About LOTR MiddleEarth Tweaks - The Lord of the Rings
From ModrinthVertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible
Made for The Lord of The Rings Mod Legacy - LOTR (dependency)
Open Wiki - Developer-API - Join Discord
Features:
- Vertical Slabs _(can be disabled)_
- Wool, Bark and Beam Slabs _(can be disabled)_
- Wool and Bark Stairs _(can be disabled)_
- Bark Walls (Branches) _(can be disabled)_
- Bark Blocks _(no new block id)_
- Customize Mountspeeds
- Healthbar and Attribute Info
- Advanced Guardmode
- Toggle-Guardmode-Horn
- Fix Mounted NPCs getting lost
- Riders dont suffocate in Blocks anymore
- /conquestdecay to control/disable conquest decrease
- Fix Ally Aid Conquest unclearable
- /cfarview to view farther than the server distance
- Hired Unit Count Overlay
- Banner Protection Improvements
- Upgradeable Ranged Weapons for Hireds
- Unit Overview (U Key) for mass assignment, Summary and Inventory management
- Hoe's can now harvest hay, thatch, reed and wattle&daub blocks
- Fix Npc's offering a quest but not showing questoffer-mark
- Fix Bombardiers destroying blocks within protection
- Foods like Berries can be consumed faster to balance their low saturation
- Option to prevent ring writing overflowing the edge
- Many Projectile BugFixes like unpickable or hovering projectiles
- Option to make Hireds conquer for their own Faction
- Fix Entities not hitable after respawn _(Vanilla Bug)_
- Fix Deathscreen buttons unclickable after rescaling window _(Vanilla Bug)_
- Half Troll Additions like Stone Thrower Unit and additional Alignment Area _(configurable)_
- New /give command to accept multiple players
- Allied NPC projectiles pass through allied NPC's _(configurable)_
- Ranged AI Improvements
- Randomly Enchant Ranged NPC Weapons now too
- NPC's are now able to use plates, spears, termites as ranged weapons
- Transfer Hired Units to other Players
- Warg Mounts no more die quickly from Falldamage
- Fixed Mounts running away or keep walking
- Reduced Loss, Exceptions or Duping of units upon teleporting to their Owner
- Fixes several issues with Ent-Draughts, Mugs and Stews when stacked
- Ability to stack effects _(configurable)_
- Enhanced Stew Stacksizes
- FastTravel Improvements
- PlayerTabList Improvements
- Unit Tracker to avoid loss of units during travel_ (F7 + U key)_
- Draught Effects can be stacked now (+50% increase)
- Enhanced Stacksizes for Draughts and Stews
- Mounted Banner Bearers
- Explosion Physics
- Fixed LOTR Weather Performance
- Option to make Mercenary Captains aggressive
- Option to increase max miniquest tasks per faction
- LOTR Chandeliers can now be placed on the bottom of iron bars and et futurum chains
- AI Conquest _(NPCs conquest on their own, default disabled)_
- New Commands with lotr specific Features:
- /entitykill
- /entitytp
- /entityeffect
- /entitystack
- Potion ID Config
- Improved Trapdoor and Fencegate placement
- Very Customizable
- Every Feature can be disabled, more in metweaks-ASM.properties
More Features:
- Fix Horse Chest Performance
- Attacks from NPCs of the Harad Continent are not sluggish anymore
- Melon Blocks can be harvested with an axe now
- Tauredain Blowgunners have a low chance of shooting poisened darts
- Always set Bedspawn on attempt
- Bed: Enemies nearby - in MiddleEarth
- Fix Spawners causing Inventory lag
- Fix Turkish Language File Issue
- /conqClear command to clear up specific faction conquest
- Option to disable Structures
Work in Progress - Many more features comming!
My vision is a mod that suits everyone with its customization. It adds features for the LOTR Mod by Mevans, just plain Vanilla and other great 1.7.10 Mods
_All Rights of the Lord of the Rings Mod go to Mevans_
Highlights
From source dataGame versions
Built for Minecraft 1.7.10.
Loaders
Runs on Forge.
Footprint
Rated a light load on a server.
LOTR MiddleEarth Tweaks - The Lord of the Rings on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- Forge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.6.21, released 2026-08-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Forge | 1.7.10 | 1.7.10 |
From 5 recorded builds of LOTR MiddleEarth Tweaks - The Lord of the Rings.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.6.21 | 2026-08-28 | 1.7.10 | Forge |
| 1.6.20 | 2026-06-03 | 1.7.10 | Forge |
| 1.6.19 | 2026-04-07 | 1.7.10 | Forge |
| 1.6.18 | 2026-01-28 | 1.7.10 | Forge |
| 1.6.17 | 2026-01-18 | 1.7.10 | Forge |
Run LOTR MiddleEarth Tweaks - The Lord of the Rings on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportModrinth lists server-side support for LOTR MiddleEarth Tweaks - The Lord of the Rings as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Minecraft
- Loaders
- Forge
- Runs on
- Serveroptional on the server
- Game versions
- 1.7.10
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorJonosa, as published on Modrinth
- ✓LicenseLicenseRef-CustomFree












