About CobblemonTrainers (Discontinued)
From ModrinthAdds a trainer battle system to Cobblemon with challenging trainer AI
Cobblemon Trainers introduces a trainer battle system to Cobblemon, designed to seamlessly integrate with interactable NPC mods.\ These trainers feature a custom AI inspired by Generation 5's trainer AI, ensuring engaging and challenging battles.
- Customize trainer teams extensively, including Moves, IVs, EVs, Abilities, Level, and Nature, offering diverse and challenging battles.
- Access any Pokémon available on your server, including those from datapacks.
- Efficiently organize trainers into groups for streamlined navigation within the setup interface.
- Define win commands for trainers, enabling post-battle rewards such as economy-based incentives.
Commands Overview:
- /trainers add \<name\> [\<group\>]: Establish a new trainer with an empty team, optionally assigning them to a specific group.
- /trainers setup: Access the GUI to configure trainers' teams.
- /trainers setwincommand \<trainer\> \<command\>: Specify the command executed upon defeating a trainer, with automatic player name substitution (%player%).
- /trainers setlosscommand \<trainer\> \<command\>: Define the command executed when a player is defeated by a trainer, with automatic player name substitution (%player%).
- /trainers setgroup \<trainer\> \<group\>: Group trainers under specified names in the setup GUI for organizational purposes.
- /trainers remove \<trainer\>: Delete a trainer from the system.
- /trainers rename \<oldName\> \<newName\>: Modify a trainer's name (reflects in battle logs).
- /trainers setcanonlybeatonce \<trainer\> true/false: Toggle whether a trainer can only be defeated once.
- /trainers addpokemon \<trainer\> \<pokemon\>: Add a Pokémon to a trainer's team via command similar to /pokegive.
- /trainers addfromparty \<trainer\> \<partySlot\>: Add a Pokémon from the player's party to a trainer's team.
- /trainers setcooldownseconds \<trainer\> \<cooldownSeconds\>: Set the cooldown duration for battling the trainer.
- /trainers setpartymaximumlevel \<trainer\> \<maxLevel\>: Set a maximum level for the player's party to battle a trainer.
- /trainers adddefeatrequirement \<trainer\> \<defeatRequirement\>: Makes it so the given trainer cannot be battled unless the player has defeated a certain trainer.
- /trainers removedefeatrequirement \<trainer\> \<defeatRequirement\>: Removes a defeat requirement.
- /trainers resetwintracker \<player\> \<trainer\>: Clears whether the given player has defeated the given trainer in the past.
- /trainers usegen5ai: Set trainer battle AI to Generation 5 AI.
- /trainers usestrongai \<level\>: Set trainer battle AI to Strong AI currently under development for official trainers in Cobblemon.
- /trainers battle [\<trainer\>]: Initiate a battle with a trainer. Omitting the trainer argument will open a trainer select menu.
- /trainers makebattle \<player\> \<trainer\> [\<trainerEntity\>]: Commence a battle between a player and a trainer.
- /trainers reload: Refresh the trainer data file; caution advised for manual edits.
Utilize single quotes for trainer names or commands with spaces. For instance: /trainers add 'Ash Ketchum'\ To include single quotes within a string, utilize \': 'say \'hello\'' becomes say 'hello'
All commands require permission level 2 or their corresponding permission nodes:
- "selfdot.trainers.reload" - /trainers reload
- "selfdot.trainers.battle" - /trainers battle \<trainer\>
- "selfdot.trainers.makebattle" - /trainers makebattle \<player\> \<trainer\>
- "selfdot.trainers.edit" - All other commands.
Config Options:
- xpEnabled: Controls whether player Pokémon will gain XP from battling trainers.
Graphics by twsparklecat
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.20.1.
Loaders
Runs on Fabric and Forge.
Footprint
Rated a light load on a server.
CobblemonTrainers (Discontinued) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Fabric, Forge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.11+1.5.2, released 2024-08-06
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Fabric | 1.20.1 | 1.20.1 |
| Forge | 1.20.1 | 1.20.1 |
From 5 recorded builds of CobblemonTrainers (Discontinued).
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.11+1.5.2 | 2024-08-06 | 1.20.1 | Fabric |
| 1.1.11+1.5.2 | 2024-08-06 | 1.20.1 | Forge |
| 1.1.10+1.5.2 | 2024-08-05 | 1.20.1 | Fabric |
| 1.1.10+1.5.2 | 2024-08-05 | 1.20.1 | Forge |
| 1.1.9+1.5.2 | 2024-06-02 | 1.20.1 | Fabric |
Run CobblemonTrainers (Discontinued) on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists CobblemonTrainers (Discontinued) as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.20.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorselfdot, as published on Modrinth
- ✓LicenseLicenseRef-Apache-2.0-with-Commons-ClauseFree












