Source-checkedMaps & scenarios

Routes

by shiero · for Minecraft

Physical roads generated in world-gen that connect your world's structures - named routes, towns and areas, with waypoints and full Xaero map integration.

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19d agoLast updated
LicenseRef-If-You-Make-Money-I-Make-MoneyLicense
Fabric · NeoForgeLoaders

About Routes

From Modrinth

Physical roads generated in world-gen that connect your world's structures - named routes, towns and areas, with waypoints and full Xaero map integration.

🗺️ Routes

Your world has towns. It should have roads between them.

Routes builds a real road network during world generation — physical, signposted, named and lit — running from one settlement to the next across whatever terrain is in the way. It bridges rivers, bores tunnels through mountains and lays paved channels across open water, so the map between two towns stops being a gap you cross and becomes a place you travel.

Works on a plain Minecraft world, and picks up the towns your modpack adds without being told.

✨ What you get

  • 🛣️ A road network that plans around the ground — terrain-aware pathfinding lays 3–5 block

roads, built incrementally as you explore and picked up again after a restart.

  • 🏘️ You choose what counts as a town — a checklist built from the structures your world

actually has, grouped by the mod each one came from. Villages by default; your pack's own settlements are right there in the list.

  • 🌉 Bridges, tunnels and water crossings — a river gets a deck, a mountain gets a bore with

lanterns in it, and open water gets a swimmable channel with a paved, lit bed and marker rocks down both sides of the lane.

  • 🪧 Every road has a name and says so — Route 3: Steep Pass on the signposts and the map

(the descriptive half is a setting), junction signs where roads meet, and a welcome board on the way into town.

  • 🔵 Loops enclose named areas — as the network closes rings between nearby towns, the ground

they surround becomes a numbered, named region (A3-Frostpine; the name is a setting).

  • 🔦 Each road has its own look — surface material and lighting are decided per route, so most

are lit and the occasional dark one keeps exploring spooky. All of it overridable.

  • ⛺ Somewhere to stop — campfire camps along the longer stretches, with supplies.
  • 🏙️ You start in a town — world spawn moves to a real settlement, already on the network.

All of it is configurable — per world when you create it, and in game once you are in it, in English and Spanish.

🗺️ Map integration (optional)

With Xaero's Minimap (CurseForge), Xaero's World Map (CurseForge) or JourneyMap (CurseForge) installed, towns, roads and areas each get their own waypoints in their own filterable sets, and an optional layer tints every chunk by what it is — towns, roads, and the areas that only paint once your roads truly enclose them. The colours are yours to pick, and every map shows the same thing.

New worlds generate a circle of ground around spawn, so the map opens on towns and roads instead of an empty grid.

With Waystones installed, activating a waystone puts it on the network as a named town.

🧩 Requirements

  • Minecraft 1.21.1 · Fabric or NeoForge · Java 21
  • Fabric: Fabric API + Architectury API + Cloth Config.
  • NeoForge: Architectury API + Cloth Config.

Cobblemon is not required. Routes declares no Cobblemon dependency of any kind. It does pair with it: with Cobblemon installed the towns take their names from the mainline regions, and with Cobblemon Picnic (CurseForge) installed some rest stops come up as picnic tables instead of camps. Without either, nothing is missing.

📖 Everything else

Settings, commands and the full feature reference live on the wiki.

Found a bug or have an idea? The Discord picks reports up automatically and replies in your thread when the fix ships.

The mod is free and stays free — you can sponsor the author if it made your world worth walking across.

License: "If you make money, I make money" — free to use and redistribute for free; commercial use needs a revenue-sharing agreement. Videos, streams and reviews are always free, monetized or not. Full terms.

Highlights

From source data

Game versions

Supports 11 Minecraft versions, the newest being 1.21.11.

Loaders

Runs on Fabric and NeoForge.

Footprint

Rated a light load on a server.

Routes on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Fabric, NeoForge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2.0.0-beta.2+neoforge (beta), released 2026-10-17

Game versions by loader

LoaderGame versionsNewest
Fabric1.21.11.21.1
NeoForge1.21.11.21.1

From 9 recorded builds of Routes.

Recent builds

BuildReleasedGame versionsLoaders
2.0.0-beta.2+neoforge beta2026-10-171.21.1NeoForge
2.0.0-beta.2+fabric beta2026-10-171.21.1Fabric
2.0.0-beta.1+neoforge beta2026-10-101.21.1NeoForge
2.0.0-beta.1+fabric beta2026-10-101.21.1Fabric
1.2.119+neoforge2026-09-171.21.1NeoForge
1.2.119+fabric2026-09-171.21.1Fabric

Dependencies

  • Required: modrinth project lhGA9TYQ (modrinth, not in our catalogue)
  • Required: modrinth project 9s6osm5g (modrinth, not in our catalogue)
  • Optional: modrinth project 1bokaNcj (modrinth, not in our catalogue)
  • Optional: modrinth project LOpKHB2A (modrinth, not in our catalogue)
  • Optional: modrinth project lfHFW1mp (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Routes on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Runs on your server

From source side support

Modrinth lists Routes as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricNeoForge
Runs on
Serverrequired on the server
Game versions
1.21.11 and 10 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-18Open ↗
  • ✓Authorshiero, as published on Modrinth
  • ✓LicenseLicenseRef-If-You-Make-Money-I-Make-MoneyFree

Routes, answered

Generated from the mod’s own source data.

Do my players need to install Routes?

Modrinth lists Routes as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric and NeoForge.

Is it free?

Yes. Routes is free to download from Modrinth. Its license is LicenseRef-If-You-Make-Money-I-Make-Money.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Routes on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Routes in one click.