Source-checkedGameplay & overhauls

Hodgepodge

by mitchej123 · for Minecraft

A Hodgepodge of Fixes

291KDownloads
3d agoLast updated
LGPL-3.0-onlyLicense
ForgeLoaders

About Hodgepodge

From Modrinth

A Hodgepodge of Fixes

Tweak Features

Chat

  • The bed "cannot sleep" messages display above the hotbar instead of in chat.
  • On MacOS, the Command key is used for copy/cut/paste shortcuts in all text fields.
  • When chat is not open, the shading behind chat messages is removed.
  • Repeated identical consecutive chat messages are condensed into a single line and repetition count.
  • Chat history buffer is increased. (default 8191, vanilla 100)
  • Chat messages can be a maximum of 256 characters instead of 100.

Base Minecraft

  • Enchantments and amplified potions use arabic numerals (1, 5, 9) instead of roman numerals (I, V, IX).
  • Minecraft Realms button is disabled.
  • Hostile mobs that pick up dropped items drop those items when despawning.
  • Hostile mobs are prevented from picking up dropped items.
  • The inventory no longer shifts to the side when potion effects are active.
  • The crosshair is hidden in third-person F5 mode.
  • The particle rendering limit is increased. (default 8000, vanilla 4000)
  • Pick-block is enabled in survival (swap with current hotbar slot).
  • The sound on placing a minecart is removed.
  • The sprint keybind is moved to the Movement keybind category.
  • Autosave interval is decreased to 45 seconds.
  • Water opacity is reduced from 3 to 1 to match modern Minecraft versions.
  • When a container is closed, items are placed in the player's inventory instead of dropped.
  • You no longer see your own potion particle effects.

Base Minecraft, default off

  • Night vision can be changed to not have the blueish sky tint.
  • Block placing repetition delay can be decreased.
  • Crosshair color can be set to not be inverted.
  • Port number of LAN server can be changed.
  • Skyblock support
  • Terrain generation is replaced with all air blocks.
  • Chunk population (structures) is disabled.
  • Modded chunk population is disabled.

Mod tweaks

  • Several mods have their keybinds unbound on first launch to avoid conflicts.
  • Forge: The loading screen progress bar is sped up.
  • Automagy: The Thirsty Tank implements the fluid container interface.
  • Biomes O' Plenty: 5 Fir Saplings planted together in a plus (+) shape grow a large Fir tree.
  • Biomes O' Plenty: Quicksand generation can be disabled.
  • Extra Utilities: When a zombie is killed by Extra Utilities spikes that use a fake player (Gold, Diamond), zombie aid is blocked.
  • Extra Utilities: Drums no longer eat your IC2 cells or Forestry capsules, returning the empty container to you.
  • Extra Utilities: The Last Millenium no longer has rain or creatures.
  • Extra Utilities: Fluid retrieval node will not void fluid.
  • Industrialcraft 2: Fluid cells display the localized name of the fluid.
  • Industrialcraft 2: Coolant slots cannot be accessed by automation unless the reactor is a fluid reactor.
  • Industrialcraft 2: Fluid cells implement the fluid container interface.
  • Industrialcraft 2: Seeds stack to 64 if they have identical stats.
  • Journey Map: The waypoints screen scrolling code is fixed.
  • Minechem: The effect ID of Atropine High (Delirium) is configurable to resolve ID conflicts.
  • NotEnoughItems: The NEI interface will wrap around the vanilla potion effects display.
  • Optifine: The 'GL error' messages from shaders are hidden.
  • ProjectRed: The problem where components would pop off due to unloaded chunks is fixed.
  • ProjectRed: A HUD lighting glitch is fixed.
  • Railcraft: Personal anchors and Passive anchors are woken up on login.
  • Thaumcraft: Aspects are sorted by localized name instead of internal tag.
  • Thaumcraft: Golems function in dimensions higher than 255.
  • Thaumcraft: Wand Recharge Pedestals accept Centivis.
  • VoxelMap: The file extension is changed from .zip to .data to stop an adverse reaction with the Technic launcher.
  • VoxelMap: The Y coordinate is no longer off by one.
  • Witchery: Inhabited mirrors have fixed player skin reflections.

Other changes

Various speedups and crash fixes are implemented, such as preventing "chunk bans" by increasing the packet size limits.

Highlights

From source data

Game versions

Built for Minecraft 1.7.10.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

Hodgepodge on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Optional on the server
Server type needed
Forge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2.7.222, released 2026-10-31

Game versions by loader

LoaderGame versionsNewest
Forge1.7.101.7.10

From 15 recorded builds of Hodgepodge.

Recent builds

BuildReleasedGame versionsLoaders
2.7.2222026-10-311.7.10Forge
2.7.2212026-10-301.7.10Forge
2.7.2202026-10-291.7.10Forge
2.7.2192026-10-221.7.10Forge
2.7.2182026-10-201.7.10Forge
2.7.2172026-10-191.7.10Forge

Dependencies

  • Required: modrinth project vTvnv7qp (modrinth, not in our catalogue)
  • Required: modrinth project ghjoiQAl (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Hodgepodge on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Modrinth lists server-side support for Hodgepodge as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serveroptional on the server
Game versions
1.7.10

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-11-01Open ↗
  • ✓Authormitchej123, as published on Modrinth
  • ✓LicenseLGPL-3.0-onlyFree

Hodgepodge, answered

Generated from the mod’s own source data.

Do my players need to install Hodgepodge?

Modrinth lists server-side support for Hodgepodge as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

Forge.

Is it free?

Yes. Hodgepodge is free to download from Modrinth. Its license is LGPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Hodgepodge on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Hodgepodge in one click.