Source-checkedQuality of life & UI

Pondus Inventory [Sable]

by CatCosYT · for Minecraft

The mod allows you to add the calculation of items in storage on ships to the Sable physics calculations.

2.6KDownloads
4 mo agoLast updated
MITLicense
NeoForgeLoaders

About Pondus Inventory [Sable]

From Modrinth

The mod allows you to add the calculation of items in storage on ships to the Sable physics calculations.

Pondus Inventory FI

An addon for Sable that makes every block, item, and fluid pull its weight—literally.

> ⚠️ I warn you: this mod is still under active development. To make it work with other mods, you will need to manually adjust the settings. You have been warned!

> ℹ️ If you want to help with the blanks for the weights of items, blocks, and liquids from various mods, write about it in the channel ⌬・synthesis-of-ideas. All whose configs will be listed on this mod page and in the mod description.


What does it all mean?

Pondus Inventory FI is a companion mod for the Sable physics engine. It provides an incredibly detailed system for determining how much blocks, items, and fluids actually weigh.

You can change the mass of a block, item, or fluid on the fly using settings or in-game commands. The mod also looks inside chests, barrels, fluid tanks, and any other containers and adds weight to whatever is holding them up — so your airship suddenly becomes much heavier when the cargo hold is full of oil, or your portable water tank tips the scales when filled.

Ideal for builds using TerraFirmaCraft, Create, Sable, or anything else where realistic mass, balance, and fluid dynamics are important.


What can it do?

⚖️ Mess with block & fluid mass any way you like

Set a custom base weight for almost any block or fluid using the config or the /pondus mass command. You can even target entire groups with tags like #minecraft:planks, #tfc:ores, or #forge:water. The config supports math expressions — write things like "2.5 * stack_size" directly in the JSON file.

📦 Count the weight of everything inside containers

Any container (chest, barrel, Create's moving contraption, fluid tank, etc.) automatically adds the total weight of all items and fluids stored inside. You can tweak an inventory_multiplier to balance things out (maybe only 80% of the contents count), and decide whether the container block's own mass is included.

💧 Fluid mass calculations

Pondus now supports fluids via the NeoForge Fluid Handler capability. Define mass per bucket for any fluid, and the mod automatically calculates the weight based on the actual amount in millibuckets (mB). Perfect for realistic water towers, fuel tanks, lava reservoirs, or chemical processing setups.

🌍 Global mass modifiers

Need to make the entire world 20% heavier without editing hundreds of individual entries? Use global.json! This file contains three multipliers — block_mass_modifier, item_mass_modifier, and fluid_mass_modifier — that are applied to every block, item, and fluid in the game. Perfect for fine-tuning the overall physics balance of a modpack with a single number change.

🗂️ Namespace‑based configuration storage

Config files are now organised per mod inside config/pondus_inventory_fi/. Each mod (e.g. minecraft, create, tfc) gets its own subfolder, and inside that folder you place the standard blocks.json, items.json, and fluids.json. Benefits:

  • No more ID collisions between mods.
  • Easier to manage, share, or version-control configs for each mod separately.
  • The mod automatically migrates old flat config files (if present) into the new structure and backs them up in _migrated_backup.

Example folder structure:

config/pondus_inventory_fi/
├── global.json                # global multipliers for all blocks/items/fluids
├── minecraft/
│   ├── blocks.json
│   ├── items.json
│   └── fluids.json
├── tfc/
│   ├── blocks.json
│   ├── items.json
│   └── fluids.json
├── create/
│   ├── blocks.json
│   └── items.json
└── _migrated_backup/        # created automatically if old configs existed
    ├── blocks.json
    ├── items.json
    └── fluids.json

⚙️ Configs that actually make sense

Each JSON file uses a clean, simple format. Expressions like "base_mass": "2.5 * stack_size" or "mass_per_bucket": "0.8 + density_factor" are fair game. And you can reload everything on the fly with /pondus reload — no server restart needed.

🚀 First‑launch import helper

When you start the game for the first time after installing Pondus, a screen will appear asking whether you want to import masses from the external physics engine data. This saves you from manually entering masses for hundreds of blocks and items. If you skip it, you can always run /pondus import_external later (requires OP).

📥 Auto‑populate missing entries

Running /pondus populate will scan all registered blocks, items, and fluids and add any missing ones to the config files with default masses (0.5 for blocks, 0.01 for items, 1.0 for fluids per bucket). Existing entries are left untouched, so it's safe to run at any time. Perfect for quickly bootstrapping a mass database for a new modpack or after adding many new mods.


Getting it set up

Requirements

You need Sable. That's it.

(Fluid support requires mods/blocks that implement NeoForge's IFluidHandler capability)

Config files

All configs live in config/pondus_inventory_fi/<mod_namespace>/.

global.json – global mass multipliers. Example:

{
  "block_mass_modifier": 1.0,
  "item_mass_modifier": 1.0,
  "fluid_mass_modifier": 1.0
}

These values multiply the final calculated mass of all blocks, items, and fluids respectively. Change one number to scale the entire physics system up or down.

blocks.json – sets the rules for blocks. Example:

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 12 Minecraft versions, the newest being 1.21.11.

Loaders

Runs on NeoForge.

Footprint

Rated a light load on a server.

Pondus Inventory [Sable] on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.15-Beta (beta), released 2026-07-04

Game versions by loader

LoaderGame versionsNewest
NeoForge1.21 to 1.21.11 (12 versions)1.21.11

From 5 recorded builds of Pondus Inventory [Sable].

Recent builds

BuildReleasedGame versionsLoaders
0.15-Beta beta2026-07-041.21.1 to 1.21.11 (11 versions)NeoForge
0.14-Beta beta2026-07-011.21.1 to 1.21.11 (11 versions)NeoForge
0.13-Beta beta2026-06-281.21.1 to 1.21.11 (11 versions)NeoForge
0.12-Beta beta2026-06-241.21.1NeoForge
0.11-Beta beta2026-06-161.21 to 1.21.1 (2 versions)NeoForge

Dependencies

  • Required: modrinth project T9PomCSv (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Pondus Inventory [Sable] on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

Modrinth lists Pondus Inventory [Sable] as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
NeoForge
Runs on
Serverrequired on the server
Game versions
1.21.11 and 11 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorCatCosYT, as published on Modrinth
  • ✓LicenseMITFree

Pondus Inventory [Sable], answered

Generated from the mod’s own source data.

Do my players need to install Pondus Inventory [Sable]?

Modrinth lists Pondus Inventory [Sable] as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

NeoForge.

Is it free?

Yes. Pondus Inventory [Sable] is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Pondus Inventory [Sable] on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Pondus Inventory [Sable] in one click.