Source-checkedWorld generation

Terrain Diffusion

by xandergos · for Minecraft

Uses specialized AI to generate infinite terrain instead of traditional noise.

73KDownloads
6 mo agoLast updated
MITLicense
FabricLoaders

About Terrain Diffusion

From Modrinth

Uses specialized AI to generate infinite terrain instead of traditional noise.

Terrain Diffusion Fabric Mod

This is a Minecraft Fabric mod integrating Terrain Diffusion.

Requirements

  • Minecraft with Fabric and the Fabric API Mod installed
  • Windows with a GPU. For Linux or CPU, please see the GitHub
  • VRAM (GPU RAM) needed: 1.5GB
  • RAM needed: 2.5GB (May need to increase Minecraft's RAM allocation)

Usage

  1. Download the mod jar from Releases for your Minecraft version and place it in your Minecraft mods/ folder. Make sure the Minecraft version matches.
  2. Launch Minecraft, at least once online to download the models (~2.5GB).
  3. Create a world, and select the Terrain Diffusion world type. Click Customize to set the World Scale (see Per-world settings below).

Exploring the World

The mod includes a built-in terrain explorer web UI. Run the /td-explore command in-game; it will print a clickable link (e.g. http://localhost:19801) that opens an interactive map in your browser. Click the map on the left to open a "detailed view". Click the detailed view to get coordinates in the bottom left. You can also filter for certain climates.

Use the explorer to scout continents, mountains, islands, and other interesting terrain before venturing out in Minecraft.

Configuration

Edit config/terrain-diffusion-mc.properties (created automatically on first launch):

# Terrain Diffusion MC configuration

# Inference device: "cpu", "gpu", or "auto" (try GPU first then fall back to CPU).
# "gpu" uses DirectML on the -windows build, or CUDA on the -cuda build.
# GPU builds default to "gpu" so startup fails loudly if no GPU is detected.
# CPU build defaults to "auto": uses CoreML on macOS, otherwise CPU.
inference.device=gpu

# Offload inactive models from VRAM between pipeline stages.
# Keeps peak VRAM to ~1.5-2 GB. Set to false if you have ~2.5+ GB free for slightly
# faster generation.
inference.offload_models=true

# Validate SHA-256 for pre-existing files in .minecraft/terrain-diffusion-models.
# Set to false if you want to provide custom models/config files without hash checks.
validate_model=true

# Port for the local terrain explorer web UI (/td-explore).
explorer.port=19801

# Spawn search: coarse-pixel region sizes for finding a land spawn near (0, 0).
# Starts at initial_size x initial_size and expands by 8 each step up to max_size x max_size.
# Each coarse pixel covers a large area (hundreds of blocks), so 16–128 is typically sufficient.
spawn_search.initial_size=16
spawn_search.max_size=128

Per-world settings

For Terrain Diffusion worlds, click Customize in world creation and set:

  • World Scale (integer 1..6)

This value is saved with the world save and affects:

  • how many real-world meters each block represents (scale=1 => 30m/block, scale=2 => 15m/block, etc.)
  • world max height for newly created worlds (assumes tallest point is 10000 real-world meters)
  • 2 is recommended for a good balance of scale and playability. Use 1 for smaller, more compressed worlds.
  • Lower values put more stress on the GPU (Terrain Diffusion runs more often), while higher values put more stress on the CPU (larger world height). Most modern GPUs will be bottlenecked by the CPU around scale 2 or 3.

Common Issues

A dynamic link library (DLL) initialization routine failed

This can happen for some older Java versions. Please update to the most recent version of Java 21 or higher. The latest Microsoft OpenJDK 21 version is known to work.

LoadLibrary failed with error 126 (CUDA build only)

This is typically due to an improper CUDA or cuDNN installation. See CUDA_INSTALL.md for troubleshooting steps.

java.lang.IllegalStateException: Failed to load terrain-diffusion models

This typically indicates an "out of memory" error (the logs should show this as well). Terrain Diffusion's models take up about 2.5GB of RAM, so make sure to allocate enough RAM to account for this.

If your issue is still not resolved, please raise it here.

Highlights

From source data

Game versions

Supports 2 Minecraft versions, the newest being 1.21.11.

Loaders

Runs on Fabric.

Footprint

Rated a light load on a server.

Terrain Diffusion on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Fabric
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2.2.0-windows, released 2026-05-12

Game versions by loader

LoaderGame versionsNewest
Fabric1.21.1 to 1.21.11 (2 versions)1.21.11

From 4 recorded builds of Terrain Diffusion.

Recent builds

BuildReleasedGame versionsLoaders
2.2.0-windows2026-05-121.21.1Fabric
2.2.0-windows2026-05-121.21.11Fabric
2.1.0-windows2026-04-251.21.1Fabric
2.1.0-windows2026-04-251.21.11Fabric

Dependencies

  • Required: modrinth project P7dR8mSH (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Terrain Diffusion on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Runs on your server

From source side support

Modrinth lists Terrain Diffusion as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Fabric
Runs on
Serverrequired on the server
Game versions
1.21.11 and 1 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authorxandergos, as published on Modrinth
  • ✓LicenseMITFree

Terrain Diffusion, answered

Generated from the mod’s own source data.

Do my players need to install Terrain Diffusion?

Modrinth lists Terrain Diffusion as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric.

Is it free?

Yes. Terrain Diffusion is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Terrain Diffusion on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add Terrain Diffusion in one click.