Source-checkedQuality of life & UI

Cobblemon Auto-Battle

by DarkNGod · for Minecraft

Cobblemon Auto Battle turns one of your party Cobblemon into a smart training partner that can fight wild Cobblemon on its own while you keep exploring, building, farming, or traveling.

3.4KDownloads
5 mo agoLast updated
MITLicense
FabricLoaders

About Cobblemon Auto-Battle

From Modrinth

Cobblemon Auto Battle turns one of your party Cobblemon into a smart training partner that can fight wild Cobblemon on its own while you keep exploring, building, farming, or traveling.

Cobblemon Auto-Battle is a Cobblemon addon that lets your sent-out Cobblemon automatically find wild targets, start real Cobblemon battles, choose moves intelligently, manage PP, and keep training while you explore, build, gather, or travel.

This mod is built as a Cobblemon addon and uses Cobblemon's own battle system rather than replacing it.

Showcase

What It Does

  • Toggle auto-battle directly from the Cobblemon Summary screen
  • Configure rules per Cobblemon
  • Only one auto-battle leader at a time, to avoid conflicts
  • Auto-battle only works while that Cobblemon is actually out of its ball
  • Real Cobblemon battles, with the battle screen kept minimized during auto-battle
  • Intelligent move choice with PP awareness
  • Party rotation support after fainting
  • Catch-focused modes for shinies and special Pokemon
  • Live range preview in settings
  • Manual takeover whenever you want it

Mod Showcase

Toggle

settings 1# Cobblemon Auto-Battle Range setting2 settings 3 settings 4 settings 5

Smart Battle Logic

Auto Battle is not just an auto-attack toggle. It actively makes battle decisions using Cobblemon data:

  • Prefers stronger and more effective moves
  • Can favor safer move usage or faster XP based on Training Mode (set in configs)
  • Avoids using moves with 0 PP
  • Can preserve stronger moves for harder targets
  • Stops if the active Cobblemon has no damaging moves with PP left

Catch Rare Cobblemon

Catch Mode can be used to watch for valuable targets while training:

  • Off: normal auto-battle behavior
  • Shiny Only: Only starts battles with shinies
  • Special Only: reacts to special targets such as legendary, mythical, or Ultra Beast encounters
Catch Mode

Catch behavior has two styles:

  • Hunt only matching targets
  • Battle everything, but pause when a matching target appears with Pause On Match

When a tracked shiny or special target is found, the mod can:

  • Start the battle for you
  • Turn auto-battle off
  • Hand control back to you
  • Alert you that the special target was found

Battle Settings

Each auto-battling Cobblemon has its own settings:

  • Range (area of engagement)
  • Lvl Cap Above
  • Lvl Cap Below
  • Own Level Cap
  • Stop At HP %
  • Training Mode
  • Catch Mode
  • Pause On Match
  • Weakness Only
  • Preserve Strong Moves
  • Stop On Evolution
  • Enemy Rarity
  • Evolution Stage
  • Exclude Shinies
  • Rotation party slots
  • Presets

Training Modes

  • Balanced: general-purpose auto-battle behavior
  • Fast XP: prioritizes faster training and quicker engagement
  • Safest: favors more cautious target and move choices

Important Stop Conditions

Auto-battle can be configured to stop automatically when:

  • Your Cobblemon reaches its own level cap
  • HP falls below the configured threshold
  • It becomes ready to evolve
  • It runs out of usable damaging moves
  • A catch-worthy shiny or special target is found

Stop At HP % can also be disabled by setting it to 0%.

Low HP Handling

When the active Cobblemon hits the HP threshold during battle, the mod will prompt you with a healing decision:

  • Yes: returns control so you can use a healing item
  • No: keeps auto-battle going for that battle until your Cobblemon faints

If the Cobblemon faints, the healing prompt does not appear. Faint handling uses the replacement flow instead. (Selected rotation party)

Replacement and Rotation

When an auto-battling Cobblemon faints:

  • You can continue manually
  • You can continue auto-battling with the next selected Cobblemon
  • You can configure party-slot rotation rules so only chosen slots are allowed to take over

Rotation is configured in the Rotation tab:

  • Turn individual party slots on or off
  • Use Choose All
  • Use Clear All

If no valid rotation target exists, the normal replacement selection flow is used.

Summary Screen Integration

The Summary screen includes an expandable Auto-Battle menu where you can:

  • Turn auto-battle on or off
  • Open the full settings screen

The UI is designed to stay out of the way and work as an extension of Cobblemon rather than replacing it.

Range Preview

The Range setting includes a live preview mode:

  • Changing the range opens a temporary dome preview
  • The preview centers around the player
  • You can look around freely to understand the covered area
  • The preview stays active while you keep adjusting the value
  • It returns to the settings screen automatically after a short delay

Manual Control During Auto-Battle

If you want to take control while a Cobblemon is auto-battling, the mod supports manual intervention through the same keybind used to send out your Cobblemon:

  • Choose to continue auto-battle
  • Or stop auto-battle and return to manual battle control

This makes it easy to step in for catches, emergencies, or specific decisions without disabling the feature permanently.

Why Use It

Cobblemon Auto Battle is made for players who want training to feel smoother and less repetitive without giving up the real Cobblemon battle system.

It is especially useful for:

  • Leveling new team members
  • EV and battle grinding
  • Exploring while your Cobblemon handles encounters
  • Watching for shinies or special targets without fighting every battle manually
  • Creating party rotation training setups

Designed for Cobblemon

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 11 Minecraft versions, the newest being 1.21.11.

Loaders

Runs on Fabric.

Footprint

Rated a light load on a server.

Cobblemon Auto-Battle on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Fabric
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.4, released 2026-06-09

Game versions by loader

LoaderGame versionsNewest
Fabric1.21.1 to 1.21.11 (11 versions)1.21.11

From 5 recorded builds of Cobblemon Auto-Battle.

Recent builds

BuildReleasedGame versionsLoaders
0.1.42026-06-091.21.1 to 1.21.11 (11 versions)Fabric
0.1.32026-05-011.21.1 to 1.21.11 (11 versions)Fabric
0.1.22026-04-271.21.1 to 1.21.11 (11 versions)Fabric
0.1.12026-04-091.21.1 to 1.21.11 (11 versions)Fabric
0.1.02026-04-031.21.1Fabric

Dependencies

  • Optional: modrinth project THkyAcSA (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Cobblemon Auto-Battle on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

Modrinth lists Cobblemon Auto-Battle as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Fabric
Runs on
Serverrequired on the server
Game versions
1.21.11 and 10 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorDarkNGod, as published on Modrinth
  • ✓LicenseMITFree

Cobblemon Auto-Battle, answered

Generated from the mod’s own source data.

Do my players need to install Cobblemon Auto-Battle?

Modrinth lists Cobblemon Auto-Battle as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric.

Is it free?

Yes. Cobblemon Auto-Battle is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Cobblemon Auto-Battle on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Cobblemon Auto-Battle in one click.