About Tinas Mirith
From mod.ioA vaguely familiar fortress with a vaguely familiar theme
HRD_TinasMirith
Defend the fortress of Tinas Mirith alongside the soldiers of Dongor.
10 waves, 60 different wave variants, meaning a new set of armies each run.
Custom weapons, looping horde waves, rainy atmosphere.
Uses the default Mordhau armory-- no need to set up a horde mercenary or spend hours looking for where your favorite weapon is sold.
Requires the dependencies:
Auslander's Custom Characters
Crowpendencies
(adding spawnactor for Aus's Characters into config is not required, files from the mod will be retrieved regardless of config-- only add spawnactor if you want the other non-required models like Steve or AMOGUS)
Huge thanks to SoomRK for endless coding help & the wicked powerup system, as well as setting up Sting, Apes the Pirate for endless testing and armory help, and Auslander987 for allowing the use of their characters for the horde. Another round of thanks out to all you beautiful baffoons who have helped test this map over the various versions.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Tinas Mirith on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Mordhau — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.4.9, released 2024-01-24
Run Tinas Mirith on a Mordhau server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Mordhau
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
- ✓AuthorCrowlamari, as published on mod.io
- ✓LicenseNot published by the sourceFree






