About Cobblemon Catch Rate Display
From ModrinthReal-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side. It works on any server.
Cobblemon Catch Rate Display
Wondering whether that Ultra Ball is worth throwing? This shows the catch chance Cobblemon will use before you commit.
In battle, hold a Poké Ball to bring up the HUD. It accounts for the target’s current HP and status, the ball in your hand, turn count, and any special ball rules. Heavy Balls, Timer Balls, Net Balls, and the rest will show what is affecting their odds.
Hold G to compare balls. You’ll see how each one performs against the Pokémon you’re fighting, with the strongest options at the top. Outside battle, point at a wild Pokémon while holding a ball to check it there too.
Use K to hide the HUD. You can move it around the screen or change its colors in config/catchrate-display.json. The mod includes translations for 28 languages.
It runs entirely on your client using data Cobblemon already syncs to you, so servers do not need to install anything.
Compatibility
| | | | --------- | ---------------- | | Loaders | Fabric, NeoForge | | Minecraft | 1.21.x | | Cobblemon | 1.6.0+ |
Fabric needs Fabric API and Fabric Language Kotlin. NeoForge needs KotlinForForge.
Found something wrong? Open an issue on GitHub.
Mod developer? Register your own custom Poké Balls or catch-rate boosts with CatchRateDisplay. See the compat API guide.
Icon art by Sunchlax.
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Fabric and NeoForge.
Footprint
Rated a light load on a server.
Cobblemon Catch Rate Display on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Client-only: it runs in players’ own games, so it can’t be installed on a server
- Server type needed
- Fabric, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.12.3+neoforge, released 2026-09-20
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Fabric | 1.21 to 1.21.1 (2 versions) | 1.21.1 |
| NeoForge | 1.21 to 1.21.1 (2 versions) | 1.21.1 |
From 5 recorded builds of Cobblemon Catch Rate Display.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.12.3+neoforge | 2026-09-20 | 1.21 to 1.21.1 (2 versions) | NeoForge |
| 2.12.3+fabric | 2026-09-20 | 1.21 to 1.21.1 (2 versions) | Fabric |
| 2.12.2+neoforge | 2026-09-18 | 1.21 to 1.21.1 (2 versions) | NeoForge |
| 2.12.2+fabric | 2026-09-18 | 1.21 to 1.21.1 (2 versions) | Fabric |
| 2.12.1+neoforge | 2026-09-17 | 1.21 to 1.21.1 (2 versions) | NeoForge |
Run Cobblemon Catch Rate Display on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Client-side mod
From source side supportModrinth lists Cobblemon Catch Rate Display as not supported on servers. It runs in players’ own games, not on your server.
Compatibility
- Game
- Minecraft
- Loaders
- FabricNeoForge
- Runs on
- Client only
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorAkkiruk, as published on Modrinth
- ✓LicenseMITFree












