Source-checkedGameplay & overhauls

Resource Roulette

by Acxd · for Satisfactory

Randomizes Nodes Locations

4.3KDownloads
16 mo agoLast updated
>=415558Latest game version
ficsit.appSource

About Resource Roulette

From ficsit.app

Randomizes Nodes Locations

Resource Roulette

Icon

Description

Beef's Resource Roulette allows you to randomize the locations of resource nodes in the gameworld.

Unfortunately, Singleplayer only. I won't invest the time into multiplayer unless the rumors of vanilla node randomization turn out to be false.

Features

  • Randomizes Resources in the world, and updates their visual features accordingly.
  • Includes ability to randomize all solid nodes and crude oil resources
  • Includes compatibility with modded resource nodes from Ficsit Farming and Refined Power and easy ability to add more
  • The total number of pure/normal/impure nodes in the world is identical to playing without this mod so it neither increases nor decreases availability of resources in the world, only how hard you have to work to find them (unless enabling Full Randomization)
  • Handles odd node locations resulting in angled resource nodes gracefully with automagically world-aligning logic
  • Configuration Options (Currently only applies to new sessions, will be addressed in future update)

Configuration Options

Seed Options (Not visible in New Game Savegame Settings, only in-game)

  • Click To Reroll Nodes - Be careful, clicking this menu option rerolls immediately.
  • Resources are randomized according to the options chosen in the rest of options below
  • Resource randomization values are saved to your savegame so if you do accidentally click this, load a previous save to revert.

Randomization Options

  • Use Full Randomization - If used, ignores grouping/purity/distributions/exclusion zones and completely randomizes resources. This could theoretically result in a world only Uranium nodes that's impossible to complete, but is truly random.
  • Purity Exclusion Zones - If used, tries to exclude higher-purity nodes from starting areas to increase challenge.
  • Individual options to randomize specific resources (E.g. Uranium, SAM, etc)

Grouping Options

  • Max nodes per group - The maximum number of nodes that can be in a single "group". Default is 5
  • Grouping Distance - For nodes that are close together, the radius to recursively search to find nodes that should be included into a "group" and have similar types and purities.
  • Higher values result in groups having more nodes that are further apart. Very high values result in "regions" of specific resources
  • Lower values results in higher diversity and randomness among nodes.
  • Individual options to group resources that are not grouped by default (E.g. Uranium, SAM, etc)

Admin Options

  • Click to Reset Nodes - Doesn't alter the seed value, but simply refreshes existing nodes and causes them to re-settle into the surrounding terrain.
  • Due to bugfixes, this can alter node types and randomization settings.
  • Click to Prep Savegame for Mod Removal
  • If you intend to remove the mod from your savegame, click this button and then save the game to prevent CTD.
  • Removes all vanilla extractors from the modded nodes. The vanilla game doesn't have functionality to re-assign miners if the node changes.

Known Bugs/Issues

  • Nodes visually shift as you get closer to them the first time, this is the result of automagically aligning them. This only occurs once per node in each save, when it is about 250m away from the player location. I'll look into smoothing this motion in the future.
  • Singleplayer only
  • Crude oil and resource node meshes have grass spawning through them sometimes, this should be able to be resolved in roadmap later on
  • May have conflicts with some resource mods, please notify me if you find anything and I will add compatibility.

How to safely remove this mod from your savegame

This can be used if you intend to remove the mod permanently, it can also be used to update a savegame from version 1.0.x to work with the 1.1.x and later versions properly

  1. Load your Savegame with current version of Resource Roulette installed and enabled in SML
  2. With the game loaded, open the Mod Savegame Settings (accessible via the mod's settings menu in the game)
  3. At the bottom click the button labeled "Click to Prep Savegame for Mod Removal"
  4. This will remove all vanilla extractors associated with custom nodes added by Resource Roulette
  5. Save your game so the changes are also saved
  6. In your mod loader, either deactivate the Resource Roulette mod or remove it entirely from the mod loader
  7. Now, when you load the game without Resource Roulette, you will have no issues

Read the full description on ficsit.app →

Highlights

From source data

Game versions

Built for Satisfactory >=415558.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 16 mo ago.

Resource Roulette on Nxeon

From our catalogue
One-click install
Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.9, released 2025-06-09

Run Resource Roulette on a Satisfactory server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on ficsit.app as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

ficsit.app lists Resource Roulette as required on the server. Check its ficsit.app page to see whether players need it too.

Compatibility

Game
Satisfactory
Runs on
Serverrequired on the server
Game versions
>=415558

Verified at the source

  • ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorAcxd, as published on ficsit.app
  • ✓LicenseNot published by the sourceFree

Resource Roulette, answered

Generated from the mod’s own source data.

Do my players need to install Resource Roulette?

ficsit.app lists Resource Roulette as required on the server. Check its ficsit.app page to see whether players need it too.

Is it free?

Yes. Resource Roulette is free to download from ficsit.app.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Resource Roulette on a Satisfactory server.

Deploy in about a minute from $12.00 a month, then add Resource Roulette in one click.