About Floating Damage Indicators
From ModrinthAdds floating damage numbers above every target you hit, and your own incoming damage too. Color-coded by damage type.
Floating Damage Indicators
Floating damage numbers above every target you hit, and your own incoming damage too. Fully configurable.
> Note: FDI must be installed on both the server and client for multiplayer servers.
<img src="https://res.cloudinary.com/dbtdewiqk/image/upload/v1783148317/projectile_instant_s4i0xq.jpg" alt="Floating Damage Indicators: projectiles & instant kill" width="900">
⚡ Features
- Floating damage numbers above any entity you hit.
- See your own incoming damage too.
- Color-coded by damage type.
- Fully Configurable.
- Works in both singleplayer and dedicated multiplayer.
| Type | Icon | Color | Example | |--------------|----------------|------------|------------------------------| | NORMAL | — | Red | Normal hit | | CRITICAL | ✦ | Gold | Jump crit | | PROJECTILE | ➵ | Cyan | Arrow, trident | | FIRE | ♨ | Orange | Fire Aspect | | POISON | ⚗ | Green | Poison | | WITHER | ☠ | Dark gray | Wither effect | | RECEIVING | — | Light gray | Damage you take | | INSTANT_KILL | ⚡ INSTANT KILL | Gold | Kill an enemy in one hit |
⚙️ Configuration
The easiest way to configure Floating Damage Indicators is in-game: open Mod Menu (Fabric) or the Config button in the mods list (NeoForge).
> Note: The screen has two tabs: General for the two main toggles and Formats for the color, prefix and per-type options. Client-side changes are applied without restarting the game.
After launching the game once, a configuration file will be generated:
config/floatingdamageindicators.json
Available options:
> Important: showDamage is the master switch. If it is set to false, no numbers are shown at all, including your own incoming damage. showReceivedDamage only takes effect while showDamage is true.
> Note: The formats section is client-side only, except INSTANT_KILL's enabled, which the server also reads. The server only reads showDamage, showReceivedDamage, and INSTANT_KILL's enabled. On a dedicated server, the server-side values still require a server restart. > > Tip: Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results. > > Tip: Colors use #RRGGBB. Invalid values like "ZZZ123" or "FF" will silently fall back to the default for that damage type.
{
"showDamage": true,
"showReceivedDamage": true,
"formats": {
"NORMAL": { "enabled": true, "prefix": "", "color": "#FF3333", "showDamage": true },
"CRITICAL": { "enabled": true, "prefix": "\u2726", "color": "#FFD700", "showDamage": true },
"PROJECTILE": { "enabled": true, "prefix": "\u27B5", "color": "#00FFFF", "showDamage": true },
"FIRE": { "enabled": true, "prefix": "\u2668", "color": "#FF6600", "showDamage": true },
"POISON": { "enabled": true, "prefix": "\u2697", "color": "#4A9E2F", "showDamage": true },
"WITHER": { "enabled": true, "prefix": "\u2620", "color": "#3C3C3C", "showDamage": true },
"RECEIVING": { "enabled": true, "prefix": "(You) ", "color": "#AAAAAA", "showDamage": true },
"INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "#FFD700", "showDamage": false }
}
}
Each format entry:
- enabled: show/hide this damage type entirely
- prefix: custom text shown before (or instead of) the number
- color: 6-digit hex color (RGB)
- showDamage: if false, only the prefix is shown (no damage number)
📦 Requirements
Fabric
- Fabric API
- Mod Menu (optional)
- (+26.X) Java 25 or newer
NeoForge
- (+26.X) Java 25 or newer
💬 Suggestions & Issues
If you have an idea, a suggestion, or found a bug, feel free to leave a comment on the CurseForge page or open an issue on the GitHub repository.
❓ FAQ
Can I use this mod in a public modpack?
Yes! You're free to include it in any public or private modpack, no permission needed.
📜 License
This project is licensed under the MIT License.
Highlights
From source dataGame versions
Supports 5 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric and NeoForge.
Footprint
Rated a light load on a server.
Floating Damage Indicators on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Fabric, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- fdi-neoforge-3.7.4+mc1.21.1, released 2026-10-25
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.21.1 to 26.3 (5 versions) | 26.3 |
| Fabric | 1.21.1 to 1.21.11 (2 versions) | 1.21.11 |
From 20 recorded builds of Floating Damage Indicators.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| fdi-neoforge-3.7.4+mc1.21.1 | 2026-10-25 | 1.21.1 | NeoForge |
| fdi-neoforge-3.7.3+mc1.21.11 | 2026-10-25 | 1.21.11 | NeoForge |
| fdi-neoforge-3.7.2+mc26.1.2 | 2026-10-25 | 26.1.2 | NeoForge |
| fdi-neoforge-3.7.1+mc26.2 | 2026-10-25 | 26.2 | NeoForge |
| fdi-neoforge-3.7.0+mc26.3 | 2026-10-25 | 26.3 | NeoForge |
| fdi-neoforge-3.6.4.2+mc26.3 | 2026-10-08 | 26.3 | NeoForge |
Dependencies
- Required: modrinth project P7dR8mSH (modrinth, not in our catalogue)
- Optional: modrinth project mOgUt4GM (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Floating Damage Indicators on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportModrinth lists Floating Damage Indicators as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 4 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-26Open ↗
- ✓Author3CTeam, as published on Modrinth
- ✓LicenseMITFree












