Source-checkedWeapons, items & crafting

Expanded Combat

by userofbricks · for Minecraft

This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come.

375KDownloads
10 mo agoLast updated
LicenseRef-All-Rights-ReservedLicense
Forge · NeoForgeLoaders

About Expanded Combat

From Modrinth

This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come.

This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come. > ### IMPORTANT: > All versions of this mod rely on the Curios API \ > version 2.4.0 and above require Curios API > > Fully supported minecraft versions: 1.19.4, 1.20.1 \ > For Supported Mods and Plugin Mods adding support look at the bottom of the page

Content

Quiver and Arrows

the quiver is an item that when put into a custom inventory slot (found in the Curios menu) unlocks extra arrow slots for your arrow needs. The arrows in this slot will be used first before taking out of your main inventory. There are also iron, diamond, and Netherite arrows available in both regular and tipped forms. these increase in damage as the material gets more expensive. The mod changes the texture and name of the vanilla arrow to look more consistently like a flint arrow as the current arrow already looks too much like an Iron one. Along with this you can now cycle the arrows in the quiver to change which stack is used first. To do this click the Hotkeys Z and X. There is also a hud display that sows you the first stack to be used along with the last stack and next one. This display is only shown if you are holding a bow or crossbow and appears next to your offhand slot.

Gauntlets

Gauntlets that serve as both armor and an increase in damage. These can be equipped using the Curios Hands slot. They can also be enchanted to provide knock back and/or knock back resistance. However, when holding a weapon of any kind the damage they add gets cut in half.

Shield progression

the Shield progression is the most detailed part of this mod with lots of veriety and end results.

The current system is a 5 "slot" system with crafting done in the smithing table. All applied materials increase the durability of the shield with the amount changing based on the material. Each Material can be used to increase or decrease the shields mending capability once the mending enchantment is applied. Materials can get replaced however you do not get the previous material back. Some materials require specific materials to already be on the shield in order to be placed on it. an example of this is netherite which requires diamond before it and will only replace diamond. materials such as netherite (currently netherite is the only one) only require one ingot to replace all diamond slots in the shield. if you have jei installed you will se these recipes with it.

Bow/Crossbow Progression

The Bow progression for this mod is similar to the shield progression though it is more linear. As the bow progresses it gets a longer range though you want to be careful as having the bow unbalanced with different materials in each slot causes the bow to shoot suboptimally.

Melee Weapons

There are a vast number of weapons in this mod ranging from swords and scythes to hammers and maces. All the different types have varying strengths and weaknesses that are viewable in the tooltips of the items. There are many attributes to each including damage, range, attack speed, and rate of repair for mending.

Unique Weapon Mechanics

The Scythe has an ability which similarly to arrows you can craft with potions, and it will deal out that potion on hit. \ The Katana can block a certain number of arrows in a row. this number is normally 2 but that will grow with each level of the blocking enchantment \ The Hammer, Broad sword, and claymore can be enchanted with ground slam which causes entities within range to be damaged. The hammer gets an additional 2 levels of ground slam on top of the enchanted amount.

HeartStealer

the heart stealer is a unary unique weapon, meaning there will only ever be one of these in the world unless there is cheating. This Dangerous weapon can be very rarely found in Ancient Cities. It has the ability to steal hearts, although you should be careful with this ability for if you are ever without this weapon in your inventory you will take damage. Additionally, if the wielder gets extra greedy you will take damage in the sun like undead mobs, the more you use this weapon the more consequences will come. there are cures to this, but you will also lose much of the stolen health gained in the process.

Enchantments

  • Knockback Resistance can be applied to gauntlets and just as it is named resists knockback. this is not compatible with knockback.
  • Agility can be applied to gauntlets, chestplates, leggings, and boots giving a different effect based on the type of item. this ranges from attack speed to jump boost and dodging.
  • Blocking can be applied to katanas and shields. while on katanas it increases the blockable arrows, on shields it increases their effectiveness.

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 3 Minecraft versions, the newest being 1.21.1.

Loaders

Runs on Forge and NeoForge.

Footprint

Rated a light load on a server.

Expanded Combat on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Forge, NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
3.3.12, released 2026-01-01

Game versions by loader

LoaderGame versionsNewest
Forge1.20.11.20.1
NeoForge1.21.11.21.1

From 5 recorded builds of Expanded Combat.

Recent builds

BuildReleasedGame versionsLoaders
3.3.122026-01-011.21.1NeoForge
3.3.112025-08-311.21.1NeoForge
3.3.102025-08-191.21.1NeoForge
3.2.72025-08-181.20.1Forge
3.3.92025-05-151.21.1NeoForge

Run Expanded Combat on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Modrinth lists Expanded Combat as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
ForgeNeoForge
Runs on
Serverrequired on the server
Game versions
1.21.1 and 2 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authoruserofbricks, as published on Modrinth
  • ✓LicenseLicenseRef-All-Rights-ReservedFree

Expanded Combat, answered

Generated from the mod’s own source data.

Do my players need to install Expanded Combat?

Modrinth lists Expanded Combat as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge and NeoForge.

Is it free?

Yes. Expanded Combat is free to download from Modrinth. Its license is LicenseRef-All-Rights-Reserved.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Expanded Combat on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Expanded Combat in one click.