Source-checkedWeapons, items & crafting

Just Enough Guns New(unofficial port)

by maoruiqa · for Minecraft

A fork from just enough guns. It can run on neoforge/fabric

187KDownloads
14d agoLast updated
GPL-2.0-onlyLicense
Fabric · NeoForgeLoaders

About Just Enough Guns New(unofficial port)

From Modrinth

A fork from just enough guns. It can run on neoforge/fabric

Just Enough Guns New

A modern fork and unofficial port of the Forge 1.20.1 mod Just Enough Guns, bringing vanilla-styled firearms, hostile gunners, faction raids, vehicles, and late-game aerial threats to newer Minecraft versions.

Terminal Guidance — 1.8.0 special equipment

Just Enough Guns New is based on the original Just Enough Guns project for Forge 1.20.1. This fork continues its Minecraft-friendly firearms, survival crafting, hostile gunners, raids, vehicles, and special equipment on modern Fabric and NeoForge versions. The current 1.8.2 builds add a four-chapter combat-career guide, SW-aligned vehicle controls and part damage, revised ADS/spread, magazine-mode notices and recipe rules, and combat/configuration fixes across all six maintained branches.

Documentation / Wiki

The detailed player and server guide is available in five languages. English is the reference language.

Screenshots

Walkürenritt vehicle update Light machine gun combat HUD End Ship Armada structure

Highlights

  • Broad firearm lineup: pistols, revolvers, rifles, SMGs, shotguns, machine guns, launchers, bows, flamethrower-style weapons, and special late-game guns.
  • Survival progression: workbenches, ammo, magazines, attachments, skins, and repair items.
  • Modern gun handling: left-click shooting, right-click aiming, magazine reloads, recoil, movement spread, dynamic crosshair expansion, hit markers, muzzle effects, and bullet trails.
  • Animated gun inspection on the Y key for held animated guns.
  • Extended magazine system: base, extended, and drum magazines for supported rifle, SMG, and shotgun reloads.
  • Forge-style melee support: V-key gun melee, flashlight toggles, sword bayonet damage, and first-person melee or bayonet animations for animated guns.
  • Walkürenritt vehicle warfare: assembled land vehicles, boats, aircraft, helicopters, fixed weapon platforms, vehicle inventories, repair tools, charging support, missiles, decoys, and dedicated vehicle HUDs.
  • Special equipment: FPV drones with monitor control and kamikaze payload HUD, C4 (remote/detonator), claymore mines, C4 vest, C4 defuser, Javelin and Igla 9K38 lock-on launchers, smoke screens that deny missile locks, and vehicle missile lock frames with seek audio.
  • Hostile gunner mobs: zombie-family, skeleton-family, piglin-family, pillager/vindicator, phantom, ghoul, and parched gunner variants, plus a configurable C4 vest bomber gunner variant.
  • Faction encounters: patrols, faction omen flow, home-triggered raids, raid flares, boss bars, configurable raid waves, and faction-specific blueprint rewards.
  • Terror Phantom content: rare sky threat, Bound Terror Phantom guardian variant, phantom gunner summons, configurable death explosions, and End Ship Armada structure encounters.
  • Defensive gear: bulletproof helmets and vests, plus armored Joy Harness upgrades.
  • Server configuration: tune gunners, raids, UI visibility, dynamic crosshair, hit feedback, Terror Phantom behavior, spread, explosions, vehicles, and other combat systems.

Latest Release Notes

Version 1.8.2 adds a four-chapter combat-career guide with legacy progress migration, SW-aligned vehicle controls and part damage, ADS/spread adjustments, and server magazine-mode notices with matching recipes. It also fixes delayed trigger release, anti-armor impacts, truck fall damage, and config-menu feedback.

Highlights

  • Combat career — Four chapters with 72 visible nodes / 53 core objectives on 1.21.1 and 73 nodes / 54 objectives on 26.2 and 26.3, with legacy progress preserved silently.
  • Vehicle warfare — SW-aligned controls, cameras, crew HUDs, enemy AI, component hitboxes, damage, repair, and collision behavior.
  • Gun handling — revised ADS recoil and spread, tighter shotgun grouping, configurable hip-fire spread, and reliable trigger release under delayed synchronization.
  • Magazine rules — a confirmed server-mode notice and recipes that follow the active magazine or direct-ammo mode.

Fixed

  • Corrected anti-armor rocket damage and missile contact with unmounted targets.
  • Corrected truck fall immunity and restored the player-skin Finger Gun inventory icon.
  • Fixed config tooltip line breaks and guarded config-menu opening failures.
  • Added remote vehicle smoothing on NeoForge; corrected vehicle scroll and crew HUD visibility on Fabric 1.21.1.

The dedicated-server monitor tooltip and gunner-growth configuration fixes from 1.8.1 remain included. The FPV drones, C4, mines, guided launchers, smoke denial, and kill-credit work from 1.8.0 remain available.

Full release notes: 1.8.2 changelog.

Supported Versions

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 15 Minecraft versions, the newest being 26.3.

Loaders

Runs on Fabric and NeoForge.

Footprint

Rated a light load on a server.

Just Enough Guns New(unofficial port) on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Fabric, NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.8.2-hotfix1020, released 2026-10-21

Game versions by loader

LoaderGame versionsNewest
NeoForge1.21.1 to 26.3 (6 versions)26.3
Fabric1.21.1 to 26.3 (3 versions)26.3

From 15 recorded builds of Just Enough Guns New(unofficial port).

Recent builds

BuildReleasedGame versionsLoaders
1.8.2-hotfix10202026-10-2126.3NeoForge
1.8.2-hotfix10202026-10-2126.2NeoForge
1.8.2-hotfix10202026-10-211.21.1 to 1.21.4 (4 versions)NeoForge
1.8.2-hotfix10202026-10-2126.3Fabric
1.8.2-hotfix10202026-10-2126.2Fabric
1.8.22026-10-0726.3NeoForge

Dependencies

  • Required: modrinth project 8BmcQJ2H (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Just Enough Guns New(unofficial port) on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Modrinth lists Just Enough Guns New(unofficial port) as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricNeoForge
Runs on
Serverrequired on the server
Game versions
26.3 and 14 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-22Open ↗
  • ✓Authormaoruiqa, as published on Modrinth
  • ✓LicenseGPL-2.0-onlyFree

Just Enough Guns New(unofficial port), answered

Generated from the mod’s own source data.

Do my players need to install Just Enough Guns New(unofficial port)?

Modrinth lists Just Enough Guns New(unofficial port) as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric and NeoForge.

Is it free?

Yes. Just Enough Guns New(unofficial port) is free to download from Modrinth. Its license is GPL-2.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Just Enough Guns New(unofficial port) on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Just Enough Guns New(unofficial port) in one click.