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NxLabs / Mordhau

Clientside Skin Module

By Cswic

Clientside Skin Loading Mod

Description

5/29/2021:

IMPORTANT: PLEASE NOTE THAT THE INI SECTION HAS BEEN CHANGED. THE FINAL PART OF THE PATH IS NOW BP_CLIENTSKINMODULENEW.BP_CLIENTSKINMODULENEW_C. YOU WILL NEED TO UPDATE THIS FOR YOUR MODS TO WORK.

Path name for Clientside Mod Autoloader:

ClientMods=/ClientSkinModule/BP_ClientSkinModuleNew.BP_ClientSkinModuleNew_C

To install:

1) Select manual download, and copy paste the pak file into your Mordhau install's Mordhau/Content/CustomPaks folder. It you do not see a CustomPaks folder at this location, create one.

To use:

1) Download an appropriate mod pak file and paste it into your Mordhau/Content/CustomPaks folder as well.

2) Open up your game.ini file located at <user>/appdata/local/mordhau/saved/config/game.ini.

3) Add the following section to the game.ini at the bottom of the file using the file path of your mod object you created. I have used 2 examples to demonstrate.

[/ClientSkinModule/BP_ClientSkinModuleNew.BP_ClientSkinModuleNew_C] ArmorMods=/SkinTest/BP_TestArmorMod.BP_TestArmorMod_C

WeaponMods=/SkinTest/BP_TestMod_A.BP_TestMod_A_C

4) If you have multiple mods add another line depending on if it is an ArmorMod or WeaponMod.

5) Saved the game.ini and start mordhau

6) At the main menu open console and type open ClientSingletonMapNew. Let the map load and wait until you see “All mods loaded” appear in chat. You should be able to see the skins you loaded in the armory at that point.

If you want to also use the autoloader mod with the skin mod do the following:

How to install with autoloader. :

1) Select manual download on the mod here https://mod.io/g/mordhau/m/clientside-mod-autoloader, copy paste the pak file into your Mordhau install's Mordhau/Content/CustomPaks folder.

2) Open up your game.ini file located at <user>/appdata/local/mordhau/saved/config/windowsclient/game.ini.

3) Add the following section to the game.ini at the bottom of the file using the file path of your mod object you created. I have used the skin loading mod as an example to demonstrate.

[/Game/Mordhau/Maps/ClientModMap/BP_ClientModLoaderActor.BP_ClientModLoaderActor_C] ClientMods=/ClientSkinModule/BP_ClientSkinModuleNew.BP_ClientSkinModuleNew_C

4) Each ClientMods entry is the path name to the specific client mod actor you want to load. The clientside mod creator should provide the path on the mod page. In this case the path is for the Clientside Skin Module that allows you to have custom armor and weapon skins loaded on your client.

5) You can use DisableModList=true if you want to hide the text box that displays the mods which were loaded.

6) Open up your Engine.ini file and add the following:

[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Mordhau/Maps/ClientModMap/ClientMod_MainMenu.ClientMod_MainMenu

7) That's all, your mods will now be auto loaded when you startup the game without the need to open a mod loading map manually.

EDIT:

5/29/2021:

IMPORTANT: PLEASE NOTE THAT THE INI SECTION HAS BEEN CHANGED. THE FINAL PART OF THE PATH IS NOW BP_CLIENTSKINMODULENEW.BP_CLIENTSKINMODULENEW_C. YOU WILL NEED TO UPDATE THIS FOR YOUR MODS TO WORK.

This mod has been overhauled to now work with the Clientside Mod Loader here. You can still use the mod by typing open ClientSingletonMapNew each time, but it is highly suggested to use it with the Clientside Mod Loader. The Clientside Mod Loader will let you easily automatically load your skins and other clientside mods rather than having to manually open the map each time.

  • 2 new ini values can be used.

DisableSkinList=true / DisableSkinList=false. This will hide the skin list widget if you do not want it to appear.

SkinListWidgetStayTime=15.0. This should adjust the duration the skin list widget will stay before disappearing. Default is 10 seconds.

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