Source-checkedTechnology & automation

Create: Stressbound

by Mai_xiyu · for Minecraft

A Create addon that allows rotational stress and kinetic power to be transmitted wirelessly across unlimited distances through bindable stress links.

3.5KDownloads
53d agoLast updated
LicenseRef-All-Rights-ReservedLicense
NeoForgeLoaders

About Create: Stressbound

From Modrinth

A Create addon that allows rotational stress and kinetic power to be transmitted wirelessly across unlimited distances through bindable stress links.

Create: Stressbound

Create: Stressbound is a Minecraft 1.21.1 NeoForge addon for Create 6. It adds server-friendly wireless stress links that can bridge rotational power between local Create networks, remote machines, Create contraptions, trains, and compatible moving structures.

Instead of running shafts across long distances, players can bind a Stress Transmitter to a Stress Receiver with the Kinetic Binder. The receiver then outputs the transmitter's rotational speed while still respecting stress budgets and server-side limits.

Demo

In-Game Test

In-game stress link test

Ponder Tutorial

Ponder tutorial

Wireless Controller Demo

Wireless controller demo

Create Aeronautics Compatibility

Create Aeronautics compatibility demo

Compass Tumbler Template

Compass tumbler template demo

The bundled tumbler template demonstrates analog redstone throttling as a feedback controller. A simulated:gimbal_sensor reads tilt, Create redstone links cross-feed that signal, and Stress Receivers throttle the opposite thrusters to push the body back toward level.

Features

  • Adds Stress Transmitter, Stress Receiver, and Kinetic Binder.
  • Provides a dedicated creative tab: Create: Stressbound.
  • Transfers rotational speed through saved stress links without requiring a physical shaft line.
  • Reserves configurable SU budgets per receiver to avoid free stress duplication.
  • Supports static Create kinetic networks.
  • Supports runtime anchors for Create contraptions and Create trains.
  • Includes heuristic runtime-anchor support for Create Aeronautics / Simulated-style moving structures.
  • Supports analog redstone throttling on both transmitters and receivers.
  • Displays link state, remote speed, requested SU, and granted SU through Create goggles.
  • Provides Ponder scenes for basic linking, moving-structure behavior, and the compass tumbler template.
  • Ships a placeable tumbler structure template for testing feedback-driven Create Aeronautics / Simulated-style builds.
  • Includes English and Simplified Chinese localization.
  • Keeps server control in config: link limits, receiver limits, stress budgets, overload mode, and evaluation interval.

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.x
  • Create 6.0.10
  • Ponder 1.0.82+
  • Flywheel 1.0.6
  • Java 21

Optional compatibility targets:

  • Create contraptions
  • Create trains
  • Create Aeronautics / Simulated-style moving structures

Quick Start

  1. Place a Stress Transmitter next to an existing powered Create kinetic network.
  2. Place a Stress Receiver where you want remote rotational output.
  3. Right-click the transmitter with a Kinetic Binder to store it.
  4. Right-click the receiver with the same binder to create the link.
  5. Connect shafts, gearboxes, or machines to the receiver output.
  6. Wear Create goggles to inspect speed, status, and SU budget.

Useful interactions:

  • Shift-right-click a receiver with the Kinetic Binder to clear that receiver's link.
  • Shift-right-click air with the Kinetic Binder to clear the stored transmitter selection.
  • Use a Create wrench to adjust block facing as usual.

Tumbler Template

Place the bundled compass tumbler structure with:

/place template create_stressbound:stressbound/tumbler

The template uses a motor/transmitter bank as its remote stress source, four side receivers with propellers for corrective thrust, a center receiver with a gyroscopic propeller bearing, and four redstone-link channels driven by the gimbal sensor. Because this is a feedback build, keep redstoneEvaluationIntervalTicks at 1 so output changes follow the tilt signal every tick.

Stress Budget Model

Stressbound is designed to avoid turning remote transmission into free power.

Each receiver reserves a configurable SU budget. During evaluation, the transmitter checks the available stress of its local network and grants output only if the linked receivers fit within the configured limits.

Important behavior:

  • A transmitter does not generate stress by itself.
  • A receiver outputs the remote rotational speed only while the link is valid and loaded. Analog redstone can throttle either endpoint from full output at signal 0 to stopped at signal 15.
  • Strict overload mode can shut down all receivers on a transmitter when total reserved stress exceeds available stress.
  • Server owners can limit links per player, receivers per transmitter, and max SU per link.

Commands

The following commands require permission level 2:

/stressbound links list
/stressbound links remove <uuid>
/stressbound links removeplayer <player>
/stressbound links setstress <uuid> <su>
/stressbound links setallstress <su>
/stressbound compat

For high-speed testing, raise the reserved stress budget of existing links:

/stressbound links setallstress 8192

If that is still not enough for your setup, raise it further:

/stressbound links setallstress 16384

Configuration

The common config is generated at:

config/create_stressbound-common.toml

Common options:

Read the full description on Modrinth →

Highlights

From source data

Game versions

Built for Minecraft 1.21.1.

Loaders

Runs on NeoForge.

Footprint

Rated a light load on a server.

Create: Stressbound on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.2.11, released 2026-09-12

Game versions by loader

LoaderGame versionsNewest
NeoForge1.21.11.21.1

From 5 recorded builds of Create: Stressbound.

Recent builds

BuildReleasedGame versionsLoaders
1.2.112026-09-121.21.1NeoForge
1.2.10-dev beta2026-09-081.21.1NeoForge
1.2.92026-06-111.21.1NeoForge
1.2.82026-05-301.21.1NeoForge
1.2.72026-05-291.21.1NeoForge

Run Create: Stressbound on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Technology & automation

Machines, power, logistics and automation.

Runs on your server

From source side support

Modrinth lists Create: Stressbound as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
NeoForge
Runs on
Serverrequired on the server
Game versions
1.21.1

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorMai_xiyu, as published on Modrinth
  • ✓LicenseLicenseRef-All-Rights-ReservedFree

Create: Stressbound, answered

Generated from the mod’s own source data.

Do my players need to install Create: Stressbound?

Modrinth lists Create: Stressbound as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

NeoForge.

Is it free?

Yes. Create: Stressbound is free to download from Modrinth. Its license is LicenseRef-All-Rights-Reserved.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Create: Stressbound on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Create: Stressbound in one click.