About Archaeology Ruins
From ModrinthAdds more Archaeology Ruins and dungeons to your world!
Over 5000 different unique structure combinations possible in this mod with procedurally generated ruins!
NOW AVAILABLE: Neo forge 1.21.1
This mod adds new structures into your world which include suspicious sand and suspicious gravel.
None of the Vanilla structures are altered.
However, some of the new structures are "ruined" versions of vanilla structures. ()such as ocena monuments, desert pyramids and jungle pyramid ruins!
In addtion, these ruins will contain new secret rooms and passage ways for the keen explorer to find and explore that are not part of their vanilla counterparts.
There are also all new ruins to discover and excavate. Most of them will contain suspicious sand or suspicious gravel, but some simply add to the history of the landscape.
Many of the structures are procedurally generated (like villages or strongholds) and so each one you encounter will be unique.
I took great care in keeping in the spirit of the game and in the archaeology update in general while adding in new areas to explore and more to do.
This mod does not add any new items, blocks, textures or mobs to the game. Only new structures.
Yes, you may use this in your modpack.
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
Archaeology Ruins on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.0, released 2025-05-09
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Forge | 1.20.1 | 1.20.1 |
| NeoForge | 1.21.1 | 1.21.1 |
From 2 recorded builds of Archaeology Ruins.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.0 | 2025-05-09 | 1.21.1 | NeoForge |
| 1.0.0 | 2025-05-09 | 1.20.1 | Forge |
Run Archaeology Ruins on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Archaeology Ruins as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
- ✓Authormooredesign13_63897, as published on Modrinth
- ✓LicenseMITFree












