Source-checkedGameplay & overhauls

Community Road Network

by Andre Aquila · for Satisfactory

This mod will copy the blueprints to every Save Session that you have at least one blueprint saved.

61KDownloads
4 mo agoLast updated
>=491125Latest game version
ficsit.appSource

About Community Road Network

From ficsit.app

This mod will copy the blueprints to every Save Session that you have at least one blueprint saved.

PS: This mod will copy the blueprints to every Save Session that you have at least one blueprint saved. (Dont worry about the size if you have a lot of sessions, all bps has 180kb)

This mod is a part of 3 big blueprint sets:

  • Community Railway Set ( https://ficsit.app/mod/CommunityRailwaySet )
  • Community Railway Set 2 ( https://ficsit.app/mod/CommunityRailwaySet2 )
  • Community Basic Tracks ( https://ficsit.app/mod/CommunityBasicTracks )
  • Community Road Network ( This one )

Twitch: https://www.twitch.tv/hornslet

Reddit Post: https://www.reddit.com/r/SatisfactoryGame/comments/13rfvh7/crn_update_103_27_blueprints_12_new_crn_meets_crs/

CRN - Community Road Network

  • 27 Blueprints
  • CRN 1 and 2 With Power
  • Straight 8m, 16m, 48m, 96m
  • Curved 90

List of Blueprints: (Made by Hornslet) -


See all Hornslet Blueprints on Satisfactory Calculator.

All the BPs of this mod was made by Hornslet. Andre Aquila helped with the mod/copy part.

Bigger Blueprints made with FICSIT Blueprints Extensions.

Twitch: https://www.twitch.tv/hornslet

Highlights

From source data

Game versions

Built for Satisfactory >=491125.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 mo ago.

Community Road Network on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.7, released 2026-06-07

Recent builds

BuildReleasedGame versionsLoaders
1.0.72026-06-07>=491125n/a
1.0.4 alpha2023-11-17>=264901n/a

Run Community Road Network on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

ficsit.app lists Community Road Network as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=491125

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorAndre Aquila, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

Community Road Network, answered

Generated from the mod’s own source data.

Do my players need to install Community Road Network?

ficsit.app lists Community Road Network as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. Community Road Network is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Community Road Network on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add Community Road Network in one click.