About Sable Photomancy
From ModrinthCapture form. Preserve memory. Project reality.
Blueprints That Remember Everything!
Save Your Builds
Preview Your Builds
Find Your Stray Builds
Print Your Builds At Survival
This blueprint system is built for high compatibility, not just saving blocks. It already supports saving and restoring Swivel Bearing connections, Rope Winch rope links, Drive By Wire connections, Create contraptions, and Super Glue, so complex Sable/Create builds can survive copy, export, and placement with their important runtime links intact.
It also includes a SubLevel management tool for recovering SubLevels that get lost somewhere in the world. You can locate them and teleport them back, including connected joints, making it much easier to rescue misplaced or orphaned physics structures during testing and building.
Introduction
Sable sub-levels can contain moving blocks, block entities, entities, and modded state that often stores references to positions, UUIDs, constraints, or manager-owned data. A normal copy-paste workflow is not enough for these structures because copied data must stop pointing back to the original world objects.
Sable Schematic API focuses on that remapping problem:
- Blocks and block entities can clean or rewrite saved NBT.
- Entities can be transformed, skipped, or restored with custom logic.
- Multi-block or externally managed systems can store blueprint sidecar data.
- Placement maps source sub-level UUIDs and blueprint-local block references to newly allocated placed sub-levels.
The mod also includes a simple in-game tool so blueprints can be tested without typing coordinates every time.
Features
- Save and load Sable sub-level blueprints.
- Save blocks, block entities, regular entities, and Create contraption entities.
- OP-only commands for saving and loading.
- In-game blueprint tool:
- Select an area with left click.
- Open the UI with Tab.
- Save local blueprint files under
Sable-Schematics/. - Upload and place selected local blueprints with right click.
- Developer extension points:
- Block mappers.
- Entity mappers.
- Global blueprint events and sidecar data.
- Create compatibility:
- Contraption entity anchor remapping.
- Super Glue save and restore through sidecar data.
- Simulated Project compatibility:
- Swivel-bearing and plate reconnection.
- Rope-winch / rope-connector rope strand restoration.
- Launched plunger entity skip rule.
Requirements
Required
- Minecraft
1.21.1 - NeoForge
21.1.228+ - Sable
2.0.0+ - LDLib2
2.2.17+
Optional Compatibility Targets
- Create
6.0.10+ - Simulated Project
1.3.0+
Compatibility mappers are only registered when the corresponding optional mod is loaded.
Highlights
From source dataGame versions
Built for Minecraft 1.21.1.
Loaders
Runs on NeoForge.
Footprint
Rated a light load on a server.
Sable Photomancy on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.1, released 2026-08-09
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.21.1 | 1.21.1 |
From 5 recorded builds of Sable Photomancy.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.1 | 2026-08-09 | 1.21.1 | NeoForge |
| 1.0.0 | 2026-07-25 | 1.21.1 | NeoForge |
| 0.4.0 | 2026-06-21 | 1.21.1 | NeoForge |
| 0.2.6 | 2026-05-14 | 1.21.1 | NeoForge |
| 0.2.2 | 2026-05-04 | 1.21.1 | NeoForge |
Run Sable Photomancy on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists Sable Photomancy as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- NeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorRew1nd, as published on Modrinth
- ✓LicenseMITFree











