Source-checkedVehicles & ships

VS Shields

by lennypane · for Minecraft

Protect your Valkyrien Skies ships with customizable, multi-tiered energy shields powered by FE or Create rotation.

1.8KDownloads
8 mo agoLast updated
LicenseRef-VS-Shields-License-v2.0License
ForgeLoaders

About VS Shields

From Modrinth

Protect your Valkyrien Skies ships with customizable, multi-tiered energy shields powered by FE or Create rotation.

VS Shields

Energy shield systems for Valkyrien Skies 2 ships.

Minecraft 1.20.1 · Forge · Requires VS2 + Architectury API + Embeddium


VS Shields Banner

Wrap your VS2 warship in a procedural energy shield that stops projectiles, absorbs explosions, and pulses with an organic reaction-diffusion labyrinth glow. Add a battery multiblock for emergency regen, an electronic warfare jammer to burn out enemy shields on collision, a gravity field generator to grant your crew flight and fall immunity, deploy gravitational mines to send enemy ships into a spin, and cloak your ship with a light-bending invisibility field.


Features at a glance

  • Dynamic shield bubble — automatically conforms to the full size of your ship; grows as you add blocks
  • Living labyrinth visual — animated Gray-Scott reaction-diffusion pattern that continuously restructures itself through erosion and regrowth; shifts from blue → yellow → red as HP drops, with violent flicker at low energy; heavily optimized (distance LOD, Fresnel LUT, reduced mesh, throttled simulation) for minimal FPS impact; shader-compatible depth writing for correct cloud sorting with Iris/Oculus
  • Three tiers — Iron / Diamond / Netherite with escalating HP, recharge, and FE costs
  • Capacitors & emitters — stackable addon blocks for more HP and faster recharge
  • Shield Battery multiblock — 3×3×3 structure that silently absorbs 20% of every hit, then dumps an emergency HP restore when you're near death
  • Shield Jammer — 3×3×3 electronic warfare station that burns out enemy shield energy when your ships collide
  • Gravity Field Generator — grants creative-style flight and fall protection to your crew inside the shield radius
  • Ship Analyzer — handheld scanner that highlights ship systems through walls and shows a tactical HUD
  • Tactical Goggles — wearable headgear (helmet slot or Curios head slot) with night vision, ship analyzer HUD (Y toggle), and 4× zoom (Shift+V)
  • Gravitational Mine + Launcher — deployable space-mines that apply massive physical torque to enemy ships on detonation
  • Redstone I/O — Signal in activates/deactivates the shield; signal out pulses when struck — combine both sides for fully automated defence logic
  • Solid Projection Module — turns the energy shield into a physical barrier; access controlled by programmable Frequency ID Cards (up to 8-char codes, Curios-compatible)
  • Cloaking Field Generator — renders your ship invisible to other players and radar systems. Crew aboard sees a subtle rainbow shimmer shell; external players see only a faint Predator-like heat distortion. Activating the cloak suppresses the shield (auto-restarts with 10-second cooldown when decloaked). Combat break: after 3 combat hits (shots from or into the cloaked ship), the cloak automatically breaks with a 30-second recloak cooldown. Compatible with Create Radar — cloaked ships are hidden from radar scans and RWR alerts
  • Boarding Pod — 2-block multiblock assault craft that assembles into a full VS2 physics ship; aim with the mouse, hold Space to fire the rocket booster, steer mid-flight by looking where you want to go (crosshair-accurate steering at any ship rotation); breaches a 2×2×4 tunnel into the target hull
  • Aetheric Anomaly — procedurally generated floating islands that spawn periodically as VS2 ships high in the sky; mesa top with rolling hills, stalactite-like bottom, caves with rare ores; 4-phase lifecycle (ACTIVE → EXTRACTION → WARNING → DISSOLVING); anti-gravity hover with slow drift and gentle swaying; hostile guardians (Enderman/Phantom/Shulker) with custom drops and escalating waves; ship repulsion, projectile absorption, explosion suppression; hold-RMB void deposit extraction with progress HUD; periodic aetheric pulse (knockback + shield damage); resource mining (Raw Aether Crystal, Resonance Fragment, Void Essence); fully configurable timers, sizes, and physics; admin commands for spawning/despawning/info
  • Aetheric Compass — handheld item that detects anomaly islands: slow spin (no anomaly), points toward island (>500 blocks), wild erratic spin (≤500 blocks — interference); animated 32-texture needle like a vanilla compass
  • Resonance Beacon — scan block that reveals exact anomaly coordinates; requires 500k FE + 1 Refined Aether Crystal per scan; displays position and remaining TTL
  • Aetheric Energy Cell — consumable: right-click a Shield Generator to inject 75,000 FE (configurable)
  • Attuned Void Shard / Calibrated Oscillator — crafting ingredients for future tier-4 recipes
  • Anomaly particle effects — spawn beam (vertical light column), ambient motes, pulse shockwave, warning shimmer, dissolution smoke
  • Extraction Timer HUD — shown to all players within 100 blocks of an active anomaly; color-coded countdown
  • Crafting component system — 13 custom intermediate items (Charged Redstone Crystal, Copper Coil, Void Shard, etc.) form a three-tier progression (Base → Mid → Advanced); netherite is gated behind Hardened Casing, generators upgrade Iron → Diamond → Netherite
  • Energy Cell — consumable item that instantly charges a Shield Generator with 25,000 FE on right-click
  • Void Shard — rare drop from Endermen (5%) and Ender Dragon (4–8); required for endgame Void Capacitor
  • Forge Energy & Create SU — power from any FE cable, or directly from Create rotation shafts
  • Mod compatibility — full damage tables for Create: Big Cannons (all shell types including Nuke Shell) and Create: Gunsmithing (projectile + hitscan weapons)
  • JSON config — every damage value, energy cost, recharge rate, and visual option is configurable in config/vs_shields.json

Blocks & Systems

Shield Generator

Read the full description on Modrinth →

Highlights

From source data

Game versions

Built for Minecraft 1.20.1.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

VS Shields on Nxeon

From our catalogue
One-click install
Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
Server side
Required on the server
Server type needed
Forge
Server load
light
Smallest plan we suggest
Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.0, released 2026-03-07

Game versions by loader

LoaderGame versionsNewest
Forge1.20.11.20.1

From 5 recorded builds of VS Shields.

Recent builds

BuildReleasedGame versionsLoaders
0.1.02026-03-071.20.1Forge
0.0.62026-02-261.20.1Forge
0.0.52026-02-261.20.1Forge
0.0.42026-02-221.20.1Forge
0.0.12026-02-181.20.1Forge

Dependencies

  • Required: modrinth project sk9rgfiA (modrinth, not in our catalogue)
  • Required: modrinth project lhGA9TYQ (modrinth, not in our catalogue)
  • Required: modrinth project V5ujR2yw (modrinth, not in our catalogue)

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run VS Shields on a Minecraft server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Runs on your server

From source side support

Modrinth lists VS Shields as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serverrequired on the server
Game versions
1.20.1

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-02Open ↗
  • ✓Authorlennypane, as published on Modrinth
  • ✓LicenseLicenseRef-VS-Shields-License-v2.0Free

VS Shields, answered

Generated from the mod’s own source data.

Do my players need to install VS Shields?

Modrinth lists VS Shields as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge.

Is it free?

Yes. VS Shields is free to download from Modrinth. Its license is LicenseRef-VS-Shields-License-v2.0.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run VS Shields on a Minecraft server.

Deploy in about a minute from $4.99 a month, then add VS Shields in one click.