About No AFK
From ficsit.appAutomatic smart game pause when everyone goes away from keyboard.

<style> .multiplayer-banner { background-color: #4caf50; border-top: 4px solid #000; border-bottom: 4px solid #000; margin: 20px 0; padding: 10px 0; display: flex; align-items: center; justify-content: center; gap: 15px; width: 100%; } .multiplayer-text { color: #ffffff !important; font-weight: bold; text-transform: uppercase; letter-spacing: 2px; font-size: 1.1rem; text-shadow: 2px 2px 0px #000; } .multiplayer-sub { background: #000; color: #4caf50 !important; padding: 2px 10px; font-size: 0.8rem; font-weight: bold; text-transform: uppercase; border: 2px solid #fff; } .thumb-icon { font-size: 1.5rem; filter: drop-shadow(2px 2px 0px #000); } </style>
<style> .mod-container { --sf-gold: #fa9549; --sf-belt: #8b4513; --sf-bg: #2d2d2d; --sf-border: #000; max-width: 850px; margin: 20px auto; background-color: var(--sf-bg); color: #e0e0e0; padding: 30px; border: 4px solid var(--sf-border); box-shadow: 10px 10px 0px var(--sf-border); } .mod-container h1 { color: var(--sf-gold); text-transform: uppercase; text-align: center; border-bottom: 3px double var(--sf-gold); padding-bottom: 10px; margin-bottom: 25px; } .mod-container .feature-card { background: #1a1a1a; border-left: 4px solid var(--sf-belt); padding: 12px; margin-bottom: 10px; font-size: 0.85rem; } .mod-container h2 { color: var(--sf-belt); font-size: 1.2rem; border-left: 4px solid var(--sf-belt); padding-left: 10px; margin-top: 25px; } .mod-container .step-box { background: #252525; border: 1px solid #444; padding: 15px; margin: 10px 0; font-size: 0.85rem; } .mod-container .server-note { background: #3d2b1f; color: var(--sf-gold); padding: 5px 10px; font-size: 0.75rem; font-weight: bold; display: inline-block; margin-bottom: 5px; } .mod-container .gallery img { width: 100%; display: block; border: 4px solid #000; margin-bottom: 15px; } </style>
No AFK (FICSIT Anti-Idle Protocol)
Stop waiting for background resources and power grid accidents. Automatic smart game pause when everyone goes away from keyboard.
PS: Works seamlessly in Singleplayer and Dedicated Servers!
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How It Works
The mod takes a snapshot of all active player positions (and vehicle states) across the map.
The system compares current positions with the 10-minute snapshot. If ALL players are still in the exact same spot, an AFK state is triggered.
A lightweight black screen overlay appears on everyone's HUD. The server waits 0.1s to sync UI networks and pauses simulation. The first player to hit any key despauses the factory for everyone!
Features & Mechanics
Smart Collective Pause: The game will only freeze simulation if 100% of connected players are idle. If even one pioneer is moving around, the factory keeps humming for everyone.
Honest note: FICSIT values actual pioneer productivity over standing still staring at conveyor belts. Stay active, engineer!
<!-- START FOOTER DONATIONS --> <style> .aquila-footer { --sf-bg: #1a1a1a; --sf-border: #000; --sf-gold: #f2c94c; --discord: #3b4e8d; --patreon: #ff6058; --steam: #f2f2f2; --pix: #f2d600; --paypal: #249ce2; --youtube: #ff0000; max-width: 850px; margin: 40px auto; background-color: var(--sf-bg); padding: 30px; border: 4px solid var(--sf-border); border-top: 6px solid var(--sf-gold); box-shadow: 10px 10px 0px var(--sf-border); text-align: center; } .aquila-footer .btn-container { display: grid; grid-template-columns: 1fr 1fr; gap: 12px; margin-bottom: 20px; } .aquila-footer .full-btn { grid-column: span 2; } .aquila-footer .social-btn { display: flex; align-items: center; justify-content: center; padding: 12px; border: 3px solid #000; box-shadow: 4px 4px 0px #000; text-decoration: none; transition: transform 0.1s; } .aquila-footer .social-btn:hover { transform: translate(-2px, -2px); box-shadow: 6px 6px 0px #000; } .aquila-footer .btn-text { color: #ffffff !important; text-transform: uppercase; font-weight: bold; font-size: 0.9rem; line-height: 1.2; } .aquila-footer .discord { background: var(--discord); } .aquila-footer .patreon { background: var(--patreon); } .aquila-footer .youtube { background: var(--youtube); } .aquila-footer .steam { background: var(--steam); } .aquila-footer .steam .btn-text { color: #d35400 !important; } .aquila-footer .paypal { background: var(--paypal); } .aquila-footer .sub-text { display: block; font-size: 0.65rem; opacity: 0.9; font-weight: normal; margin-top: 4px; text-transform: none; } .aquila-footer .footer-meta { border-top: 1px solid #333; margin-top: 20px; padding-top: 15px; } </style>
Highlights
From source dataGame versions
Built for Satisfactory >=502094.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
No AFK on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Satisfactory servers. We download it from ficsit.app, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Satisfactory — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.5, released 2026-09-16
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.5 | 2026-09-16 | >=502094 | n/a |
| 1.0.3 alpha | 2023-11-19 | >=264901 | n/a |
Run No AFK on a Satisfactory server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportficsit.app lists No AFK as required on the server. Check its ficsit.app page to see whether players need it too.
Compatibility
- Game
- Satisfactory
- Runs on
- Serverrequired on the server
- Game versions
- >=502094
- Requires
- 1 other project installed alongside it.
Verified at the source
- ✓ficsit.appOfficial listing, checked 2026-10-15Open ↗
- ✓AuthorAndre Aquila, as published on ficsit.app
- ✓LicenseNot published by the sourceFree









