About Mob Captains
From ModrinthRare and strong mobs will spawn, dropping illegally enchanted gear
Mob Captains
<font color="#14CC14">Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!</font>

Overview
Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.
Set the scoreboard values of the
<table> <tr> <th>Name</th> <th>Default</th> <th>Description</th> </tr> <tr> <td>ps-mob.config scoreboard to your desired values! .cool_down</td> <td>60</td> <td>The time, in seconds, to stop trying to spawn a captain after successfully spawning one</td> </tr> <tr> <td>.spawn_chance</td> <td>10</td> <td>The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%</td> </tr> <tr> <td>.notify_on_spawn</td> <td>2</td> <td>What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain</td> </tr> <tr> <td>.notify_with_sound</td> <td>1</td> <td>If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.should_glow</td> <td>0</td> <td>If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.exists_for</td> <td>6000</td> <td>How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes</td> </tr> <tr> <td>.block_area</td> <td>12000</td> <td>How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes</td> </tr> <tr> <td>.beam_on_spawn</td> <td>1</td> <td>If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off</td> </tr> <tr> <td>.weight_common</td> <td>55</td> <td>Weight for a Mob Captain being of common rarity</td> </tr> <tr> <td>.weight_uncommon</td> <td>30</td> <td>Weight for a Mob Captain being of uncommon rarity</td> </tr> <tr> <td>.weight_rare</td> <td>9</td> <td>Weight for a Mob Captain being of rare rarity</td> </tr> <tr> <td>.weight_legendary</td> <td>1</td> <td>Weight for a Mob Captain being of legendary rarity</td> </tr> </table>
These Mob Captains will drop items that are enchanted in a way that is not possible in the vanilla game.
You can easily configure the data pack to your liking.
This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.
Configure the Pack
Many aspects of this data pack can be configured by simply changing some score values.
You can access a chat based configuration menu while ingame by running the command /function ps-mob:config if you have operator permissions.
Set the scoreboard values of the
<table> <tr> <th>Name</th> <th>Default</th> <th>Description</th> </tr> <tr> <td>ps-mob.config scoreboard to your desired values! .cool_down</td> <td>60</td> <td>The time, in seconds, to stop trying to spawn a captain after successfully spawning one</td> </tr> <tr> <td>.spawn_chance</td> <td>10</td> <td>The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%</td> </tr> <tr> <td>.notify_on_spawn</td> <td>2</td> <td>What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain</td> </tr> <tr> <td>.notify_with_sound</td> <td>1</td> <td>If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.should_glow</td> <td>0</td> <td>If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.beam_on_spawn</td> <td>1</td> <td>If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off</td> </tr> <tr> <td>.weight_common</td> <td>55</td> <td>Weight for a Mob Captain being of common rarity</td> </tr> <tr> <td>.weight_uncommon</td> <td>30</td> <td>Weight for a Mob Captain being of uncommon rarity</td> </tr> <tr> <td>.weight_rare</td> <td>9</td> <td>Weight for a Mob Captain being of rare rarity</td> </tr> <tr> <td>.weight_legendary</td> <td>1</td> <td>Weight for a Mob Captain being of legendary rarity</td> </tr> </table>
To adjust the loot tables' weights, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.
If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.
Highlights
From source dataGame versions
Supports 26 Minecraft versions, the newest being 1.21.10.
Loaders
Runs on Data pack, Fabric, Forge, NeoForge and Quilt.
Footprint
Rated a light load on a server.
Mob Captains on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Data pack, Fabric, Forge, NeoForge, Quilt
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- v3.4.0+mod, released 2025-10-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Data pack | 1.20.2 to 1.21.10 (14 versions) | 1.21.10 |
| Fabric | 1.20.5 to 1.21.10 (11 versions) | 1.21.10 |
| Quilt | 1.20.5 to 1.21.10 (11 versions) | 1.21.10 |
| Forge | 1.21.2 to 1.21.10 (9 versions) | 1.21.10 |
| NeoForge | 1.21.2 to 1.21.10 (9 versions) | 1.21.10 |
From 5 recorded builds of Mob Captains.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| v3.4.0+mod | 2025-10-16 | 1.21.2 to 1.21.10 (9 versions) | Fabric, Forge, NeoForge, Quilt |
| v3.4.0 | 2025-10-16 | 1.21.2 to 1.21.10 (9 versions) | Data pack |
| v3.3.0 | 2024-05-06 | 1.20.5 to 1.20.6 (2 versions) | Data pack |
| v3.3.0+mod | 2024-05-06 | 1.20.5 to 1.20.6 (2 versions) | Fabric, Quilt |
| v3.2.1 | 2024-01-12 | 1.20.2 to 1.20.4 (3 versions) | Data pack |
Run Mob Captains on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Mob Captains as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Data packFabricForgeNeoForgeQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.10 and 25 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorPuckiSilver, as published on Modrinth
- ✓LicenseMITFree












