About SceneBlocks
From ModrinthCobblemon utility blocks inspired by our beloved mechanics, adding Cut, Rock Smash, Strength, Flash, fog areas, pushable boulders, gates, receivers, and puzzle systems.
SceneBlocks
This mod was originally created for the CobbleKanto project, but it can also be used by other creators who want to build adventure maps, puzzle routes, caves, gyms, dungeons, and Cobblemon-based worlds.
It adds special scene blocks that interact with Cobblemon moves such as Cut, Rock Smash, Strength, and Flash, allowing builders to create routes, obstacles, hidden paths, pushable boulder puzzles, dark caves, foggy areas, and interactive gate systems.
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Features
- Cobblemon key move interactions
- Cut trees and small trees
- Rock Smash rocks
- Pushable Strength boulders
- Per-player obstacle clearing for Cut and Rock Smash
- Stone Receiver puzzle system
- Configurable gate areas and target positions
- Manual reset and manual target support
- Hidden/camouflage Gate and Reset blocks
- Flash areas with darkness/blindness effect
- Fog areas with atmospheric particles and overlay
- Vector Plates for movement-based map mechanics
Key Move System
SceneBlocks adds a custom Use Key Move keybind.
By default, the key is:
Grave Accent / Backtick
On many keyboards, this is the key near ESC or above TAB. You can change it in Minecraft's controls menu.
When a player looks at a supported SceneBlock and presses the key, the mod checks the currently selected Cobblemon in the player's party.
If that Cobblemon knows the required move, the action is triggered.
Supported key moves:
- Cut — used on Cut trees
- Rock Smash — used on breakable rocks
- Strength — used on pushable boulders
- Flash — used inside configured Flash areas
Cut and Rock Smash Obstacles
SceneBlocks includes special trees and rocks that can be cleared by players using the correct Cobblemon move.
These obstacles are designed for multiplayer adventure maps. When a player uses the correct move, the block becomes passable for that player and then resets after a short time.
The GIF below shows a Rock Smash obstacle being cleared during map exploration.
This means other players can still experience the obstacle normally, making it useful for servers, routes, dungeons, and progression-based maps.
Strength Boulders
SceneBlocks includes pushable boulders powered by the Strength move.
Players can push these blocks by looking at them and using the Use Key Move key while their selected Cobblemon knows Strength.
The GIF below shows a Strength boulder being pushed through a puzzle area.
Strength boulders can be used for:
- Boulder puzzles
- Pressure-plate style routes
- Dungeon gates
- Shortcut unlocks
- Multi-step puzzle rooms
- Adventure map progression
Stone Receiver Puzzle System
The Stone Info Receiver is the main puzzle controller block in SceneBlocks.
It allows builders to connect Strength boulders, targets, gates, resets, and commands into a single puzzle system.
The image below shows the SceneBlocks key move and receiver-related setup in use.
With the Stone Receiver, you can configure:
- Gate areas
- Multiple target positions
- Pushable boulder start position
- Automatic reset timer
- Idle reset timer
- Inverted gates
- Manual target trigger
- Manual reset block
- On Target Command
- Repeatable or one-time command behavior
This system has a steep learning curve, so make sure to test everything calmly. If you need help, you can send a message to "cobblekanto" on Discord.
Gate and Reset Blocks
SceneBlocks includes two special utility blocks:
- Gate Block
- Reset Block
The Gate Block can be used as part of puzzle controlled doors, gates or hidden items.
The GIF below shows a Gate Block being used as part of a puzzle-controlled path.
The Reset Block can be linked to a receiver, allowing builders to create manual reset points for puzzle rooms.
Both blocks support camouflage visuals. In creative mode, crouch and right-click a Gate or Reset block while holding another block item to make it visually mimic that block.
These blocks are COMPLETELY OPTIONAL! You can configure most receiver setups using only the Stone Info Receiver block.
Flash Areas
SceneBlocks includes configurable Flash areas.
The GIF below shows a Flash area applying a darkness effect that can be cleared with Flash.
When a player enters a Flash area, the screen fades into darkness and the player receives a blindness-style effect. If the selected Cobblemon knows Flash, the player can use the SceneBlocks keybind to clear the darkness for that area.
Admin commands:
/sceneblocks flash_area set <name> <x1> <y1> <z1> <x2> <y2> <z2>
/sceneblocks flash_area remove <name>
/sceneblocks flash_area list
/sceneblocks flash_area clear
Fog Areas
SceneBlocks also includes configurable Fog areas.
The GIF below shows a configured Fog area creating an atmospheric visual effect.
Highlights
From source dataGame versions
Built for Minecraft 1.21.1.
Loaders
Runs on Fabric and NeoForge.
Footprint
Rated a light load on a server.
SceneBlocks on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Fabric, NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.2.5, released 2026-10-19
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Fabric | 1.21.1 | 1.21.1 |
| NeoForge | 1.21.1 | 1.21.1 |
From 4 recorded builds of SceneBlocks.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.2.5 | 2026-10-19 | 1.21.1 | NeoForge |
| 0.2.5 | 2026-10-19 | 1.21.1 | Fabric |
| 0.2.4 | 2026-06-09 | 1.21.1 | Fabric |
| 0.2.3 | 2026-05-27 | 1.21.1 | Fabric |
Dependencies
- Required: modrinth project 8BmcQJ2H (modrinth, not in our catalogue)
- Required: modrinth project MdwFAVRL (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run SceneBlocks on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Runs on your server
From source side supportModrinth lists SceneBlocks as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-20Open ↗
- ✓AuthorCobbleKanto, as published on Modrinth
- ✓LicenseLicenseRef-CobbleKanto-Project-Custom-LicenseFree













