Source-checkedMaps & scenarios

Cartograph: Buildings on Map

by yeshjho · for Satisfactory

Display your buildings on the map!

155KDownloads
4 mo agoLast updated
>=491125Latest game version
ficsit.appSource

About Cartograph: Buildings on Map

From ficsit.app

Display your buildings on the map!

🗺️ Cartograph

Display your buildings on the map!

🚧 Complete rework to address the VRAM issue and improve maintainability is ~~on the way!~~ delayed indefinitely 🚧

👥✅ Multiplayer Tested

🧊 Completely Transient

It doesn't leave anything in your save file. You can safely uninstall it anytime.

✉️ Contact & Support

💻 For Mod Devs

Refer to this wiki page if you want to customize the look of the custom buildings of your mod!

📷 Screenshots

Screenshot1 Screenshot2

📝 Future Plan

Optimization

  • Reduce VRAM usage

Drawing

  • Take building thickness(Z Height) into account when deciding which comes on top of the others. Currently only compares Z position values.
  • Building icons/color customization.
  • Properly draw buildings rotated along X/Y axes.
  • Apply customizer data.
  • Community suggestion: Display power-sharded/somerslooped buildings.
  • Community suggestion: Show vehicle routes.
  • Paint?
  • Community suggestion: Support the entire buildable area, which is slightly wider than the map, if it's not too big.
  • Community suggestion: Show radioactive areas.

UI

  • Community suggestion: Make buildings on the map interactable, displaying additional information.

Building Icon Textures (low priority)

Will implement in the following order:

  1. Production tab
  2. Logistics tab
  3. Power tab
  4. Architecture tab
  5. Transportation tab
  6. Special tab
  7. Organization tab
  8. FICSMAS tab

And More

  • Display hard drive/somersloop/mercer sphere?
  • Community suggestion: Add a building that displays the map in-game. (Will be a separate mod)

⚙️ Configurations

Too slow redraw? Too laggy?
You can adjust some settings to make tradeoffs.

Go to Menu > Mods > Cartograph.

Time Budgets

  • Initialize Time Budget: Allowed work time in ms per tick(frame) for initialization which happens when a world is loaded. Higher = Laggier for the first few frames but Faster initialization(first map render).
  • Redraw Time Budget: Allowed work time in ms per tick(frame) for redrawing which happens when a building is newly built/dismantled. Higher = Laggier when buildings are built/dismantled but Faster redraw.

Credits

  • Mod Icon: bpforest

Special Thanks to

  • SCIM: Inspiration for this mod! Also referred to its code to figure out the exact map coordinates.
  • UE5Coro: Amazing coroutine plugin that has various gameplay logic helpers.
  • And of course, SML developers.

Highlights

From source data

Game versions

Built for Satisfactory >=491125.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

Cartograph: Buildings on Map on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.3.0, released 2026-06-11

Run Cartograph: Buildings on Map on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Runs on your server

From source side support

ficsit.app lists Cartograph: Buildings on Map as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=491125
Requires
1 other project installed alongside it.

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓Authoryeshjho, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

Cartograph: Buildings on Map, answered

Generated from the mod’s own source data.

Do my players need to install Cartograph: Buildings on Map?

ficsit.app lists Cartograph: Buildings on Map as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. Cartograph: Buildings on Map is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Cartograph: Buildings on Map on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add Cartograph: Buildings on Map in one click.