About Respawning Animals
From ModrinthAnimals no longer stay in the world forever, instead they spawn and disappear like monsters.


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Respawnable Animals brings Bedrock Edition style animal spawning to Java Edition. Instead of animals existing forever after world generation, they can naturally disappear when far away and repopulate areas around active players, just like passive mobs do in Bedrock Edition. 🐄
This keeps the world feeling alive and prevents regions from becoming permanently depleted of animals after exploration or hunting. Whether you're gathering resources, breeding livestock, or simply traveling, wildlife can naturally return over time. 🌿
Animals that players care about remain protected. Tamed, bred, named, ridden, and other player associated animals stay where they belong, ensuring pets and livestock are never lost. 🐕


- 🔄 Bedrock Edition Parity: Brings Java Edition animal spawning behavior closer to Bedrock Edition.
- 🌎 Naturally Respawning Animals: Wild animals can despawn when far away and repopulate areas around players over time.
- 🌿 No Permanent Depletion: Hunting or clearing animals from an area no longer leaves it permanently empty.
- 🏗️ Supports Renewable Animal Populations: Creates consistent spawning behavior that can enable new farming and automation possibilities.
- 🐕 Protects Player Animals: Tamed, bred, named, ridden, and other interacted with animals automatically become permanent.
- ⚙️ Simple World Configuration: Adjust spawning behavior through a small set of world specific game rules.


⏩ INSTALLATION REQUIRED ON SERVER
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)


The mod is configured through Minecraft game rules, allowing settings to be adjusted per world without editing files.
Detailed documentation, configuration examples, and a complete reference of all available options can be found in the README.md on GitHub.


Highlights
From source dataGame versions
Supports 19 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric, Forge and NeoForge.
Footprint
Rated a light load on a server.
Respawning Animals on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Fabric, Forge, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 26.1.1, released 2026-09-26
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Fabric | 26.1 to 26.3 (5 versions) | 26.3 |
| NeoForge | 26.1 to 26.3 (4 versions) | 26.3 |
From 5 recorded builds of Respawning Animals.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 26.1.1 | 2026-09-26 | 26.1 to 26.1.2 (3 versions) | Fabric |
| 26.1.1 | 2026-09-26 | 26.1 to 26.1.2 (3 versions) | NeoForge |
| 26.3.0 | 2026-09-26 | 26.3 | Fabric |
| 26.3.0 | 2026-09-26 | 26.3 | NeoForge |
| 26.2.0 | 2026-06-20 | 26.2 | Fabric |
Run Respawning Animals on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Respawning Animals as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 18 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorFuzs, as published on Modrinth
- ✓LicenseMPL-2.0Free












