About Mekanism: Ad Astra Ores
From ModrinthAdds Mekanism ores on Ad Astra planets.
Space is too boring? Not if you're a mining enterprise!
Features
- Makes Mekanism ores (tin, osmium, lead, uranium, fluorite) spawn on all five Ad Astra planets.
- Custom painted textures for all the ore variants.
- Functionally equivalent: fully compatible with all Mekanism machines and alike.
- Makes deepslate variants of Mekanism ores spawn naturally in Glacio's deepslate regions.
Planet Resource Table
The below table shows which new ores are generated at which planets!
| Planet \ Ore | Tin | Osmium | Lead | Uranium | Fluorite | |--------------|:---:|:------:|:----:|:-------:|:--------:| | Moon | ✅ | ✅ | | | | | Mars | ✅ | | | ✅ | ✅ | | Mercury | | ✅ | ✅ | ✅ | | | Venus | | | ✅ | ✅ | ✅ | | Glacio | ✅ | ✅ | ✅ | ✅ | ✅ |
FAQs
- How do I tweak the ore gen?
- Mekanism world generation settings also apply to the mod ores' placement and amount.
- Individual ore variant can be overridden via datapacks. See
data/mekanismaaa/worldgen/configured_featurefolder in the JAR file for details. - How do I make Ad Astra ores (e.g. Desh) work with Mekanism ore-processing?
- This feature is not included in the mod. I recommend JAOPCA or More Mekanism Processing.
This mod is not affiliated with Mekanism or Ad Astra.
Highlights
From source dataGame versions
Supports 3 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
Mekanism: Ad Astra Ores on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.0, released 2026-10-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.20.1 to 1.21.1 (3 versions) | 1.21.1 |
| Forge | 1.20.1 | 1.20.1 |
From 6 recorded builds of Mekanism: Ad Astra Ores.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.0 | 2026-10-03 | 1.21.1 | NeoForge |
| 1.1.0 | 2025-02-22 | 1.20.1 | Forge, NeoForge |
| 1.1.0 | 2025-02-22 | 1.20.4 | NeoForge |
| 1.0.0 | 2024-06-06 | 1.20.1 | Forge, NeoForge |
| 0.3.0 beta | 2023-12-03 | 1.20.1 | Forge, NeoForge |
| 0.2.0 beta | 2023-12-02 | 1.20.1 | Forge, NeoForge |
Dependencies
- Required: modrinth project Ce6I4WUE (modrinth, not in our catalogue)
- Required: modrinth project 3ufwT9JF (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Mekanism: Ad Astra Ores on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Mekanism: Ad Astra Ores as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 2 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-04Open ↗
- ✓Authorliberty, as published on Modrinth
- ✓LicenseCC-BY-NC-SA-4.0Free












