About Early Expensive Trains
From ficsit.appUnlocks an expensive variant of trains, tracks etc. at Tier 4 (Logistics Mk.3)
This unlocks an expensive variant of the train system for use earlier on in the game. For balance reasons, each ingredient used in these "prototypes" are exactly the same as the Tier 6 variants (you'll still need plastic and rubber, so get ranching or exploring) however the ingredient amount for each item is double the cost of vanilla.
Should be safe to add and remove mid-game. Trains and systems should still function correctly once the mod is removed. However if you dismantle a part that was placed before removal no resources used in construction will be returned.
Highlights
From source dataGame versions
Built for Satisfactory >=385279.
Footprint
Rated a light load on a server.
Dependencies
Needs 2 other projects installed alongside it.
Early Expensive Trains on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.3, released 2025-02-11
Run Early Expensive Trains on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportficsit.app lists Early Expensive Trains as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=385279
- Requires
- 2 other projects installed alongside it.
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorDuncanois, as published on ficsit.app
- ✓LicenseNot published by the sourceFree









