Source-checkedCreatures & NPCs

Mob Captains

by PuckiSilver · for Minecraft

Rare and strong mobs will spawn, dropping illegally enchanted gear

890KDownloads
13 mo agoLast updated
MITLicense
Data pack · Fabric +3Loaders

About Mob Captains

From Modrinth

Rare and strong mobs will spawn, dropping illegally enchanted gear

Mob Captains

<font color="#14CC14">Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!</font>

Overview

Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.

Set the scoreboard values of the ps-mob.config scoreboard to your desired values! <table> <tr> <th>Name</th> <th>Default</th> <th>Description</th> </tr> <tr> <td>.cool_down</td> <td>60</td> <td>The time, in seconds, to stop trying to spawn a captain after successfully spawning one</td> </tr> <tr> <td>.spawn_chance</td> <td>10</td> <td>The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%</td> </tr> <tr> <td>.notify_on_spawn</td> <td>2</td> <td>What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain</td> </tr> <tr> <td>.notify_with_sound</td> <td>1</td> <td>If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.should_glow</td> <td>0</td> <td>If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.exists_for</td> <td>6000</td> <td>How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes</td> </tr> <tr> <td>.block_area</td> <td>12000</td> <td>How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes</td> </tr> <tr> <td>.beam_on_spawn</td> <td>1</td> <td>If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off</td> </tr> <tr> <td>.weight_common</td> <td>55</td> <td>Weight for a Mob Captain being of common rarity</td> </tr> <tr> <td>.weight_uncommon</td> <td>30</td> <td>Weight for a Mob Captain being of uncommon rarity</td> </tr> <tr> <td>.weight_rare</td> <td>9</td> <td>Weight for a Mob Captain being of rare rarity</td> </tr> <tr> <td>.weight_legendary</td> <td>1</td> <td>Weight for a Mob Captain being of legendary rarity</td> </tr> </table>

These Mob Captains will drop items that are enchanted in a way that is not possible in the vanilla game.

You can easily configure the data pack to your liking.

This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.

Configure the Pack

Many aspects of this data pack can be configured by simply changing some score values.

You can access a chat based configuration menu while ingame by running the command /function ps-mob:config if you have operator permissions.

Set the scoreboard values of the ps-mob.config scoreboard to your desired values! <table> <tr> <th>Name</th> <th>Default</th> <th>Description</th> </tr> <tr> <td>.cool_down</td> <td>60</td> <td>The time, in seconds, to stop trying to spawn a captain after successfully spawning one</td> </tr> <tr> <td>.spawn_chance</td> <td>10</td> <td>The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%</td> </tr> <tr> <td>.notify_on_spawn</td> <td>2</td> <td>What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain</td> </tr> <tr> <td>.notify_with_sound</td> <td>1</td> <td>If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.should_glow</td> <td>0</td> <td>If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled</td> </tr> <tr> <td>.beam_on_spawn</td> <td>1</td> <td>If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off</td> </tr> <tr> <td>.weight_common</td> <td>55</td> <td>Weight for a Mob Captain being of common rarity</td> </tr> <tr> <td>.weight_uncommon</td> <td>30</td> <td>Weight for a Mob Captain being of uncommon rarity</td> </tr> <tr> <td>.weight_rare</td> <td>9</td> <td>Weight for a Mob Captain being of rare rarity</td> </tr> <tr> <td>.weight_legendary</td> <td>1</td> <td>Weight for a Mob Captain being of legendary rarity</td> </tr> </table>

To adjust the loot tables' weights, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.

If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 26 Minecraft versions, the newest being 1.21.10.

Loaders

Runs on Data pack, Fabric, Forge, NeoForge and Quilt.

Footprint

Rated a light load on a server.

Mob Captains on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Data pack, Fabric, Forge, NeoForge, Quilt
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
v3.4.0+mod, released 2025-10-16

Game versions by loader

LoaderGame versionsNewest
Data pack1.20.2 to 1.21.10 (14 versions)1.21.10
Fabric1.20.5 to 1.21.10 (11 versions)1.21.10
Quilt1.20.5 to 1.21.10 (11 versions)1.21.10
Forge1.21.2 to 1.21.10 (9 versions)1.21.10
NeoForge1.21.2 to 1.21.10 (9 versions)1.21.10

From 5 recorded builds of Mob Captains.

Recent builds

BuildReleasedGame versionsLoaders
v3.4.0+mod2025-10-161.21.2 to 1.21.10 (9 versions)Fabric, Forge, NeoForge, Quilt
v3.4.02025-10-161.21.2 to 1.21.10 (9 versions)Data pack
v3.3.02024-05-061.20.5 to 1.20.6 (2 versions)Data pack
v3.3.0+mod2024-05-061.20.5 to 1.20.6 (2 versions)Fabric, Quilt
v3.2.12024-01-121.20.2 to 1.20.4 (3 versions)Data pack

Run Mob Captains on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Modrinth lists Mob Captains as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Data packFabricForgeNeoForgeQuilt
Runs on
Serverrequired on the server
Game versions
1.21.10 and 25 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorPuckiSilver, as published on Modrinth
  • ✓LicenseMITFree

Mob Captains, answered

Generated from the mod’s own source data.

Do my players need to install Mob Captains?

Modrinth lists Mob Captains as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Data pack, Fabric, Forge, NeoForge and Quilt.

Is it free?

Yes. Mob Captains is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Mob Captains on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Mob Captains in one click.