About Ecological Replenishment Station
From ModrinthA mod that brings fantastical creatures based on scientific conjectures into your world!
Overview
Welcome to the Ecological Replenishment Station, a mod that brings fantastical creatures based on scientific conjectures into your world! In this mod, we explore a biological "what if": What if the evolution of life took a different branch, one rooted in an ancestor with a hexapod structure? This mod adds a plethora of new biomes to your world, all evolving from this conjecture. These biomes are both bizarre and wondrous, yet they strangely adhere to the laws of natural selection. Many of them even exhibit astonishing convergent evolution traits with creatures from the main world.
Core Concepts
All new creatures in this mod are designed based on two core principles:
Hexapod Anatomy: All creatures share a basic body blueprint consisting of six limbs. These six limbs have been specialized in different environments, evolving into various organs for walking, running, climbing, digging, grasping, and even flying.
Convergent Evolution: Despite their vastly different body structures, under similar environmental pressures, these hexapod creatures have evolved forms functionally similar to real-world quadrupedal or bipedal creatures. You will encounter pack hunters that hunt like "sharks," ambush predators that thrive in both water and land like "crocodiles," and even gliding flyers like "pterosaurs"—all with six legs!
This mod is still very early in development.Stay tuned! To learn more about the mod, you can check out the WIki or the Discord
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
Ecological Replenishment Station on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.21.1-1.2.2, released 2026-10-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Forge | 1.20.1 | 1.20.1 |
| NeoForge | 1.21.1 | 1.21.1 |
From 7 recorded builds of Ecological Replenishment Station.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.21.1-1.2.2 | 2026-10-28 | 1.21.1 | NeoForge |
| 1.20.1-1.2.2 | 2026-10-28 | 1.20.1 | Forge |
| 1.2.1 | 2026-06-25 | 1.20.1 | Forge |
| 1.2.0 | 2026-04-18 | 1.20.1 | Forge |
| 1.1.17 | 2026-02-25 | 1.20.1 | Forge |
| 1.1.16 | 2026-02-19 | 1.20.1 | Forge |
Dependencies
- Required: modrinth project 8BmcQJ2H (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Ecological Replenishment Station on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Ecological Replenishment Station as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-29Open ↗
- ✓Authorniannianan, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree












