About Integrated Dungeons and Structures
From ModrinthIntegrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Biomes O’ Plenty, Alex’s Mobs, and Create.
FOR FORGE 1.16.5, 1.18.2,1.19.2,1.20.1
NEOFORGE 1.21.1
Required Mods:
Integrated API
Create
Quark
Supplementaries
Optional Integrated Mods:
Biomes O’ Plenty
Alex’s Mobs
Guard Villagers
Artifacts
Biomes You'll Go
Regions Unexplored
Terralith
Waystones
Farmer's Delight
Ice and Fire
Ars Nouveau
Better Archeology

WHAT IS INTEGRATED DUNGEONS AND STRUCTURES?
Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Alex’s Mobs, and Create, with optional integrated with many other mods. I got sick of installing structure mods into a pack and roaming the world, only to find vanilla items and nothing of difficulty anywhere. I love detailed builds and Create machines, so I decided to make a mod that adds exactly what I’ve been missing. Beautiful and challenging dungeons and structures packed with lore that are fully integrated into multiple core forge mods.
If you’re new to this mod I highly recommend locating a Labyrinth, Tinker’s Workshop, Ancient Mines or a Pillager Fortress and playing through it. Those took by FAR the most time to build and I believe they are genuinely very fun and rewarding. Good luck!
Check out my other projects!
- Integrated Minecraft, the official modpack for the Integrated Structures series
- Integrated Stronghold
- Integrated Villages
Configuration and optional Integration:
For 1.16
Edit the config files
IDAS automatically detects if Ice and Fire is installed and will change some structures loot and mobs
For 1.18 and above
To enable BOP integration, download this datapack.
To enable Alex's Mobs integrated, download this datapack
To configure anything else, download this datapack
- To change spawn rates change the spacing and separation in the structures sets. Spacing is the Average distance between two neighboring generation attempts. Value between 0 and 4096
Separation is the Minimum distance in chunks between two neighboring attempts. Value between 0 and 4096. Can't be bigger than spacing - To edit biomes, edit the biome files in tags/worldgen/biome/has structure
- To disable structures, remove all the biomes for their tag list or raise the separation and spacing to crazy high numbers
- To improve compatibility with other structure mods, add structures to the “structure set to avoid” list in each of the worldgen/configured_structure_feature files
Note: When using the global datapacks mod, if you’re using both the BOP and config data packs, you have to manually make sure that the data pack for bop integration is above the config data pack.
Features and Planned features:
Over 50 unique heavily detailed structures in the Overworld and Nether dimensions including:
- 20 unique small and detailed world building structures such as campsites, markets, animal dens, and more
- 7 Endgame level dungeons ranging from expansive dwarven mines to the desert Labyrinth to the Pillager Fortress
- Create themed Dungeons with spinning death traps such as the Tinker's Workshop
- 15 unique houses and inns for weary travelers
- 6 magical wizard and enchanting towers to explore
- Sunken pirate ships
- Villager Castles
- Magic towers and portals to explore in the nether
- Event based structures such as the Winter Wagon and Haunted Manor
Planned Features:
- Underground dungeon variants
- More Nether and End structures
- Join my discord to make suggestions and vote on what structures get added next!
If you have trouble finding one of these structures, just start typing <em>/locate idas</em> into the chat and you should find a list of all the structures. For example, typing <em>/locate idas:castle</em> will find the closest Castle to your location.
All Structure Images
Highlights
From source dataGame versions
Supports 7 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
Integrated Dungeons and Structures on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.13.7+1.21.1-neoforge, released 2026-06-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.20.1 to 1.21.1 (2 versions) | 1.21.1 |
From 5 recorded builds of Integrated Dungeons and Structures.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.13.7+1.21.1-neoforge | 2026-06-11 | 1.21.1 | NeoForge |
| 1.13.6+1.21.1-neoforge | 2026-05-29 | 1.21.1 | NeoForge |
| 1.13.5+1.21.1-neoforge | 2026-04-13 | 1.20.1 | NeoForge |
| 1.13.4+1.21.1-neoforge | 2026-03-27 | 1.21.1 | NeoForge |
| 1.13.3+1.21.1-neoforge | 2026-03-26 | 1.21.1 | NeoForge |
Run Integrated Dungeons and Structures on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Integrated Dungeons and Structures as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 6 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorcraisinlord, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree












