About ContentInfo
From ficsit.appPrepares Info Data based on Recipes Items and Schematics & displays aprox. MJ values for Items
For Players this mods Adds Tooltip-Overlays to the Game which display
aproximated ( by average ) MJ ( MWs ) for Items and Recipes depending on your World !!
Tooltips have Hotkeys to Toggle- or Hold- Display for Simple ( MJ Per Item ) and Advanced (1 Per Sec & MJ Per Item Per Sec )
Hotkeys can be found in the Hotkey Game Settings.
This can help to make a choice in what Recipe to use and gives you a general Idea how Items Costs relate to each other.
Report Problems here -> Discord
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This Mod adds some Functions to make it easier to Deal with Content for Developers.
This Mod discoveres all Items by looking up all Schematics in the Game and going over each Recipe. Recipes and Schematics are stored in non replicating UWorldSubsystem which provides easy access to Information for Items, Recipes and Schematics This fills in some Gaps where getting certain Informations would otherwise end up in a Performance intenstive Scenario.
The values are calculated by traversing all recipes in the game, starting with base Resources (like Iron Ore and Water). Each step along the way, the ingredients' energy values are added to reach a total energy cost for the recipe, as well as the energy cost of running the machine the recipe uses. Once all recipes for an item have been processed, the recipe energy costs are averaged to determine the item's energy cost to produce.
For example, the Crystal Computer recipe requires
8 Circuit Boards 3 Crystal Oscillators to produce 3 Computers.
Based on previous calculations,
1 Circuit Board takes an average of 1.23 GJ to produce,
1 Oscillator takes 5.33 GJ.
Crystal Computers are made in an Assembler, and running one Assembler for the duration of the recipe consumes 0.9 GJ.
Therefore, each (Crystal) Computer costs :
((8 boards 1.23 GJ) + (3 oscillators 5.33 GJ) + (0.9 GJ used by the machine)) / 3 Computers = 26.83 GJ/Computer.
There are two other ways to produce Computers (13.2 GJ and 22.9 GJ), and the 3 Recipes' energy Costs are averaged to find the average energy cost for a computer of 15.1 GJ.
For Developers:
There is so much more that can be displayed from the generated MJ Values. The Mod is fully Open Source (minus the Font (Its free but im not redistributing it)).
Highlights
From source dataGame versions
Built for Satisfactory >=150216.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
ContentInfo on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.1.1 (alpha), released 2021-07-02
Run ContentInfo on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportficsit.app lists ContentInfo as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=150216
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorNogg-aholic, as published on ficsit.app
- ✓LicenseNot published by the sourceFree








