About Create Picky Wheels
From ModrinthMakes Create's Waterwheels and Windmills have requirements [biome, space, position].
Create Picky Waterwheels modifies Create's Waterwheels default behavior. It makes it so they work similarly to Hose Pulleys, where the wheels require to be in contact with a large body of water, but in addition to that, they also require to be inside a River Biome to function. Otherwise, there is no power generation. This change is applied to both small and large waterwheels.
The mod also modifies Create's Windmill default behavior. It makes it so they check the surrounding area to see if there is enough open space for "air to circulate." It also checks the biome of placement, and by default only allows the Windmills to work inside the Overworld.
This mod adds no new blocks.
For the warning tooltips, like shown below for that windmill, use Create's Google.
Configuration is available for the threshold like for the Hose Pulley in Create. For the biome requirements, it can be tweaked via a biome tag.
This project was designed to work in tandem with Crete Low-Heated [plus, the intent is to pair it with capacity nerfed windmills and waterwheels].
Compat notes:
- TFC: set waterwheelsSourceRequiresFlow to true, and rivers will turn the wheel correctly.
- FlowingFluids: set waterwheelsAcceptsFlowing to true, and wheels will consider non-full water blocks. Change waterwheelsMinimumShallowness, if you want even shallower water to be included. For this to actually work, you must first set water_wheel_requirements in the config of flowing fluids mod to FLOW, so that this mod does the biome check and all instead of FF.
- By default, for structures that use wheels, waterwheelsPickyOnPlacement is set to true, so that requirements are only for player placed wheels.

Highlights
From source dataGame versions
Supports 4 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
Create Picky Wheels on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.21.1-6.0.9-6, released 2026-04-08
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.20.1 to 1.21.1 (2 versions) | 1.21.1 |
| Forge | 1.20.1 | 1.20.1 |
From 5 recorded builds of Create Picky Wheels.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.21.1-6.0.9-6 | 2026-04-08 | 1.21.1 | NeoForge |
| 1.20.1-6.0.8-6 | 2026-04-08 | 1.20.1 | Forge, NeoForge |
| 1.21.1-6.0.9-5 | 2026-03-24 | 1.21.1 | NeoForge |
| 1.20.1-6.0.8-5 | 2026-03-24 | 1.20.1 | Forge, NeoForge |
| 1.21.1-6.0.9-4 | 2026-01-11 | 1.21.1 | NeoForge |
Dependencies
- Required: modrinth project LNytGWDc (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Create Picky Wheels on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Create Picky Wheels as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 3 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorzehmaria, as published on Modrinth
- ✓LicenseMITFree












