About CC: HUD Glasses
From ModrinthWhat the computer writes to the modem is visible to the player in the glasses.
CC: HUD Glasses
_3d cube_
Wear a ComputerCraft monitor on your face. A pair of glasses and a special modem let any computer draw a heads-up display straight onto a player's screen, using the same monitor/term API you already know.
_helicopter hud with shadow_
What it does
- HUD Glasses — worn in the helmet slot (or a Curios slot). Whatever the bound
modem outputs is drawn as a full-screen overlay.
- HUD Modem — a ComputerCraft peripheral (
type = "hud_glasses"). Wire it to a
computer like any other peripheral and write to it like a monitor.
- Binding lives on the glasses. Right-click a modem with the glasses in hand and
they're bound to it. Hand the glasses to a friend and the HUD goes with them. Any number of players can watch the same modem.
local hud = peripheral.find("hud_glasses")
hud.setBackgroundColour(0) -- transparent background
hud.setTextColour(colors.lime)
hud.setCursorPos(1, 1)
hud.write("Hello, HUD!")
If you've ever written a monitor program, you already know this peripheral.
Features
- Monitor-compatible API: write, blit, clear, scroll, setCursorPos,
setTextColour, setBackgroundColour, setPaletteColour, getSize, and more. Most monitor scripts run unchanged.
- Transparent background — setBackgroundColour(0) (or
-in blit) lets the world
show through, so the HUD overlays the game instead of covering it.
- Pixel-perfect CC font — reuses CC: Tweaked's own glyph sheet, so all 256
characters (box-drawing, sub-pixel blocks, arrows) look exactly like a real terminal.
- Runtime resolution — setSize(w, h) from Lua, or set defaults in the config.
Fewer cells means bigger text. Choose how the grid maps to the screen: FIT (keep aspect, letterbox), STRETCH (fill the screen), or COVER (fill + crop).
- Shared screens — bind several glasses to one modem and everyone sees the same
display. Good for team status boards, base alarms, and shared coordinates.
- Place anywhere — the modem mounts on any block face (floor, wall, ceiling),
screen facing out.
- Portable HUD — craft a pocket computer together with a HUD Modem to give it the HUD
upgrade, and carry the display with you. Same hud_glasses peripheral; bind your worn glasses to it with sneak + right-click (a plain right-click still opens the terminal).
- HUD + ender modem in one slot — a pocket computer only has one upgrade slot, so craft
a HUD Ender Modem (HUD Modem + Ender Modem) and fit it to the pocket: one peripheral that is both screen and radio. rednet works on it, peripheral.find("hud_glasses") finds it, and the modem half is interdimensional. Servers can turn the recipe off in config.
- In-game config — edit settings from the Mods list "Config" button, or bind a
key to jump straight to the client settings.
- Toggle key — press H to hide or show the HUD; the setting persists.
- Optimized rendering — batched draws and a server-side payload cache keep the
overhead low even for large, frequently-updated displays.
Requirements
- NeoForge 1.21.1
- CC: Tweaked 1.119.0 or newer (required)
Optional integrations
- Curios — adds a dedicated Glasses accessory slot so the glasses don't occupy
your helmet. Works with the vanilla helmet slot too; the glasses render on the head either way.
- Create: Aeronautics / Sable — the binding uses a stable modem ID and a
Sable-aware distance check, so the HUD keeps working when the modem rides inside a flying sub-level. Sable Companion is bundled, so there's nothing extra to install.
_power armor hud with weapon_
Configuration
Server (hudglassescc-common.toml, applied live):
- hudWidth (default 80) — default grid width in characters
- hudHeight (default 28) — default grid height in characters
- maxRangeBlocks (default -1) — max modem-to-player distance in blocks, -1 means
unlimited
- allowPocketHudEnderCraft (default true) — whether the HUD Ender Modem can be crafted.
false removes the recipe entirely; pockets that already have the upgrade keep working
Client (hudglassescc-client.toml, per-player):
- hudEnabled (default true) — render the HUD, toggle with the H key
- hudFit (default FIT) — how the HUD scales to the screen: FIT (keep aspect,
letterbox), STRETCH (fill, may distort), COVER (fill, crops overflow)
- textShadow (default NONE) — text shadow style: NONE / SHADOW / OUTLINE
(experimental)
- textShadowLayer (default OVER_BACKGROUND) — whether the shadow/outline is drawn over or
under the cell backgrounds (experimental)
- fastGlyphRendering (default true) — draw HUD text from cached glyphs, much faster at
large HUD sizes. Turn off only if another mod's text rendering conflicts with it
Status
Beta. Core features are in and stable, but expect rough edges and breaking changes while the mod settles. Bug reports and feedback are welcome.
Highlights
From source dataGame versions
Built for Minecraft 1.21.1.
Loaders
Runs on NeoForge.
Footprint
Rated a light load on a server.
CC: HUD Glasses on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.1.4-beta (beta), released 2026-09-01
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.21.1 | 1.21.1 |
From 5 recorded builds of CC: HUD Glasses.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.1.4-beta beta | 2026-09-01 | 1.21.1 | NeoForge |
| 0.1.3-beta beta | 2026-07-18 | 1.21.1 | NeoForge |
| 0.1.2-beta beta | 2026-06-17 | 1.21.1 | NeoForge |
| 0.1.1-beta beta | 2026-06-13 | 1.21.1 | NeoForge |
| 0.1.0-beta beta | 2026-06-07 | 1.21.1 | NeoForge |
Dependencies
- Required: modrinth project vvuO3ImH (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run CC: HUD Glasses on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportModrinth lists CC: HUD Glasses as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- NeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
- ✓Authorsemakol, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree












