About Neruina - Ticking Entity Fixer
From ModrinthA Mod that prevents ticking-related crashes from bricking worlds
Neruina
This is a mod that prevents ticking crashes from bricking worlds.
When an Entity, Block or Item causes a ticking crash:
- That Entity will be suspended and no longer tick, you can still interact with the entity but cannot attack it.
- That Block Entity / Tile Entity or Block State (for random ticks) will no longer tick, you can still access the block inventory if it has one.
- That Item will stop ticking in the inventory but will still persist and function in recipes and most uses, nothing is lost.
- If another mod causes the Player to crash on tick, the Player will be kicked instead.
Actions:
What Is This?: Opens the Neruina wiki page on what Neruina is and what it doesCopy Crash: Copies the cause of the ticking exception to your clipboardTeleport: Teleports you to the location of the ticking entityTry Resume: Attempts to resume the ticking of the ticking entityKill: Immediately kills and removes the ticking entityReport(1.19+): Opens a new issue on the NeruinaAutoReports
GitHub repository and any mods that opt-in to the reporting system
Persitance:
- Ticking entity tracking will now persist across server restarts
- When the world is first started Neruina will broadcast namespaces tracked ticking entities that need addressing
Ticking Threshold:
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
order to prevent the server from becoming unusable.
- A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
- The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.
Config
min_permission_level_for_messages- The minimum permission level a player must have to recieve neruina broadcasts
- Default is
0 min_permission_level_for_commands- The minimum permission level a player must have to run neruina actions (commands)
- Default is
2 ticking_exception_threshold- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
crash
- Default is
10 -1will disable the thresholdauto_kill_ticking_entities- If true, ticking entities will be immediately killed and removed rather than suspended
- Default is
false handle_ticking_<type>- If false, ticking <type> will not be handled and neruina will allow the game to crash
- Default is
true
Highlights
From source dataGame versions
Supports 32 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric, Forge and NeoForge.
Footprint
Rated a light load on a server.
Neruina - Ticking Entity Fixer on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- Fabric, Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 3.3.5, released 2026-10-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.21.11 to 26.3 (6 versions) | 26.3 |
| Fabric | 26.1 to 26.3 (5 versions) | 26.3 |
From 15 recorded builds of Neruina - Ticking Entity Fixer.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 3.3.5 | 2026-10-17 | 26.3 | NeoForge |
| 3.3.5 | 2026-10-17 | 26.3 | Fabric |
| 3.3.5 | 2026-10-17 | 26.2 | NeoForge |
| 3.3.5 | 2026-10-17 | 26.2 | Fabric |
| 3.3.5 | 2026-10-17 | 26.1 to 26.1.2 (3 versions) | NeoForge |
| 3.3.4 | 2026-10-15 | 26.3 | NeoForge |
Dependencies
- Required: modrinth project lGffrQ3O (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Neruina - Ticking Entity Fixer on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Works on a server
From source side supportModrinth lists server-side support for Neruina - Ticking Entity Fixer as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForge
- Runs on
- Serveroptional on the server
- Game versions
- 26.3 and 31 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-18Open ↗
- ✓AuthorBawnorton, as published on Modrinth
- ✓LicenseMITFree











