Source-checkedTechnology & automation

Logistics

by DeadMoroz · for Satisfactory

Send items/liquids directly to manufacturer inputs or receivers, which will put them on traditional conveyor system.

9.2KDownloads
3 yr agoLast updated
>=210096Latest game version
ficsit.appSource

About Logistics

From ficsit.app

Send items/liquids directly to manufacturer inputs or receivers, which will put them on traditional conveyor system.

When you unlock conveyors, 4 buildables in the "Logistic" category will become available.

Item Tunnel Input/Item Tunnel Output

  • Transfers items within a group. A group may contain any number of inputs and outputs and may serve as:
  • A simple in-out line (one input, one output)
  • A splitter/merger: one-to-many (one input, many outputs)
  • Many-to one (many inputs, one output)
  • Many-to-many (many inputs, many outputs).

Item Sender

  • Transfers items to to any machine, requiring inputted item as ingredient in active recipe directly to input inventory of that machine.
  • Transfers items to Item Receiver.
  • Transfer items to HUB and Space Elevator queues.

Item Receiver

  • Receives selected items from Item Sender.

Used to fill containers, resource sink or other buildables, which don't have recipe selection. Or as a storage. Can be configured to accept several types of items (or All). Has 3 operational modes:

  • Normal (accepts configured items)
  • Overflow (accepts configured items only if manufacturers or other receivers in normal mode does not have available space for them)
  • Unclaimed (accept configured items only if there are no other manufacturer or receiver in normal mode is configured to accept them)
  • Buffer (send items from inventory to Item Senders - useful if you accumulated many items and wish them to be put back in production)

If Item Receiver was configured to accept All items, then any normal item added to the receiver's list will be considered as exception.

To create a tunnel group:

  • Start building either a Item Tunnel Input, or Item Tunnel Output.
  • It will stay highlighted after build (inputs as blue/outputs as red)
  • After you finished creating group, interact with any of highlighted tunnels and push DONE button. * After that you can create another group. If you need to add more inputs/outputs to any group - interact with any tunnel from that group and push EDIT button - all group's tunnels will become highlighted and new inputs/outputs can be added.

Multiplayer note - Only ONE group can be in edit mode at a time. If somebody starts building a new group or editing an existing one at the same time as someone else, new input/outputs will added it to the first group

All these buildables have an internal inventory of 16 slots. Item Sender/Receiver has variants with 4 inputs/outputs.



When you unlock pipeline, two more buildables in "Logistic" category will become available for you.

Fluid Sender

  • Transfers incoming fluid to all manufacturers, which require it as ingredient in active recipe. Also transfers fluid to Fluid Receiver .

Fluid Receiver

  • Receives selected fluid from Fluid Sender .

Used to fill tanks and other machines, which don't have recipe selection.

These buildables have internal reservoir of 200m3.

To make Fluid Receiver work - you need to set which fluid it should receive - either connect to pipe network with desired fluid, or select wanted fluid by interacting with receiver. If you need to change it to another fluid type, select fluid first from dropdown list, then flush pipe network (there will be a notice).

If you have my other mod Fluid Splitter installed, you may safely remove it - all built Fluid Splitters/Receivers will remain.

This mod was inspired by Magic Splitter and Underground Belts mods by Andre Aquila. Those mods have similar buildables, but they have some limitations: magic splitter and receiver accept only one type of item and become unstable with a time. Underground belts may have only one input or output, group cannot be edited. Fluid splitter doesn't work if far from player, transfers fluid only when almost full, updates slowly , doesn't work after game load, also there is no building like Fluid Receiver.

Multiplayer is fully supported.

You can leave any issue, suggestions on My github page. Or contact me (dead.moroz) or xXdrewbaccaXx on Discord

Highlights

From source data

Game versions

Built for Satisfactory >=210096.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 3 yr ago.

Logistics on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.8, released 2023-06-09

Run Logistics on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Technology & automation

Machines, power, logistics and automation.

Runs on your server

From source side support

ficsit.app lists Logistics as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=210096

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorDeadMoroz, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

Logistics, answered

Generated from the mod’s own source data.

Do my players need to install Logistics?

ficsit.app lists Logistics as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. Logistics is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Logistics on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add Logistics in one click.