About No Grass Under Buildings
From ficsit.appHides grass beneath buildings, stairs, and foundations. Restores it after dismantling.
<table align="center" width="80%" cellpadding="0" cellspacing="10" style="max-width:1100px;margin:20px auto 34px;"> <tr> <th width="50%" style="padding-bottom:8px;color:#f39a3c;text-align:center;border-bottom:2px solid #f39a3c;">BEFORE</th> <th width="50%" style="padding-bottom:8px;color:#f39a3c;text-align:center;border-bottom:2px solid #f39a3c;">AFTER</th> </tr> <tr> <td width="50%" style="vertical-align:top;">
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</td> </tr> </table>
What It Handles
<table align="center" width="80%" cellpadding="0" cellspacing="0" style="max-width:1100px;margin:0 auto 34px;color:#eeeeee;"> <tr> <td width="50%" style="padding:8px 20px 8px 4px;vertical-align:top;">● Grass and small decorative plants beneath buildings</td> <td width="50%" style="padding:8px 4px 8px 20px;vertical-align:top;">● Individual, zooped, and blueprint construction</td> </tr> <tr> <td width="50%" style="padding:8px 20px 8px 4px;vertical-align:top;">● Landscape grass, cliff grass, and flowers</td> <td width="50%" style="padding:8px 4px 8px 20px;vertical-align:top;">● Buildings already present when loading a save</td> </tr> <tr> <td width="50%" style="padding:8px 20px 8px 4px;vertical-align:top;">● Automatic restoration after dismantling</td> <td width="50%" style="padding:8px 4px 8px 20px;vertical-align:top;">● Multiplayer servers and connected clients</td> </tr> <tr> <td width="50%" style="padding:8px 20px 8px 4px;vertical-align:top;">● Targeted, event-driven foliage updates</td> <td width="50%" style="padding:8px 4px 8px 20px;vertical-align:top;">● Optional clearing along saved vehicle paths</td> </tr> </table>
<table align="center" width="80%" cellpadding="0" cellspacing="0" style="max-width:1100px;margin:0 auto 20px;background-color:#202224;border-top:3px solid #f39a3c;border-bottom:1px solid #444444;"> <tr> <td width="40%" style="padding:26px;color:#eeeeee;vertical-align:middle;"> Vehicle paths Optionally clear supported decorative foliage along saved vehicle routes. The cleared width automatically adjusts to the assigned vehicle.
Remove the route or disable the setting and the foliage returns. </td> <td width="60%" style="vertical-align:middle;">
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<table align="center" width="80%" cellpadding="0" cellspacing="18" style="max-width:1100px;margin:0 auto 28px;"> <tr> <td width="50%" style="padding:0 18px 0 0;color:#eeeeee;vertical-align:top;border-right:1px solid #555555;">
Configuration
- Building foliage handling is automatic.
- Vehicle-path clearing is enabled by default.
- The setting applies without reloading the save.
Compatibility
- Satisfactory 1.2.4 / CL 502094 or newer
- Satisfactory Mod Loader 3.12.x
- Matching mod versions are required in multiplayer.
Highlights
From source dataGame versions
Built for Satisfactory >=502094.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
No Grass Under Buildings on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.3.10, released 2026-09-25
Run No Grass Under Buildings on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Runs on your server
From source side supportficsit.app lists No Grass Under Buildings as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=502094
- Requires
- 1 other project installed alongside it.
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorTechMonkey, as published on ficsit.app
- ✓LicenseNot published by the sourceFree









