About The Möbius Automata
From ModrinthThe biggest breakthrough in Minecraft automation since Baritone
The Möbius Automata
The first fully player-independent pathfinding, building, and combat automation approach.
- This mod takes advantage of the carpet mods' fake player feature, allowing for full usage both on singleplayer and on servers
- It is therefore however dependant on the carpet mod, which in turn requires fabric api and a fabric environment
The Wiki explaining all features of the mod can be found here: Möbius Automata Wiki
If you encounter issues or would like to suggest features, join the discord server, or feel free to report them here: Issue Tracker
LEGACY DESCRIPTION WITH ALL DETAILS:
Spoiler
Capabilities
- Möbius Automata can be spawned using the /bot command, by any player, both on servers that have the mod installed and in singleplayer worlds
- The Automata traverse the world around them through the A* pathfinding engine, very similar to what baritone uses.
- The bot is controlled either in chat via suffixes of the /bot <name> command, or through a full menu opened with /automatamenu or by right-clicking the bot — no client mod needed for either
- A bot answers only to the player that spawned it, and to anyone that player chooses to share it with. Nobody else can command it, take its items or so much as make it walk — server operators included
- You can only spawn bots that are not in the world yet
- Multiple bots can be put into a group and then all be commanded at the same time with /botgroup <group> in place of a bot name
- Bots climb ladders, vines and scaffolding, and build their own way out of deep water
- Bots jump off a ledge or the end of their own bridge into water below rather than getting stuck, and place their own water to land in if there is none
- Spear related commands and actions only available in 1.21.11 and future
- All normal carpet player commands are also supported, and every one of them is a button in the menu as well
- Actively defends itself from mobs during processes
- Looks after itself without being told to: digs itself out when buried by falling gravel or sand, raises its shield when a creeper corners it with nowhere to back away to, and keeps swimming toward where it was going while it comes up for air
- Looks after its own gear too: swaps to a spare tool before one shatters, repairs its Mending equipment itself, and keeps everything it is not using in its own ender chest
- Says what it is missing before it starts. No pickaxe for that block, a bow with no arrows, no fishing rod, no storage set, an inventory that filled up with nowhere to put things — you hear it once, up front, instead of watching a bot achieve nothing
Significant features
The Control Panel
- Every command in the mod is also a button. /automatamenu opens a menu of every bot you own, each one wearing its own skin and showing what it is doing, its health and where it is. Your groups sit on the row underneath.
- Opening a bot gives you its whole panel: health, hunger, position, inventories, take control, and a button for every job — mine, mine area, build, craft, drain, fish, hunt, go to, place, bodyguard, workflows, command chains, the carpet controls and all three storages. Its rules are a page of levers sorted into _Combat_, _Staying alive_, _Working_, _Crafting_ and _Control_.
- The carpet controls are their own page: attack, use, jump, drop, drop stack, swap hands, every direction of movement, sneak, sprint, look, turn, hotbar slot, mount and dismount. The repeatable ones ask how you want them — once, held, or a number of ticks between goes — and the button says so while it is running.
- The inventory button is a menu of its own: the bot's pack on one side, its ender chest on the other, both live and editable straight from the menu.
- It is built entirely out of chests, on the server. A completely vanilla client gets the whole thing, on any server running the mod.
- Where a command needs a block name or coordinates, the menu asks you in chat — and that message is swallowed before it reaches anybody else.
- With the _visualselect_ rule it stops asking in words at all: blocks become a chest of blocks with whatever is near the bot listed first, mobs become a chest of spawn eggs, players become a chest of their own heads, and your schematics and workflows become a chest of their names. Everything pages with arrows.
Mining
- The mod provides both a generic _mine_ command used to find and mine specific blocks, aswell as _mine area_ command used with coordinates.
- For actual collection and usefulness, the mod provides an option _pickmineitems_ that makes the bot actively collect the blocks mined.
- With _pickmineitems_ on the bot mines and collects at the same time instead of stopping to gather, and sweeps the whole area once more when the job is finished so nothing is left lying on the floor.
- Given a fast enough tool it mines straight through soft blocks as it walks rather than aiming at each one in turn, without ever cutting away the ground it is standing on.
- In addition to this, to prevent resource loss in case of a full inventory, a coordinate driven _storage gather_ command is provided. The bot will return to the declared radius and deliver his resources to storage utensils in a radius given in the initial command.
- With the _biomeseek_ rule the bot stops giving up when a resource simply isn't around. The server knows the whole world, not just what is loaded, so the bot finds the nearest biome that actually grows what you asked for and travels there — thousands of blocks if it has to, flying it if it has an elytra.
- When pillaring or bridging, the bot spends anything except the material you sent it to collect, so the harvest comes home instead of becoming scaffolding.
Highlights
From source dataGame versions
Supports 4 Minecraft versions, the newest being 26.2.
Loaders
Runs on Fabric.
Footprint
Rated a light load on a server.
The Möbius Automata on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Fabric
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.9.0-indev (beta), released 2026-08-26
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Fabric | 1.21.11 to 26.2 (2 versions) | 26.2 |
From 5 recorded builds of The Möbius Automata.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.9.0-indev beta | 2026-08-26 | 26.2 | Fabric |
| 0.9.0-indev beta | 2026-08-26 | 1.21.11 | Fabric |
| 0.8.2 beta | 2026-08-16 | 26.2 | Fabric |
| 0.8.2 beta | 2026-08-16 | 1.21.11 | Fabric |
| 0.8.1 beta | 2026-08-11 | 26.2 | Fabric |
Dependencies
- Required: modrinth project TQTTVgYE (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run The Möbius Automata on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportModrinth lists The Möbius Automata as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Fabric
- Runs on
- Serverrequired on the server
- Game versions
- 26.2 and 3 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
- ✓Authormobiusmeansbusiness, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree











