Source-checkedCreatures & NPCs

Remnants | RPG Mobs

by NAIZO · for Minecraft

Every mob has the potential to grow stronger, smarter, and more dangerous as they gain levels. With dynamic scaling of health, damage, and special abilities, each encounter becomes a unique challenge that will test your survival skills

39KDownloads
5d agoLast updated
Apache-2.0License
Fabric · Forge +1Loaders

About Remnants | RPG Mobs

From Modrinth

Every mob has the potential to grow stronger, smarter, and more dangerous as they gain levels. With dynamic scaling of health, damage, and special abilities, each encounter becomes a unique challenge that will test your survival skills

Remnants: RPG Mobs 3.0: Blood and Valor

Every monster has a level. Some have a rank. A few have a name.

Remnants: RPG Mobs turns Minecraft's monsters into RPG enemies. The farther you travel, the deeper you dig and the longer your world lives, the stronger they get. Some rise as Veterans, Elites and Champions with traits like Vampiric, Blinking or Packleader, and once in a few thousand spawns a Remnant walks out of the dark with a name, a title and a boss bar. Every kill pays more the harder it was: experience, extra loot, Remnant Shards, and Valor when you play with RPG Attribute System.

3.0 "Blood and Valor" is a full rebuild of RPG Mob Leveling System under a new name, part of the Remnants family next to Remnant Bosses. Your 2.x configs and leveled mobs carry over.

divider Levels Levels that mean something

A monster's level is the threat of the place it spawned:

  • Distance: one level for every 128 blocks from world spawn. Distance counts in Overworld blocks, so the Nether is no shortcut.
  • Time: one level every 4 in-game days, up to 15.
  • Depth: one level every 12 blocks below Y 32, up to 8.
  • Ruins: structures set a minimum. Ancient cities 40, end cities 50, bastions and mansions 30, strongholds and monuments 25, fortresses and trial chambers 20, pillager outposts 12.
  • Players: with RPG Attribute System, nearby players pull mob levels a third of the way toward their own RAS level.

| Dimension | Levels | | --- | --- | | Overworld | 1 – 60 | | The Nether | 15 – 80 | | The End | 35 – 100 | | Eclipsed Realm (Remnant Bosses) | 30 – 100 | | Any other dimension | 1 – 60, configurable |

Every level adds +6% health, +3% damage, +0.15 armor, +0.3% speed and a little knockback resistance, each with a cap. A level 30 zombie has 56 health and hits for 5.7. Arrows, tridents and fireballs scale too. Tamed and passive mobs are left alone, and bosses show a level without being scaled. Type /remnants threat to see the breakdown where you stand.

Ranks From Common to Remnant

Every hostile mob rolls a rank as it spawns. The chances grow with its level and double under a Hunter's Moon.

| Rank | Chance | From level | Health | Damage | Armor | Traits | | --- | --- | --- | --- | --- | --- | --- | | Common | | | ×1 | ×1 | | 0 | | Veteran | 6% | 1 | ×1.4 | ×1.1 | +2 | 1 | | Elite | 1.5% | 8 | ×2 | ×1.25 | +4 | 2 | | Champion | 0.3% | 15 | ×3.2 | ×1.45 | +6 | 3 | | Remnant | 0.03% | 30 | ×5 | ×1.7 | +10 | 4 |

Remnants

Remnants are the rarest and deadliest of all:

  • a generated name and title, like Vorgrim the Hollow, and they never despawn;
  • a horn heard by everyone within 48 blocks when one appears;
  • a boss bar that follows it while it is in sight;
  • a server-wide message when it falls, naming who slew it.

Mobs from monster spawners roll ranks at a quarter of the rate, so a spawner room stays a spawner room.

Traits No two fights the same

Ranked mobs roll one to four of sixteen traits. Infernal and Frostbite never roll together, nor Swift and Juggernaut.

| Trait | From | Effect | | --- | --- | --- | | Vampiric | Veteran | Heals 30% of the damage it deals | | Frostbite | Veteran | Hits slow (Slowness II) and freeze you. It cannot be frozen | | Infernal | Veteran | Immune to fire. Hits set you on fire | | Venomous | Veteran | Hits poison you, with Poison II from Champions up | | Withering | Elite | Hits wither you | | Berserk | Veteran | Below half health: +40% damage and +25% speed | | Crushing | Veteran | Hits knock you far back and disable your shield | | Juggernaut | Elite | Immune to knockback, +50% health and +4 armor, but 10% slower | | Thornskin | Veteran | Reflects 25% of the melee damage it takes | | Warded | Elite | A shield worth 25% of its health that regrows 6 seconds after the last hit | | Regenerating | Veteran | Regains 2% of its health every second, less while fighting | | Deflecting | Veteran | Takes 60% less damage from projectiles | | Swift | Veteran | +30% movement speed | | Blinking | Elite | When hit, may teleport behind its attacker | | Packleader | Elite | At 60% health, calls two copies of itself five levels lower | | Volatile | Veteran | Explodes 1.5 seconds after it dies. Step away. It never breaks blocks |

The Warded shield shatters and regrows with a sound you will learn to dread, Blinking mobs vanish and reappear behind you, Packleaders howl for help and Volatile corpses hiss before they blow.

Nameplates Nameplates worth reading

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 9 Minecraft versions, the newest being 26.3.

Loaders

Runs on Fabric, Forge and NeoForge.

Footprint

Rated a light load on a server.

Remnants | RPG Mobs on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Fabric, Forge, NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
3.1.0, released 2026-10-29

Game versions by loader

LoaderGame versionsNewest
NeoForge1.21.1 to 26.3 (4 versions)26.3
Forge1.20.1 to 26.3 (2 versions)26.3

From 10 recorded builds of Remnants | RPG Mobs.

Recent builds

BuildReleasedGame versionsLoaders
3.1.02026-10-2926.3NeoForge
3.1.02026-10-2926.2NeoForge
3.1.02026-10-2926.1.2NeoForge
3.1.02026-10-291.21.1NeoForge
3.1.02026-10-2926.3Forge
3.0.02026-10-2426.3NeoForge

Run Remnants | RPG Mobs on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Modrinth lists Remnants | RPG Mobs as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricForgeNeoForge
Runs on
Serverrequired on the server
Game versions
26.3 and 8 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-30Open ↗
  • ✓AuthorNAIZO, as published on Modrinth
  • ✓LicenseApache-2.0Free

Remnants | RPG Mobs, answered

Generated from the mod’s own source data.

Do my players need to install Remnants | RPG Mobs?

Modrinth lists Remnants | RPG Mobs as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric, Forge and NeoForge.

Is it free?

Yes. Remnants | RPG Mobs is free to download from Modrinth. Its license is Apache-2.0.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Remnants | RPG Mobs on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Remnants | RPG Mobs in one click.