Source-checkedGameplay & overhauls

PowerSuit Modules Base Mod

by Robb · for Satisfactory

Expand your equipment options with a PowerSuit! Highly customizable and configurable.

323KDownloads
3 yr agoLast updated
>=273254Latest game version
ficsit.appSource

About PowerSuit Modules Base Mod

From ficsit.app

Expand your equipment options with a PowerSuit! Highly customizable and configurable.

I plan to update PowerSuit to Satisfactory 1.0 but it will take a while since a lot of things have changed. -Rob

<!-- # Test early releases for Update 8 on the Discord! -->

PowerSuit Logo PowerSuit Modules

Modpack link

Expand your equipment options with a PowerSuit! Customize your Suit with flight options, shields, mobile workbenches, and much more. You pick which mods and Modules to install, so the balance is to your preference.

Check out the PowerSuit Modules suite of mods!

Modpack BaseMod SuitRegulation PowerGeneration Mobility Flight PioneerProtection Special Logistic

Version Support

Singleplayer compatibility: full Multiplayer compatibility: full

For game version compatibility info, check the Ficsit.app compatibility info - click the rocket and flask icons.

Multiplayer Compatible!

<!--

Early Access version support: full Experimental version support: none Singleplayer compatibility: full Multiplayer compatibility: full Early Access version support: full Early Access version support: none Experimental version support: full Experimental version support: none Multiplayer compatibility: partial

-->

<!-- ### Patch Notes - click me! -->

Multiplayer Compatibility Notes

The mod is designed with Multiplayer in mind, but you are more likely to encounter bugs there due to the extra layers of complication it adds. See the 'Multiplayer Compatibility Notes' section below, and please report any bugs you encounter.

Also see the "Known Bugs and Mod Incompatibilities" section.

Please report any issues to me (Robb#6731) on the Nog's Mods Discord.

  • Clients may have to re-equip the suit upon login for some suit functions to work.
  • The "Storage Compartment" module can only be interacted with by the host.
  • Settings that clients select in their own Mod Options (that differ from the host) may or may not work on a case by case basis. I have designed things with the client in mind, but have not done much testing with these yet.
  • (Unconfirmed in Update 4, 5, and 6) If a client logs out with radioactive items in their inventory or in a radioactive area, their 'ghost' player could die to radiation while they are offline.

Known Bugs and Mod Incompatibilities

Also check the 'Multiplayer Compatibility Notes' section, and the GitHub Issues page.

Mod Incompatibilities

If you try to use these mods at the same time as PowerSuit, something will not work as expected.

  • Stack Overflow can cause the Logistic Modules to behave unusually.
  • Infinity Dynamic Inventory Slot will cause significant lag when using the Mobile Auto-Crafting functionality of the mobile workbench modules.
  • Level Up. The suit and LevelUp stats applications conflict with each other. The mods will not _crash_ when used at the same time, but speccing into movement speed or resistances and the like will result in weird behavior if you try to use modules that do the same thing.
  • Auto Get Loot. Seems to spawn something mid-air that you collide with, interrupting flight.

Major

  • Flight sounds are not yet implemented (this is really complex, and a half baked solution will make it worse, sorry)

Minor

  • Modules that grant allowed fuels will sometimes add them to the wrong end of the allowed fuels list. Re-equip your suit after installing to correct this. Remember that the slot ordering in the suit controls which fuel-granting modules are placed first in the list.
  • In-place swapping of modules inside the suit can cause the stats of the modules to be double-counted until you re-equip the suit. This was a result of partially fixing a crash, but I don't have time to fully fix this right now.
  • Flight starts 'early,' if you have any additional jumps via mods such as Double Jump

Introduction

Originally the go-to mod for additional equipment slots, this mod adds a whole bunch of modular equipment items for use in your multiplayer-compatible PowerSuit, inspired by Factorio's Power Armor system. The mod introduces 4 different Suits in which Modules can be installed, the first of which is accessible as soon as you get Blade Runners.

Read the full description on ficsit.app →

Highlights

From source data

Game versions

Built for Satisfactory >=273254.

Footprint

Rated a light load on a server.

Dependencies

Needs 3 other projects installed alongside it.

PowerSuit Modules Base Mod on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
4.3.0, released 2024-02-11

Recent builds

BuildReleasedGame versionsLoaders
4.3.02024-02-11>=273254n/a
1.2.0 beta2020-10-08>=125236n/a

Run PowerSuit Modules Base Mod on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

ficsit.app lists PowerSuit Modules Base Mod as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=273254
Requires
3 other projects installed alongside it.

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorRobb, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

PowerSuit Modules Base Mod, answered

Generated from the mod’s own source data.

Do my players need to install PowerSuit Modules Base Mod?

ficsit.app lists PowerSuit Modules Base Mod as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. PowerSuit Modules Base Mod is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run PowerSuit Modules Base Mod on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add PowerSuit Modules Base Mod in one click.