About NogsInserters
From ficsit.app(Library Mod) Alternate item transport via Inserter item-moving robots
Robotic Logistics with Inserters
_This mod is currently being maintained by Robb#6731. Contact him if you want up to date source code._
The updates for this mod are on hold because I don't have time, but the source code is public if anyone else wants to fix it.
Please report bugs on the Nog's Mods Discord
This is a Library Mod! It does not directly add any Inserter Buildings by itself, other Mods will need to do that, such as InserterPlus.
This mod adds Inserters to the Game, an alternate means of transferring items between belts, containers, machines, etc. Inserters can be configured to move between specific containers, or be precisely controlled with Ficsit Networks computers.
Usage tutorial
Thanks AndreAquilla for making this tutorial video!
Known Bugs
- Inserter movement animations won't play until you reload the game save.
- Inserter item moving speeds can become higher than they should be if you limit how many they should be allowed to take, then later raise the setting.
Info
This is a Library Mod! It does not directly add any Inserter Buildings by itself, other Mods will need to do that, such as InserterPlus.
The reasoning for this: balancing. If you are a mod or pack dev, you can create inserters with your own speeds, costs, models, and more. The meshes the mod uses by default are not public domain because they re-use some Satisfactory assets. If you chose to create your own inserters, you can still use the model, since it's the default model.
Because of a game limitation, its not possible to place items on a Conveyor Belt directly. Instead, this Mod defines 2 types of Inserters.
The Inserter Splitter:
- Can grab from Buildings that have Inventories
- Can grab from ConveyorBelts
- Can Place in Buildings that have Inventories
- Requires Power
The Inserter Merger:
- Can grab from Buildings that have Inventories
- Can grab from ConveyorBelts
- Can Place in Buildings that have Inventories
- Can Place items onto its attached ConveyorBelt
- Requires Power
Credits :
- UI 2D Artwork Deantendo#4265
- Icons made by Becris & Deantendo#4265
Highlights
From source dataGame versions
Built for Satisfactory >=202470.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
NogsInserters on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.0, released 2022-10-10
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.0 | 2022-10-10 | >=202470 | n/a |
| 0.5.0 alpha | 2022-08-06 | >=194714 | n/a |
Run NogsInserters on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Runs on your server
From source side supportficsit.app lists NogsInserters as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=202470
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorNogg-aholic, as published on ficsit.app
- ✓LicenseNot published by the sourceFree











