About Cobblemon Cities & Structures
From ModrinthAdds pokemon cities, gyms and structures!
Ever wish Cobblemon had towns, cities, and gyms without installing heavy modpacks or special maps?
Introducing Cobblemon Cities & Structures!
Bring the Pokémon world to life with Cobblemon-themed cities, gyms, Pokémon Centers, shops, unique buildings, NPCs, and more! All while keeping your game lightweight.
Explore properly sized buildings, Pokémon-themed interiors, clean roads, and iconic spots like the Pewter Museum and Celadon Game Center.
Features
- Gyms, Pokémon Centers, and Marts spawn once per town.
- Apricorn and berry trees grow in each city.
- Modern themes with clean roads and interiors.
- Town guides with lore and tips.
- Optional waystones inside Pokémon Centers.
- Random NPCs for trades, items, and dialogue.
- Level-scaled trainer battles with random pokemon from preset teams.
- Optional teleport to Pewter City after choosing your starter.
- Configurable Silph Co. rewards (fixed or random).
_Note:_ This mod is still in development. Expect changes and bugs, so avoid using it in your main world for now.
Fight Gym Leaders!
Heal Your Pokémon!
Shop at Pokemarts!
Explore Towns!
Visit Iconic Buildings!
Find Secrets!
Installation
- Download the mod and all required dependencies.
- Place them inside your
modsfolder.
Note: This project is now a standalone mod. You no longer need separate datapacks or resource packs. Please ignore the datapack or resource pack files in the project downloads.
Tips
- Use the Cobblefolk resource pack to turn villagers into human models.
- All cities have an equal chance to spawn. Explore new biomes if you keep encountering the same cities. Or follow the map provided by the town guide.
- To customize shop items and loot tables, download this and follow the steps in the changelog.
Uninstalling
It is safe to uninstall after cities are generated.
However, due to how Cobblemon handles custom npc, uninstalling the datapack will cause nurse Joy npc turn into random Cobblemon npc from other mods.
Dependencies:
Optional Mods:
- Structurify: Prevents structure overlap and flatness checks.
- Waystones: Adds a waystone inside every Pokémon Center.
- COBBLEVERSE: Badges & Trophies: Adds a Kanto badge box in the starter kit and awards badges when beating gym leaders. For NeoForge users, install Sinytra Connector to use the cobbleverse-badges mod.
Config Options:
- Use
/opendialogue ccs:server_config @sto open settings. - Options include Silph Co. rewards (fixed/random) and NPC spawning modes (all, essential only, or none).
Planned Features:
- More unique buildings
- Random structures like the S.S. Anne
- Lavender Town, Pallet Town, and the Pokémon League
Special thanks to Cobbletowns and Cobbleverse for inspiration, and Skycrafts for the Pokémon NPC skins.
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Data pack, Fabric, Vanilla and NeoForge.
Footprint
Rated a light load on a server.
Cobblemon Cities & Structures on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Data pack, Fabric, Vanilla, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.15, released 2026-10-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Data pack | 1.21 to 1.21.1 (2 versions) | 1.21.1 |
| Vanilla | 1.21 to 1.21.1 (2 versions) | 1.21.1 |
| Fabric | 1.21.1 | 1.21.1 |
| NeoForge | 1.21.1 | 1.21.1 |
From 12 recorded builds of Cobblemon Cities & Structures.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.15 | 2026-10-30 | 1.21.1 | Fabric, NeoForge |
| Shop-and-Loot-Example | 2026-10-29 | 1.21 to 1.21.1 (2 versions) | Data pack |
| 1.0.14 | 2026-10-29 | 1.21.1 | Fabric, NeoForge |
| 1.0.13 | 2026-10-24 | 1.21.1 | Fabric, NeoForge |
| 1.0.12 | 2026-10-14 | 1.21.1 | Fabric, NeoForge |
| 1.0.11 | 2026-10-13 | 1.21.1 | Fabric, NeoForge |
Dependencies
- Required: modrinth project P7dR8mSH (modrinth, not in our catalogue)
- Required: modrinth project s7N7AsqL (modrinth, not in our catalogue)
- Required: modrinth project XaDC71GB (modrinth, not in our catalogue)
- Required: modrinth project MdwFAVRL (modrinth, not in our catalogue)
- Required: modrinth project AXY1OO9m (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Cobblemon Cities & Structures on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Cobblemon Cities & Structures as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Data packFabricVanillaNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-30Open ↗
- ✓Authorchoya.oiishi, as published on Modrinth
- ✓LicenseMITFree












