Source-checkedWorld generation

MVS - Moog's Voyager Structures (config pack)

by FinnDog_123 · for Minecraft

A customisable datapack for the MVS mod, allowing for easy control over the mod

11KDownloads
41d agoLast updated
MITLicense
Data pack · FabricLoaders

About MVS - Moog's Voyager Structures (config pack)

From Modrinth

A customisable datapack for the MVS mod, allowing for easy control over the mod

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Overview

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This datapack is automatically kept up to date.

It now stays in sync with the latest version of the mod. Prefer a different approach? You can still build your own config pack from our git repos or use a config mod like Cristel Lib

Feedback

Please comment any ideas you may have to improve this mod. Any and all feedback is greatly appreciated :)

Additionally, if you make any configs you think other people would enjoy, send it to me on Discord and I'll be happy to upload it here!

NeoForge and Fabric

All datapack versions work on Forge, NeoForge and Fabric.

How To Use This Datapack

This is a template ("config") datapack for my structure mod, Moog's Voyager Structures. Everything MVS generates is data-driven, so this pack lets you re-configure the mod (remove structures, change how rare they are, and control which biomes they spawn in) just by editing JSON files. No coding required.

Step 1: Install the datapack

  1. Download the version of this pack that matches your Minecraft version from the Versions tab above.
  2. Add it to your world:
  • One world: drop the downloaded .zip into .minecraft/saves/<your world>/datapacks/.
  • Every world / on a server: use a datapack loader such as Paxi so the pack is applied globally instead of per-world.
  1. Enable it in-game: load the world and run /datapack enable "file/<datapack file name>", or run /reload if the pack is already in the folder.

> ⚠️ Worldgen only affects new chunks. Changes to structure spawning, rarity, or biomes only appear in newly generated terrain. Already-explored chunks won't change. To see your edits, explore into fresh land or start a new world.

Step 2: Edit the pack

  1. Open the datapack .zip (or unzip it) and browse to the data/mvs/ folder.
  2. Edit the JSON file for the thing you want to change (see the common tasks below).
  3. Save, re-zip if you unzipped it, then run /reload in-game (or regenerate the world) to apply.

Common things people want to do

Remove a structure completely Open its file in data/mvs/worldgen/structure_set/… and empty the structures array so nothing spawns:

{
  "structures": [],
  "placement": {
    "type": "mvs:advanced_random_spread",
    "salt": 836845261,
    "spacing": 77,
    "separation": 58
  }
}

Example file: data/mvs/worldgen/structure_set/other_decoration/crimson_enchanting_table.json

Make a structure rarer or more common In the same structure_set file, change spacing and separation. Larger spacing means rarer. separation must always be smaller than spacing.

"placement": {
  "type": "mvs:advanced_random_spread",
  "salt": 836845261,
  "spacing": 100,
  "separation": 80
}

Change which biomes a structure spawns in Edit the matching tag in data/mvs/tags/worldgen/biome/has_structure/… and add or remove entries from values:

{
  "replace": true,
  "values": [
    "minecraft:snowy_taiga",
    { "id": "byg:frosted_taiga", "required": false }
  ]
}
  • Plain biomes look like "minecraft:snowy_taiga"; biome tags start with #, e.g. "#minecraft:is_taiga".
  • Modded biomes/tags must use "required": false so the pack still loads when that mod isn't installed.
Full Per-File Customisation Reference

The tasks above cover the most common tweaks. Every JSON file in this pack (structures, template pools, placement types, biome tags and the .nbt building blocks) is documented in full on the Moog's Structure Lib Wiki:

📖 Moog's Structure Lib Wiki »

| What you want to edit | Wiki page | | --- | --- | | Where structures spawn (spacing, salt, biomes) | Structure Sets | | A structure's type & properties | Structure Files | | Which building pieces are used | Template Pools | | Advanced placement & terrain adaptation | Placement Systems | | The .nbt structure files themselves | NBT Files | | New to all of this? | Getting Started |

The wiki's examples are built around Moog's Voyager Structures (MVS), so they apply directly to this pack.

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Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 30 Minecraft versions, the newest being 26.3.

Loaders

Runs on Data pack and Fabric.

Footprint

Rated a light load on a server.

MVS - Moog's Voyager Structures (config pack) on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Data pack, Fabric
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
5.1.3, released 2026-09-25

Game versions by loader

LoaderGame versionsNewest
Data pack1.20 to 26.3 (24 versions)26.3

From 5 recorded builds of MVS - Moog's Voyager Structures (config pack).

Recent builds

BuildReleasedGame versionsLoaders
5.1.32026-09-251.20 to 1.20.6 (7 versions)Data pack
5.1.32026-09-251.21 to 26.3 (17 versions)Data pack
5.1.22026-09-171.21 to 26.3 (17 versions)Data pack
5.1.12026-09-021.20 to 1.20.6 (7 versions)Data pack
5.1.12026-09-021.21 to 26.2 (16 versions)Data pack

Run MVS - Moog's Voyager Structures (config pack) on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Runs on your server

From source side support

Modrinth lists MVS - Moog's Voyager Structures (config pack) as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Data packFabric
Runs on
Serverrequired on the server
Game versions
26.3 and 29 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorFinnDog_123, as published on Modrinth
  • ✓LicenseMITFree

MVS - Moog's Voyager Structures (config pack), answered

Generated from the mod’s own source data.

Do my players need to install MVS - Moog's Voyager Structures (config pack)?

Modrinth lists MVS - Moog's Voyager Structures (config pack) as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Data pack and Fabric.

Is it free?

Yes. MVS - Moog's Voyager Structures (config pack) is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run MVS - Moog's Voyager Structures (config pack) on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add MVS - Moog's Voyager Structures (config pack) in one click.