About Trials of Terra
From ModrinthTrials of Terra is a Minecraft 1.21.1 NeoForge modpack combining MineColonies colony building, Create mechanical automation, and deep RPG progression with dynamic magic and combat systems. Explore a seasonally changing world crafted with Tectonic and more.
🏞️ Trials of Terra
> A 1.21.1 NeoForge experience blending colony management, steampunk automation, tactical ballistics, and deep arcane progression across dynamic landscapes.
📌 Overview
Trials of Terra is a heavily customized Minecraft 1.21.1 NeoForge modpack built around long-term progression, automation, and world exploration.
- 🏰 Colony Management: Build, expand, and defend thriving civil settlements with MineColonies.
- ⚙️ Steampunk Automation: Construct intricate logistics networks, automated factories, and kinetic machinery with Create and its extended addon ecosystem.
- 🔮 Arcane & Ballistic Combat: Master high-tier spellcasting via Iron's Spells & Spellbooks and Ars Nouveau, or gear up with tactical firearms from TACZ.
- 🌍 Dynamic World Generation: Explore handcrafted biomes and overhauled terrain generated by Tectonic and Terralith, shifting dynamically through the four seasons via Serene Seasons.
🧩 Core Gameplay & Mod Systems
🏛️ Civilization & Town Management
At the heart of the pack's macro-progression is town administration and citizen logistics.
- Colony Construction: Powered by MineColonies alongside Structurize, players can found, build, and manage fully functioning settlements populated by working NPCs.
- Architectural Variety: Domum Ornamentum and Every Compat provide extensive timber framing, custom brickwork, and expanded block palette integration for colony buildings.
- Civic Infrastructure: Structural utilities like MultiPiston support large-scale mechanical gates and doors for town defense.
⚙️ Kinetic Engineering & Industrial Logistics
The pack features a massive Create ecosystem, turning mechanical energy and industrial automation into a primary progression pillar.
- Core Mechanics: Create 6.0 introduces rotational force, kinetic automation, conveyor belts, and mechanical trains.
- Energy & Power Generation: Integrated with Create: New Age for electricity/magnetism generation, Create Diesel Generators for fuel-driven engines, and Create Crafts & Additions for grid conversion.
- Railways & Transit: Network expansion is driven by Steam 'n' Rails (Railways), Railways Untold, Movable Tracks, and Who Touched My Train for advanced train routing and track assembly.
- Factory Enhancements: Includes specialized extensions such as Create Encased, Create Connected, Create Hypertube, Create Power Loader, Create Ultimate Factory, and Slice & Dice for streamlined food/item processing.
🔮 Arcane Systems & Spellcraft
Magic is fully integrated alongside technology, providing diverse paths to power and utility.
- Iron's Spells & Spellbooks: Offers tiered spell casting, scroll crafting, armor imbuments, and custom spellbooks. Extended via Iron's Apothic, Iron's Apothic Invaders, and Iron's Spells Dynamic Skill Tree.
- Ars Nouveau: Allows players to weave custom spells, automate tasks via Starbyts and magical fauna, and generate mana.
- Tech-Magic Interoperability: Ars Creo directly bridges Ars Nouveau glyph automation with Create kinetic machinery, while Create Wizardry connects mechanical infrastructure with arcane power.
⚔️ Tactical Combat & Ballistics Overhaul
Combat moves far beyond vanilla clicking through overhauled movement, weaponry, and ballistics.
- Firearms & Ballistics: Timeless and Classics Zero (TACZ) adds high-quality, customizable modern firearms with ammo management via Curios for Ammo Box. Create Immersive TACZ ties firearm production directly into Create assembly lines.
- Melee & Ranged Arsenal: Spartan Weaponry Unofficial supplies a vast array of historical weapons (spears, halberds, longswords, bows) built with unique combat attributes.
- Combat Mechanics: Better Combat introduces custom attack animations and weapon combo chains, supported by Apothic Combat and Ranged Weapon API.
📈 RPG Progression, Loot & Character Scaling
Player stats, loot drops, and character specialization scale dynamically as you explore and fight.
- Attribute & Gear Scaling: Apotheosis overhauls enchanting, boss spawns, and gear rarity tiers (affixes, sockets, gems), backed by Apothic Attributes, Apothic Enchanting, and Apothic Spawners.
- Skill Trees: Puffish Skills and Puffish Attributes provide custom RPG talent trees for passive stat growth and playstyle specialization.
- Origins & Heritage: NeoOrigins allows players to choose unique racial or class origins at spawn, granting intrinsic traits and abilities.
- Economic Progression: Bountiful, Extra Bounties, and Create Numismatics add quest boards, bounties, and a currency-driven economy. Instanced loot across dungeons is managed via Lootr.
Highlights
From source dataGame versions
Built for Minecraft 1.21.1.
Loaders
Runs on NeoForge.
Footprint
Rated a light load on a server.
Trials of Terra on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- NeoForge
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 4.0.18, released 2026-07-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| NeoForge | 1.21.1 | 1.21.1 |
From 5 recorded builds of Trials of Terra.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 4.0.18 | 2026-07-31 | 1.21.1 | NeoForge |
| 4.0.17 | 2026-07-31 | 1.21.1 | NeoForge |
| 4.0.15 | 2026-07-30 | 1.21.1 | NeoForge |
| 4.0.13 | 2026-07-28 | 1.21.1 | NeoForge |
| 4.0.12 | 2026-07-28 | 1.21.1 | NeoForge |
Dependencies
- Bundled: modrinth project TyCTlI4b (modrinth, not in our catalogue)
- Bundled: modrinth project 4Al4H3t9 (modrinth, not in our catalogue)
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- Bundled: modrinth project sG4TqDb8 (modrinth, not in our catalogue)
- Bundled: modrinth project gedNE4y2 (modrinth, not in our catalogue)
- Bundled: modrinth project vE2FN5qn (modrinth, not in our catalogue)
- Bundled: modrinth project jtmvUHXj (modrinth, not in our catalogue)
- Bundled: modrinth project XlUm5I57 (modrinth, not in our catalogue)
- Bundled: modrinth project 2MhMVi7C (modrinth, not in our catalogue)
- Bundled: modrinth project nasjrNgl (modrinth, not in our catalogue)
- Bundled: modrinth project OoF97Pto (modrinth, not in our catalogue)
- Bundled: modrinth project i6fiqm5y (modrinth, not in our catalogue)
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- Bundled: modrinth project UT2M39wf (modrinth, not in our catalogue)
- Bundled: modrinth project rH2QzhPh (modrinth, not in our catalogue)
- Bundled: modrinth project oXgmplvv (modrinth, not in our catalogue)
- Bundled: modrinth project MJ0hdevs (modrinth, not in our catalogue)
- Bundled: modrinth project cl223EMc (modrinth, not in our catalogue)
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- Bundled: modrinth project 93T28LIJ (modrinth, not in our catalogue)
- Bundled: modrinth project qnQsVE2z (modrinth, not in our catalogue)
- Bundled: modrinth project zfbCkvdZ (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Trials of Terra on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportModrinth lists Trials of Terra as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- NeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-03Open ↗
- ✓AuthorGbear17, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree











