About Weapons Expanded
From ModrinthThis mod adds new weapons, enchantments, effects, advancements, and more.
- Melee Weapons
- Rapier: A small, light, piercing sword (2.0+)
- Shortsword: A small, light sword
- Sickle: Slightly slower than the sword, with slightly higher damage
- Glaive: A balanced sweeping weapon with extra reach (2.0+)
- Longsword: A heavier sword at the cost of speed. can swap between one-handed and two-handed grips using the default keybind 'V'
- Scythe: A two-handed heavy hitter with extra reach
- Greatsword: A huge, slow, two-handed sword
- Katana: A two-handed sword with extra speed
- Hatchet: A small, light axe
- Morningstar: Smaller than an axe, but faster (2.0+)
- Hammer: Heavier and slower than an axe
- Battleaxe: A huge, slow axe
- Warhammer: The blunt side can stun shields like an axe, and the sharp side can sweep enemies like a sword. You can swap between them using the default keybind 'V'
- Halberd: Has a two-handed sweeping mode with extra range, and a one-handed piercing mode with even more range, but less speed and damage. Swap between them using the default keybind 'V' (2.0+)
- Ranged Weapons
- Longbow: A long-range bow that takes longer to charge.
- Chain Crossbow: A crossbow that can hold multiple projectiles, and then be fired in quick succession.
- Heavy Arrow: Loses less speed than a normal arrow, and can travel farther
- Dynamite Arrow: An arrow than can only be loaded into a crossbow, and explodes on impact. Takes extra durability off of the crossbow.
- Enchantments
- Withering: An enchantment for melee weapons, applying the Wither effect to any entity hit. Removes the poison effect of any entity hit. Incompatible with Fire Aspect, Frostbite, and Polluting
- Frostbite: An enchantment for melee weapons, applying the Frostbite effect to any entity hit. Incompatible with Fire Aspect, Withering, and Polluting
- Polluting: An enchantment for melee weapons, applying the Poison effect to any entity hit. Incompatible with Fire Aspect, Frostbite, and Withering
- Freeze: An enchantment for bows that applies the frostbite effect to any entity hit. Incompatible with Flame.
- Leech: An enchantment for shields that heals the player when they block with the shield, but the shield takes more durability damage, and when the shield is struck down with an axe, the player takes partial damage.
- Cleaving: Increases shield stun time of axes and similar weapons by +1 sec per level.
- Capacity: Increases the magazine size of Chain Crossbows. (2.0+)
- Auto Load: Automatically loads Crossbows while in your inventory. Takes twice as long as manually loading them. Incompatible with Quick Charge. (2.0+)
- Nether's Scourge: Makes weapons deal more damage against Nether mobs. Incompatible with Sharpness and other damage enchantments. (2.0+)
- End's Bane: Makes weapons deal more damage against End mobs. Incompatible with Sharpness and other damage enchantments. (2.0+)
- Effects
- Frostbite: This effect mimics the effects of powdered snow, making the entity slower, and take damage over time. Can be removed by fire. Can be brewed into a potion using blue ice.
Extra Notes
https://modrinth.com/mod/axes-are-weapons is recommended for versions before 1.21.11 because of changes it makes to enchanting that affects the custom weapons.
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/weaponsexpanded
For bug reports and issues, or suggestions for translations you can email me at weaponsexpanded@gmail.com or submit a report to the issue tracker at https://github.com/AngelicTheAngel/weapons_expanded/issues
Thank you everyone who downloaded my mod, the support is unbelievable and I would never have gotten here if all of you hadn't been kind enough to try out my mod.
Highlights
From source dataGame versions
Supports 21 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric, Forge, NeoForge and Quilt.
Footprint
Rated a light load on a server.
Weapons Expanded on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Minecraft servers. We download it from Modrinth, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- Fabric, Forge, NeoForge, Quilt
- Server load
- light
- Smallest plan we suggest
- Minecraft — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.1.2.1, released 2026-10-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Fabric | 26.1 to 26.3 (5 versions) | 26.3 |
| Quilt | 26.1 to 26.3 (5 versions) | 26.3 |
From 9 recorded builds of Weapons Expanded.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.1.2.1 | 2026-10-21 | 26.3 | Fabric, Quilt |
| 2.1.2 | 2026-10-03 | 26.1 to 26.1.2 (3 versions) | Fabric, Quilt |
| 2.1.2 | 2026-10-03 | 26.2 | Fabric, Quilt |
| 2.1.2 | 2026-10-03 | 26.3 | Fabric, Quilt |
| 2.1.1 | 2026-09-20 | 26.3 | Fabric, Quilt |
| 2.1.1 | 2026-09-20 | 26.2 | Fabric, Quilt |
Dependencies
- Required: modrinth project P7dR8mSH (modrinth, not in our catalogue)
- Optional: modrinth project mOgUt4GM (modrinth, not in our catalogue)
- Optional: modrinth project 9s6osm5g (modrinth, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Weapons Expanded on a Minecraft server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportModrinth lists Weapons Expanded as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForgeQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 20 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-22Open ↗
- ✓AuthorAngelicThe_Angel, as published on Modrinth
- ✓LicenseMITFree












