Source-checkedWeapons, items & crafting

Mycelia Cultivation

by Noah Bannister · for Satisfactory

Recipes for producing mycelia

24KDownloads
5 yr agoLast updated
>=150216Latest game version
ficsit.appSource

About Mycelia Cultivation

From ficsit.app

Recipes for producing mycelia

Mycelia Cultivation is available for research in the M.A.M. Yield improvements and the ability to self-sustain biomass requirements are unlocked as research progresses.

The recipes produce mycelia in the assembler, manufacturer, and blender.

Ideas to try: Feed mycelia-based production chains, use these recipes as biomass multipliers, create a self-staining biomass production loop with overflow. Finally make use of the biocoal alternate recipe.

This mod now uses its own research tree and will no longer conflict with changes made to the mycelia research tree.


Version History:

1.0.0

Initial upload. Recipe was included. Forgot to include M.A.M. tree override .pak.

1.0.1

Patched to fix recipe missing from the mycelia research tree in the M.A.M.

1.1.0

Input/output ratio rebalanced to make math cleaner and provide a slight nerf.

1.2.0

Halved all recipe values (input, output, time) to eliminate downtime while refineries refilled water. Previously, recipe water input was greater than half of refinery capacity, preventing continuous operation. Ratios remain the same, so load balancing of v.1.1.0 builds are unaffected.

2.0.0

The mod has been completely reworked to include a progression of recipes that are balanced into the game. Self-feeding systems require additional input which prevents infinite scaling. An assembler recipe has been added to facilitate biomass-to-mycelia conversion. This cannot self-sustain. A manufacturer recipe has been added to allow self-sustained cultivation consuming limestone. Powerful recipes have been added to the Blender with the intent of serving as sources of Biocoal and extensions of the plastic-rubber recycling loop for massive liquid biofuel production.

Highlights

From source data

Game versions

Built for Satisfactory >=150216.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

Mycelia Cultivation on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2.0.0 (beta), released 2021-10-19

Recent builds

BuildReleasedGame versionsLoaders
2.0.0 beta2021-10-19>=150216n/a
1.0.1 alpha2020-05-19>=121997n/a

Run Mycelia Cultivation on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

ficsit.app lists Mycelia Cultivation as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=150216

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorNoah Bannister, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

Mycelia Cultivation, answered

Generated from the mod’s own source data.

Do my players need to install Mycelia Cultivation?

ficsit.app lists Mycelia Cultivation as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. Mycelia Cultivation is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Mycelia Cultivation on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add Mycelia Cultivation in one click.