About KJ's Inventory Generators
From ModrinthGenerators that make FE are now in your inventory!
This mod adds (currently) 13 different generators which can be used entirely from your inventory. When right-clicking, these items open a GUI within which you can place fuel to generate energy. With this generated energy you can charge other items within your inventory (or curios slots) such as jetpacks. You can toggle between a generator being on and off by sneak right-clicking and toggle between charging and non-charging mode by pressing the change mode key while holding the generator (default M).
The mod also comes with data pack support for modifying generator fuel recipes. This allows you to modify the fuels a generator accepts and how much energy those fuels will generate within the generator.
Example: Within the mod's own recipes we have a file named bone_blocks.json within ~data/inventorygenerators/recipe/death_generator:
"type": "inventorygenerators:generator_recipe",
"generator": {
"item": "inventorygenerators:inventory_death_generator"
},
"fuels": [
{
"tag": "c:storage_blocks/bone_meal"
}
],
"burnTime": 400,
"RF": 120
}
The type of all Inventory Generator recipes is inventorygenerators:generator_recipe.
Generator refers to a single ingredient object which matches a generator item within the game.
fuels is a list of ingredient objects which are acceptable fuels within the generator recipe
burnTime refers to how many ticks the fuels should generate energy for
RF refers to how much energy the generator should generate each tick for these fuels </pre>
</pre>Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
KJ's Inventory Generators on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.20.1-1.0.3, released 2025-04-27
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Forge | 1.20.1 | 1.20.1 |
| NeoForge | 1.21.1 | 1.21.1 |
From 3 recorded builds of KJ's Inventory Generators.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.20.1-1.0.3 | 2025-04-27 | 1.20.1 | Forge |
| 1.21.1-1.0.3 | 2025-04-27 | 1.21.1 | NeoForge |
| 1.21.1-1.0.1 | 2025-04-24 | 1.21.1 | NeoForge |
Dependencies
- Required: modrinth project 1Zu0uTEE (modrinth, not in our catalogue)
- Optional: modrinth project u6dRKJwZ (modrinth, not in our catalogue)
- Optional: modrinth project vvuO3ImH (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run KJ's Inventory Generators on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportModrinth lists KJ's Inventory Generators as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
- ✓Authorkjmaster1, as published on Modrinth
- ✓LicenseMITFree











