Source-checkedTechnology & automation

All Fluids Are Gasses

by Kyrium · for Satisfactory

Makes all fluids behave as gases in pipes.

36KDownloads
4 mo agoLast updated
>=491125Latest game version
ficsit.appSource

About All Fluids Are Gasses

From ficsit.app

Makes all fluids behave as gases in pipes.

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<table width="100%" cellpadding="0" cellspacing="0" style="border:none"> <tr> <td style="padding:4px 0;border:none"> k-mods.com &nbsp; SF+ Production Planner &nbsp; SF+ Production Modeler &nbsp; SF+ Wiki </td> </tr> </table>


All Fluids Are Gasses turns every liquid in Satisfactory into a gas, so your pipelines just work: no pumps needed, no fighting gravity, no mysterious stalls.


<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none">No More Pumps</td></tr></table>

Normally, moving liquids uphill or over long distances means placing pumps every so often to keep the pressure up. Miss one and your whole pipeline stalls. With this mod installed, every liquid behaves like a gas: it flows freely at any height, in any direction, without a single pump on the line.

| Without this mod | With this mod | |-----------------|---------------| | Pumps required to move liquids uphill | No pumps needed, ever | | Pipelines stall if pressure drops | Flow is smooth and consistent | | Fluids pool at the lowest point | Liquids go wherever the pipe leads |


<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none">Everything Still Works</td></tr></table>

All your existing buildings keep working exactly as expected: oil extractors, water extractors, fuel generators, refineries, blenders. You don't need to rebuild or reconfigure anything. Just install the mod and your pipelines are pump-free from that moment on.


<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none">Works With Other Mods Too</td></tr></table>

Any mod that adds new liquids (fuel types, coolants, chemical solutions) is covered automatically. There's no list to configure and no compatibility patches to install. New fluids from other mods get the same pump-free treatment the moment the game loads.

  • Drop it in mid-playthrough with no issues
  • Remove it at any time; your save is untouched
  • No setup required; it just works

<table width="100%" cellpadding="0" cellspacing="0" style="border:none;background:#1a1a2e;border-radius:12px;overflow:hidden;margin-top:16px"> <tr> <td colspan="2" style="background:#e8a202;padding:0;border:none;height:4px"></td> </tr> <tr> <td style="padding:20px 24px;border:none;vertical-align:middle"> Questions, bugs, or suggestions?
Join the Discord or support us on Patreon </td> <td style="padding:20px 24px 20px 0;text-align:right;border:none;vertical-align:middle"> <table cellpadding="0" cellspacing="0" style="display:inline-table;border:none"> <tr> <td style="padding:3px 4px;border:none"><img src="https://img.shields.io/badge/Discord-5865F2?style=for-the-badge&logo=discord&logoColor=white" height="28" alt="Discord" /></td> <td style="padding:3px 4px;border:none"><img src="https://img.shields.io/badge/Patreon-F96854?style=for-the-badge&logo=patreon&logoColor=white" height="28" alt="Patreon" /></td> </tr> <tr> <td style="padding:3px 4px;border:none">ficsit.app</td> <td style="padding:3px 4px;border:none">k-mods.com</td> </tr> <tr>

Read the full description on ficsit.app →

Highlights

From source data

Game versions

Built for Satisfactory >=491125.

Footprint

Rated a light load on a server.

Dependencies

Needs 2 other projects installed alongside it.

All Fluids Are Gasses on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026.2.260, released 2026-06-28

Recent builds

BuildReleasedGame versionsLoaders
2026.2.2602026-06-28>=491125n/a
2.3.1 alpha2023-12-20>=269772n/a

Run All Fluids Are Gasses on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Technology & automation

Machines, power, logistics and automation.

Runs on your server

From source side support

ficsit.app lists All Fluids Are Gasses as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=491125
Requires
2 other projects installed alongside it.

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorKyrium, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

All Fluids Are Gasses, answered

Generated from the mod’s own source data.

Do my players need to install All Fluids Are Gasses?

ficsit.app lists All Fluids Are Gasses as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. All Fluids Are Gasses is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run All Fluids Are Gasses on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add All Fluids Are Gasses in one click.