Source-checkedCreatures & NPCs

flying_castles

by tombkingsts · for Minecraft

ads randomly generated flying castles you can choose to have them empty, with villagers, pillager spawners or with modded knights.

73KDownloads
18 mo agoLast updated
MITLicense
Forge · NeoForgeLoaders

About flying_castles

From Modrinth

ads randomly generated flying castles you can choose to have them empty, with villagers, pillager spawners or with modded knights.

This mod will add flying castles that are randomly generated for size, types of structures and loot so that every time it feels different. The big stone castles even have 2 hidden diamond blocks.

In the creative infentory you can also find blocks for the generation for the flying castles.


This mod has different files for different versions of this mod(The different versions don't work together) :
knight,villager,empty: This version can have empty castles or filled with knights or filled with villagers. You can get the different spawn options using the gamerule flyingcastlestype, where 1=knights 2=villagers and 3=empty castles.

Empty: This version has the structures but the structures don't have any mobs walking through the structure.

Village: This version has the structures with villagers and iron golems walking through the structure.


Pillager spawners: This version has the structures with pillager spawners throughout the structure.


Knight: This version ads the structures with modded knights walking through the structure.

Mobs:

Knights:

Will attack you and are armed with mostly iron armor and an iron sword.


Archers:

Will back from you and shoot arrows ad you.


Heavy knights:

Will attack you and are armed with gold armor and an iron sword.

When they get hurt they can get a boost to fight you.


Nobles:

Will run away for you and drop some decent items on death including the blaze rod or nobles amulet in their hands.

When you're holding a nobles amulet you can trade with them.


Peasants:

Will run away for you and drop some iron nuggets on death.

When you're holding a nobles amulet you can trade with them.

Magic knight :

Will attack you with slow-shooting magic bullets that stop youre movement, also enchants the knights and archers armor and weapons knights

Items:

Nobles amulet :

This amulet will make none of the knights afraid or hostile against you and allow for trading with peasants and nobles if you're holding it.

When right clicking when holding the amulet will stop all mobs in the area for a few seconds.

This amulet will also make the knights from my other mod https://www.curseforge.com/minecraft/mc-mods/knights neutral but doesn't allow trading with the nobles and peasants from that mod.

Trade :

Nobles trade :

Nobles will mostly trade rare times with you for 1 emerald block. (see image) trade

Peasants trade :

Peasants will mostly trade villager workbenches for 1 iron ingot. (see image) trade

Magic trade :

magic knights will mostly trade brewing items with you for 1 lapis lazuli block. (see image) trade



If you like the knights you can let them spawn all through your world with my other mod https://www.curseforge.com/minecraft/mc-mods/knights.

I have a discord server where you can ask questions, talk or put bug reports if you want to do it there https://discord.gg/bBj5vKGFMw.

This mod has been made with mcreator and has won mod of the week on their site.

Highlights

From source data

Game versions

Supports 11 Minecraft versions, the newest being 1.20.6.

Loaders

Runs on Forge and NeoForge.

Footprint

Rated a light load on a server.

flying_castles on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Forge, NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
8.1.0, released 2025-05-25

Game versions by loader

LoaderGame versionsNewest
Forge1.19.4 to 1.20.1 (2 versions)1.20.1
NeoForge1.20.4 to 1.20.6 (2 versions)1.20.6

From 5 recorded builds of flying_castles.

Recent builds

BuildReleasedGame versionsLoaders
8.1.02025-05-251.20.6NeoForge
8.1.02024-07-121.20.4NeoForge
8.1.02024-04-301.20.1Forge
8.0.02024-02-251.20.1Forge
8.0.02024-02-251.19.4Forge

Run flying_castles on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Modrinth lists flying_castles as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
ForgeNeoForge
Runs on
Serverrequired on the server
Game versions
1.20.6 and 10 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authortombkingsts, as published on Modrinth
  • ✓LicenseMITFree

flying_castles, answered

Generated from the mod’s own source data.

Do my players need to install flying_castles?

Modrinth lists flying_castles as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge and NeoForge.

Is it free?

Yes. flying_castles is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run flying_castles on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add flying_castles in one click.