About Tectonic
From ModrinthTerrain shaping brought to new heights, grander and more varied than ever before!
Welcome to Tectonic, a world generation project that aims to transform how terrain is shaped.
Important Notes
Tectonic's supported versions right now are 1.21.1 and 26.1. Other versions will not have issues fixed on them.
Biome Mod Compatibility
Most Biome Mods (BOP, RU, NS, BWG)
Tectonic is compatible with mods that rely on Terrablender or Biolith to add their biomes to worldgen. This includes Biomes O Plenty, Regions Unexplored, Nature's Spirit, and more.
Terralith
Tectonic has a special version with Terralith compatibility. This version is shipped in the mod version of Tectonic, but it is available as a standalone datapack here.
CliffTree
On 1.20, Tectonic and Clifftree are not compatible.
On 1.21, Tectonic needs some small tweaks to work with CliffTree. These tweaks are shipped with the mod version of Tectonic, but they are available as a datapack here.
Features
The mod version of Tectonic has a config for editing many of the following features. Tectonic v3 has a config screen, making it easier than ever to know what certain fields do and to configure them in-game.
Continents and Islands
In Tectonic v3, terrain forms into continent-like landmasses. Continents will generate thousands to tens of thousands of blocks wide, tailored to account for the project's massive mountain ranges and new terrain types.
In the oceans between continents you'll find relatively smaller "islands", ranging up to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings.
With Terralith installed, these islands spawn Calderas and Volcanoes!
Deeper Oceans
Oceans are much deeper than they are in vanilla, with deep oceans even extending into the deepslate layer! Deep oceans in particular have more varied terrain, featuring overhangs and valleys.
If the mod version is installed, vanilla Ocean Monuments will generate deeper to compensate for the deeper oceans.
Mountain Ranges
The biggest highlight of Tectonic's terrain is the massive mountain ranges. They can stretch for tens of thousands of blocks, going high enough to approach the build limit!
Underground Rivers
In mountainous terrain that is too towering to allow regular river generation, terrain gets carved for rivers to continue underground. These link right up to the regular rivers, so there's no interruption in exploring along rivers. These rivers vary vastly in size and shape.
If the mod version is installed, these will have increased glow lichen and rare areas with lanterns!
Lava Tunnels
Very deep underground, you can find a deeper variant of underground rivers with different shaping and lava instead of water.
Jungle Pillars
Some jungles feature massive pillars that can extend upwards of a hundred blocks tall!
Canyons
Some badlands will generate very large canyons, making them a spectacle to find and travel through.
Dunes
Most deserts will generate smooth, rolling dunes.
Plateaus
In some areas, towering 2-3 tiered plateaus will generate. These plateaus will sometimes have smoother "ramps" to make exploration in survival more accessible.
Badlands also feature isolated plateaus, not directly bound to nearby rivers.
Valleys
While plateaus usually elevate plateau biomes, some Cherry Groves and Pale Gardens have the plateaus surround the biome, turning the biome into a valley.
Wetlands
Some forest, jungle and taiga biomes generate very close to sea level and generate frequent ponds and lakes.
Highlights
From source dataGame versions
Supports 34 Minecraft versions, the newest being 26.3.
Loaders
Runs on Data pack, Fabric, Forge, NeoForge and Quilt.
Footprint
Rated a light load on a server.
Tectonic on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Data pack, Fabric, Forge, NeoForge, Quilt
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 3.0.32-neoforge-26.3, released 2026-10-25
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Data pack | 26.3 | 26.3 |
| Fabric | 26.3 | 26.3 |
| NeoForge | 26.3 | 26.3 |
From 9 recorded builds of Tectonic.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 3.0.32-neoforge-26.3 | 2026-10-25 | 26.3 | NeoForge |
| 3.0.32-fabric-26.3 | 2026-10-25 | 26.3 | Fabric |
| 3.1.0+beta1-neoforge-26.3 beta | 2026-10-18 | 26.3 | NeoForge |
| 3.1.0+beta1-fabric-26.3 beta | 2026-10-18 | 26.3 | Fabric |
| 3.0.31-neoforge-26.3 | 2026-09-27 | 26.3 | NeoForge |
| 3.0.31-fabric-26.3 | 2026-09-27 | 26.3 | Fabric |
Dependencies
- Required: modrinth project XaDC71GB (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Tectonic on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Tectonic as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Data packFabricForgeNeoForgeQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 33 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-26Open ↗
- ✓AuthorApollo, as published on Modrinth
- ✓LicenseMITFree












