Source-checkedGameplay & overhauls

MAM always show research meshes

by Andre Aquila · for Satisfactory

Fix MAM not showing research visual meshes when reloading the game.

4.5KDownloads
4 mo agoLast updated
>=491125Latest game version
ficsit.appSource

About MAM always show research meshes

From ficsit.app

Fix MAM not showing research visual meshes when reloading the game.


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👍
Multiplayer Compatible
Everyone!
<!-- //------------------------------------------------------------ END MULTIPLAYER YES --->

<style> .mod-container { --sf-gold: #f6ad55; --sf-science: #4299e1; --sf-discovery: #ecc94b; --sf-bg: #2d2d2d; --sf-border: #000; max-width: 850px; margin: 20px auto; background-color: var(--sf-bg); color: #e0e0e0; padding: 30px; border: 4px solid var(--sf-border); box-shadow: 10px 10px 0px var(--sf-border); } .mod-container h1 { color: var(--sf-science); text-transform: uppercase; text-align: center; border-bottom: 3px double var(--sf-gold); padding-bottom: 10px; margin-bottom: 25px; text-shadow: 2px 2px #000; } .research-banner { background: linear-gradient(90deg, #2b6cb0 0%, #744210 100%); color: #fff; padding: 15px; text-align: center; border: 2px solid #000; margin: 20px 0; font-weight: bold; text-transform: uppercase; letter-spacing: 2px; }

.artifact-grid { display: grid; grid-template-columns: 1fr 1fr; gap: 15px; margin: 25px 0; } .artifact-card { background: #1a1a1a; padding: 12px; border-left: 3px solid var(--sf-discovery); font-size: 0.85rem; } .artifact-card b { color: var(--sf-science); display: block; margin-bottom: 4px; text-transform: uppercase; font-size: 0.8rem; }

.mod-container img { width: 100%; border: 4px solid #000; display: block; margin: 15px 0; } </style>

MAM: Research Visual Fix

Restore the visual soul of your laboratory. This mod fixes the bug where research meshes disappear from the MAM after reloading, ensuring your scientific progress is always visible.

🔬 LABORATORY PERSISTENCE: RESTORED 🔬

MAM Research Visuals

🐌 POWER SLUGS A tray containing a blue slug slice connected to a glowing light bulb.
🐗 ALIEN MEGAFAUNA Detailed anatomical cross-sections of Hogs and Spitters on the desk.
🍄 MYCELIA & NUTRIENTS Trays of growing mushrooms and jars of preserved Paleberries.
💎 QUARTZ & CATERIUM Raw crystal specimens and mining tools placed for analysis.
🌀 ALIEN TECH Detailed diagrams and analysis of the mysterious Somersloop.
🧨 SULFUR & POWDER Black powder components and partial Nobelisk casings.

All 3D Meshes

  • Alien Megafauna - Hog Research: A paper showing a cross-section of the Hog, located under the magnifying glass to the right of the centrifuge.
  • Alien Megafauna - Spitter Research: A paper showing a cross-section of the Spitter, located on the desk beneath the right-hand monitor.
  • Alien Technology - Somersloop Analysis Research: A paper showing closer details of the somersloop, located to the front-right of the centrifuge.
  • Caterium - Caterium Ore Research: A chisel and small number of Caterium rocks, located on the right side of the left desk.
  • Mycelia - Mycelia Research: A small tray of soil growing several types of mushrooms, located on the left side of the left desk.
  • Nutrients - Paleberry Research: A small jar of paleberries, located just behind the centrifuge.
  • Power Slugs - Blue Power Slugs Research: A tray containing a slice of a blue power slug, connected to a light bulb, located below the left monitor.
  • Quartz - Quartz Research: A quartz crystal in a tray, located between the right monitor and centrifuge.
  • Sulfur - Black Powder Research: Two glass trays, one of sulfur and one of coal powder, and part of a nobelisk casing, located on the far right side of the desk.
Idea by Tomtores.
Pioneer Pro-Tip: Walk around the right side of the MAM centrifuge to see the tiny details on the Somersloop blueprints—now visible every time you play!

Read the full description on ficsit.app →

Highlights

From source data

Game versions

Built for Satisfactory >=491125.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

MAM always show research meshes on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.1, released 2026-06-09

Run MAM always show research meshes on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

ficsit.app lists MAM always show research meshes as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=491125
Requires
1 other project installed alongside it.

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorAndre Aquila, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

MAM always show research meshes, answered

Generated from the mod’s own source data.

Do my players need to install MAM always show research meshes?

ficsit.app lists MAM always show research meshes as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. MAM always show research meshes is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run MAM always show research meshes on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add MAM always show research meshes in one click.