About ContentInspector
From ficsit.appLive in-game debugging tool for analyzing loaded content and actors
Content Inspector
This mod is a tool intended to assist mod developers, and has limited usefulness for typical players.
For a brief walkthrough of using this tool, see the ContentInspector Tutorial on the ContentLib documentation.
For support, join the Nog's Mods discord server.
_This mod currently maintained by Robb._ _If you enjoy my work, please consider donating to my completely optional tip jar._
ContentInspector is an in-game debugging tool created by Nog that allows you to view, temporarily modify\*, and export to JSON the following:
- Mod and base-game content
- Script-generated content (such as that loaded by ContentLib)
- Property values on every loaded Actor in the game world
- Probably more I (Robb) am not aware of
\*_Note: success with modification of properties may vary)_
This is useful for:
- Discovering the location of game assets
- Finding out what properties an actor has at runtime that can't be determined from the editor
- Finding out the value of blueprint-defined variables at runtime
- Finding out what Socket an attachment actor is attached to)
- Comparing exports of actors taken at different times to find out what changed between
- Checking what mod content actually ends up registered
- Whatever you want to use it for!
To open the inspector in-game, you can use the chat command /inspect, or the widget built into the Mod Configs screen (useful on the Main Menu).
To inspect a specific in-world actor, stand near it and look at it, then use the /inspect this chat command. The widget's title bar will show information about what the trace found.
If you want to return to a window later in your game session, you can use the minimize button. The same window will be restored when you use /inspect again.
It is quite possible to crash your game session by modifying various properties. Do not expect to receive support for crashes caused by changes you make with this tool. Any modifications will not persist between game sessions.
It is possible to dump and generate Blueprints or some Assets (Curves, Material stubs, etc.) with ContentInspector, but it's highly advised to use the Asset Toolkit instead, since asset generation is not the purpose of this mod.
Depends on JsonStructs, a hidden mod. Will be installed automatically when you install this mod via SMM. Note that fields prefixed with JS_ are created by JsonStructs and contain metadata about the field being inspected.
Inspecting the Fuel Generator in Widget view mode:
Viewing loaded ContentLib script content:
Inspecting a ContentLib script asset (from the RePan mod) in Text view mode:

Highlights
From source dataGame versions
Built for Satisfactory >=491125.
Footprint
Rated a light load on a server.
Dependencies
Needs 2 other projects installed alongside it.
ContentInspector on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.2.2, released 2026-06-16
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.2.2 | 2026-06-16 | >=491125 | n/a |
| 0.1.0 alpha | 2021-08-14 | >=150216 | n/a |
Run ContentInspector on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportficsit.app lists ContentInspector as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=491125
- Requires
- 2 other projects installed alongside it.
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorNogg-aholic, as published on ficsit.app
- ✓LicenseNot published by the sourceFree









