Source-checkedWorld generation

Roguelike Dungeons

by Greymerk · for Minecraft

Large procedurally generated dungeon structures with randomized loot.

505KDownloads
35d agoLast updated
GPL-3.0-onlyLicense
FabricLoaders

About Roguelike Dungeons

From Modrinth

Large procedurally generated dungeon structures with randomized loot.

What is Roguelike Dungeons

An old fashioned dungeon crawler hewn into the dirt and stone of the overworld.

Roguelike Dungeons aims to provide an alternative progression path to the early game, as well as something fun to do in the late game.

Try to enter a dungeon on your first day and don't leave until you've explored the entire structure. The loot and difficulty are designed to make this a rewarding experience.

History

Roguelike Dungeons started in MC release 1.6 (2013) as a project to enhance and build on the experience of the original Minecraft "box" style dungeons by linking rooms together with corridors and stairwells.

The design of these dungeons was inspired by the 404 Challenge, and Vechs' SuperHostile maps. Amnesia the Dark Descent inspired the tone and themes throughout.

The title comes from the genre of old dungeon crawlers by the same name.

Today Roguelike Dungeons is a whole ecosystem of forks and derived works (usually forge mods, and or packs) which extend it in ways that offer a variety of environments, custom mobs, configurable dungeons, or loot systems. Some mod packs have sprung up around these forks, but they are not my works, and I had nothing to do with them. This mod is the only true continuation of my original work.

Configuration and Commands

In game command

Roguelike Dungeons generate in the world naturally, however you can directly control the placement if you wish. The "roguelike" command can be used to generate a dungeon at the caller's position by typing

roguelike dungeon here

Game Rule

The "roguelikeDungeonsGenerate" Gamerule (defaults to true) can be used to disable natural generation. this is useful if you want to pregenerate a few dungeons, but then not have them anywhere else.

Config file

  • mob_drops: if set to false, mobs will drop no equipment when killed
  • frequency: a probability value providing a dice roll option to when dungeons will generate (0 to 1)
  • debug: information is sent to the server log when dungeons generate, also layout and loot statistics will be stored in the world debug directory
  • below_sea_level: the first floor of the dungeon will generate below sea level if true, or just below the surface of the tower if false
  • rooms_per_level: the number of random rooms (including corridor segments) that the layout will attempt to add per level
  • roguelike_loot: if set to false, the loot chests will rely entirely on user-defined vanilla loot tables, and will otherwise be empty. if set to true then normal "procedural" roguelike dungeons custom loot will be added to chests, but also any loot added via vanilla loot tables. the loot table definitions can be found using the loot command
/loot give @a loot roguelike

FAQ

How do I find the dungeon? Does locate work?

The locate command does not work because these dungeons are not generated as part of the vanilla structure system. You'll usually find them near villages, so locate those instead.

Can I add this mod to an existing world?

Yes. New dungeons will naturally spawn in new chunks. If you want to add a dungeon to old terrain you can do so using the "roguelike" command.

What happens if I remove this mod?

Nothing will break if you remove this mod after generating dungeons. Mob Spawners will no longer generate fancy mob equipment, and that's about it.

Do players who join a multiplayer world need to have this mod installed?

No. This mod is entirely vanilla compatible, and does not need to be installed on the client side.

Can I add this mod to a modpack?

Yes. Do whatever you like.

Can I change the loot?

Yes. if you just want to add some extra items to the pre-existing loot then try adding a datapack that provides roguelike dungeons loot tables. find them in game with the loot command

/loot give @a loot roguelike

I fill chests procedurally by default, and the vanilla style loot tables are empty, just for adding custom loot.

Can I add my own rooms?

No, this dungeon is generated procedurally. It's not possible to add content without changing the source code.

Highlights

From source data

Game versions

Supports 18 Minecraft versions, the newest being 26.3.

Loaders

Runs on Fabric.

Footprint

Rated a light load on a server.

Roguelike Dungeons on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Fabric
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
fabric-2.1.2+mc26.3, released 2026-09-30

Game versions by loader

LoaderGame versionsNewest
Fabric1.21.10 to 26.3 (7 versions)26.3

From 5 recorded builds of Roguelike Dungeons.

Recent builds

BuildReleasedGame versionsLoaders
fabric-2.1.2+mc26.32026-09-3026.3Fabric
fabric-2.1.2+mc26.22026-07-0526.2Fabric
fabric-2.1.2+mc26.1.22026-05-0326.1 to 26.1.2 (3 versions)Fabric
fabric-2.1.2+mc1.21.112025-12-201.21.11Fabric
fabric-2.1.2+mc1.21.102025-10-161.21.10Fabric

Run Roguelike Dungeons on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Runs on your server

From source side support

Modrinth lists Roguelike Dungeons as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Fabric
Runs on
Serverrequired on the server
Game versions
26.3 and 17 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorGreymerk, as published on Modrinth
  • ✓LicenseGPL-3.0-onlyFree

Roguelike Dungeons, answered

Generated from the mod’s own source data.

Do my players need to install Roguelike Dungeons?

Modrinth lists Roguelike Dungeons as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric.

Is it free?

Yes. Roguelike Dungeons is free to download from Modrinth. Its license is GPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Roguelike Dungeons on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Roguelike Dungeons in one click.